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Frontline Mode

1.0.1

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vuque #1 Posted 02 May 2018 - 04:12 PM

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Commanders,

 

Please share your feedback regarding the Frontline Mode​ in this topic.

Thanks,



MetaCube63 #2 Posted 07 May 2018 - 04:02 PM

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So you can't platoon ?

 

Are you [edited]kidding me ?


Edited by MetaCube63, 07 May 2018 - 04:02 PM.


djrobbe18 #3 Posted 07 May 2018 - 04:18 PM

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Platoons not working.. GREAT! Will not play this game mode by my self..

 

Error:
Vehicle is not ready for the battle or there is no vehicle in the Garage.


Edited by djrobbe18, 07 May 2018 - 04:36 PM.


Shaylin_Redwood #4 Posted 07 May 2018 - 04:21 PM

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Platoons were supposed to work but its not. Fix for this coming anytime soon?

SidewalkOfPain #5 Posted 07 May 2018 - 04:27 PM

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Very fun, but please, somehow limit the amount of supernumerary players on a single flank. Last game, there were 2 tanks on my flank, including myself.

 

Edit1: Give the guys, who designed the maps a promotion. The map structure is awesome.


Edited by SidewalkOfPain, 07 May 2018 - 05:20 PM.


Col_Killer #6 Posted 07 May 2018 - 05:07 PM

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Frontline seems good so far, although one of my mates faced an issue where he was not able to shoot when aiming at the pillboxes. He had mods on for preventing friendly fire so he is trying the mode again without mods, lets see how that goes.

Also, please upload the soundtrack from Road To Glory to YouTube please, it's really good.

Bennie182 #7 Posted 07 May 2018 - 05:27 PM

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The mode is trash. All my tanks I played with 4-5 skilled crews act like 80% on base skill. missing 70% of my shots on tanks and my shots just fly everywhere, except for going to anywhere in the middle of it. Also maneuverability is trash, while, as said my crews are excellent and have skills that support turning, reducing terrain resistance, also snap shot, smooth ride etc.

guess what.. enemy hits loads of shots without aiming, while 80-90% of mine are fully aimed and miss.

The T32 FL moves like an M6, slow and sluggish, while in the days that I played T32 it was waaaay more maneuverable with an even less skilled crew.


Edited by Bennie182, 07 May 2018 - 05:41 PM.


Sael_ #8 Posted 07 May 2018 - 05:30 PM

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View PostSidewalkOfPain, on 07 May 2018 - 03:27 PM, said:

Very fun, but please, somehow limit the amount of supernumerary players on a single flank. Last game, there were 2 tanks on my flank, including myself.

 

Edit1: Give the guys, who designed the maps a promotion. The map structure is awesome.

 

View PostCol_Killer, on 07 May 2018 - 04:07 PM, said:

Frontline seems good so far, although one of my mates faced an issue where he was not able to shoot when aiming at the pillboxes. He had mods on for preventing friendly fire so he is trying the mode again without mods, lets see how that goes.

Also, please upload the soundtrack from Road To Glory to YouTube please, it's really good.

 

Will pass on the feedback!

Also, we are aware of the issue with Frontline platoons, we're going to fix it with a micropatch tonight. We're very sorry for the inconvenience!



Wlanseraf #9 Posted 07 May 2018 - 06:13 PM

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Thanks for this wonderful game! So far 4x I tried to enter right away froze the client !!!!!! I would never fret my client !!! The random or anything else is flawlessly going it will foul right away !!!!
Congratulations to the shitgaming for this wonderful programming success !! After all, that is why I pay for the premium not really to make a crapcrapall over !!!!
Thanks!!

LosRados #10 Posted 07 May 2018 - 07:20 PM

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- nice map structure

- best game mode so far

- great credit farm

- thanks for arty limitation

- hope that fix for platoons will come soon

:medal:



TasteVengence #11 Posted 07 May 2018 - 08:49 PM

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its pretty decent for the 1 game ive played,

only person on my team to get general rank

but the 1 flaw = FPS performance now i know what i got aint the best but its not bad eather as i get 55-60 FPS on medium but in this game mode most ive seen is 60 sitting at the count down but once things get going it goes down a bit to 45 when things really heat up it can go down below 30 FPS and to me anything below 30 is just bad,ide like to see a average of 40+ personaly so if theres planned optimizations please bring them ASAP as i do like this game mode and see potential in it.



Denton_0451 #12 Posted 07 May 2018 - 08:50 PM

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My rig is an R9 290, i5 4460 and 8 GB of RAM. No matter what settings I use my FPS is 30-50 while the game is barely (25-50%) using my CPU and GPU. In randoms it's fine, I get 90-120 FPS on fairly high settings.

In the end when we are attacking/defending the arty guns it's even worse, it drops down to 15-20 FPS with terrible stuttering.

Edited by Denton_0451, 07 May 2018 - 09:01 PM.


Panic9 #13 Posted 07 May 2018 - 09:12 PM

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Anybody else have issues with missing replays for Fronline mode? Most strange thing is that some are stored in the replay folder but not all.

Hanstorm #14 Posted 07 May 2018 - 09:24 PM

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I cant directly fire at the [edited]turrets, I have to flick my mouse to the side and fire and hope that the shot hits the turret. [edited]wargaming cant even get the basics right.

Paketeman #15 Posted 07 May 2018 - 09:33 PM

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This mode shows how bad optimized for new cpu's this game is.I have a ryzen 1600 to 3,8 and a 1070 gtx and looking afterburner i see how the game is droping on fps but not fault of cpu or graphics card.Hope you improve the game some day.

Lucror #16 Posted 07 May 2018 - 09:48 PM

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Experiencing a bug when trying to shoot the objective turrets my gun won’t shoot!?

 

Anyone else had the same problem?


Edited by Lucror, 07 May 2018 - 09:59 PM.


Percles #17 Posted 07 May 2018 - 09:49 PM

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FL with this FL tanks is stupid, because many player are with full skilled crew and the most in FL tanks are not. Thats useless...

 



aronsearle #18 Posted 07 May 2018 - 10:06 PM

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In randoms I can play the game on medium to high settings for a consistant +60fps

 

In this mode FPS drops the longer the game goes on, by late game it turns into a 5fps slideshow.

 

I have to turn everything down to lowest settings and even then I get stuttering for up to a minute when re-spawning on a new part of the map.



Mr_Budinca #19 Posted 07 May 2018 - 10:30 PM

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I starded playing Frontline today and i got 26.000 credits for win and this credits were not added to my balance, fix it!

Radu_Korne #20 Posted 07 May 2018 - 10:53 PM

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This is actually one of the best modes released since I started playing WoT in 2013, regardless of the bugs and some weird things going on...

 

About credit income: most people that say credit income is great have a premium account, clan/personal reserves bonuses, loads of good premium vehicles and actually perform very well during battle. It's easy to notice the OP TD positions if you watch a few streamers (I literally got the highest dmg on my team by using S1 in one of those positions..didn't net me a lot of credits as I wasn't spotting for myself). I think income is about the same you'd get in a good random game. Good players get good credits because it's tier 8 only and also they can farm HP like crazy rather than wait for stronghold battles.

 

I don't use any mods so no problem with shooting turrets whatsoever. Low fps? I'm used to that. I also noticed some weird crosshair movement, even though it appears to be flat area, my aim was popping up/down??? I haven't played a lot, but attackers never seem to destroy the objectives, it's dead easy to defend. You always run out of time when you are forced to attack.

 

I see a problem on the long term and that is organized platoons of aggressive medium tanks, which are devastating and really really hard to counter. Also, heavy tanks move around like you're in the valley of Lakeville...T32s as rentals means that you are forced to flank in order to advance or use those arty/airstrikes.







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