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[1.2.0] Customization Manager 1.0.10

customization camouflages paints emblems auto mod manager open source

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lgfrbcsgo #1 Posted 03 May 2018 - 04:09 PM

    Second Lieutenant

  • Player
  • 30245 battles
  • 1,015
  • [MOTIV] MOTIV
  • Member since:
    04-04-2012

Customization Manager 1.0.10 WG approved

 

This mod automaticially moves customizations between tanks when switching between them. Just like the Auto Equip mod in XVM, but for camouflages.

 

Features

  • Automaticially applies customizations when switching between tanks or when tanks return from battle.
  • Works with Camouflages, Emblems, Paints, Inscriptions and Modificators.
  • Automaticially frees up all available customizations when opening the customization window.
  • The mod will show a warning that it could not apply the customizations, should a tank holding the required customizations still be in a battle.

 

 

Preview

 

Customization window

 

Notification center

 

 

 

Downloads via Google Drive

 

 

Installation

Copy the wotmod file into your WoT /mods/<current version> folder.

 

 

FAQ

Q: Where does the mod save my customization settings?

A: You can find the file in your %appdata%/Wargaming.net/WorldOfTanks/lgfrbcsgo directory. Deleting it will NOT restore the camouflages to how they were prior to the installation of the mod.

 

 

Source Code

The Python source code can be found on GitHub. Feel free forking and sharing your own versions of the mod.

 

 

Change log

1.0.10 Fix for WoT 1.1.0

1.0.9 Fix for WoT 1.0.2

1.0.8 Backup outfits on first launch

1.0.7 Set maximum number of paints per tank to 15

1.0.6 Always remove all camouflages from a tank

1.0.5 No changes, version bump for WoT 1.0.1.1

1.0.4 Fixed bug when selling a tank

1.0.3 Initial release

 

 

Feedback is always welcome!

Also, consider giving a thumbs up on WG Mods if you like the mod.

 

Regards :honoring:


Edited by lgfrbcsgo, 12 October 2018 - 08:07 PM.


lgfrbcsgo #2 Posted 04 May 2018 - 10:10 PM

    Second Lieutenant

  • Player
  • 30245 battles
  • 1,015
  • [MOTIV] MOTIV
  • Member since:
    04-04-2012
Fixed a bug in 1.0.4, where the game would display a loading screen indefinitely when selling a tank.

lgfrbcsgo #3 Posted 19 May 2018 - 01:58 PM

    Second Lieutenant

  • Player
  • 30245 battles
  • 1,015
  • [MOTIV] MOTIV
  • Member since:
    04-04-2012

Version 1.0.5

No changes, version bump for WoT 1.0.1.1.



lgfrbcsgo #4 Posted 27 May 2018 - 01:41 PM

    Second Lieutenant

  • Player
  • 30245 battles
  • 1,015
  • [MOTIV] MOTIV
  • Member since:
    04-04-2012

Version 1.0.6

The mod will now remove all camouflages from a tank.

Previously if the mod needed a certain camouflage piece off a tank, it would only remove it from that particular season - leaving the other seasons untouched.

This is, however, not desirable as it makes it hard to see if a tank is fully outfitted with camouflage or not.



Mscislav_sister #5 Posted 30 May 2018 - 02:59 AM

    Field Marshal

  • Player
  • 259 battles
  • 11,846
  • Member since:
    05-25-2015
Certainly the best mod this year.

lgfrbcsgo #6 Posted 01 June 2018 - 06:14 PM

    Second Lieutenant

  • Player
  • 30245 battles
  • 1,015
  • [MOTIV] MOTIV
  • Member since:
    04-04-2012

Version 1.0.7

The mod will now remove 15 of each paint when opening the customization window. Previously it would only remove 9 which is not enough to paint a tank in a single color.



lgfrbcsgo #7 Posted 07 June 2018 - 04:28 PM

    Second Lieutenant

  • Player
  • 30245 battles
  • 1,015
  • [MOTIV] MOTIV
  • Member since:
    04-04-2012

Version 1.0.8

The mod now backs up all camouflages when it is first run. This will enable the user to revert the camouflages to the state they were in before the mod has been installed.

Implementing backups is just the first step, however, as I still have to create a mod for actually reverting to that previous state.

 

Users who have installed the mod prior to version 1.0.8, will not have this feature as the mod has already altered the state. Their backups are therefore worthless.



Noobkiller3759 #8 Posted 11 June 2018 - 04:10 PM

    Corporal

  • Player
  • 17214 battles
  • 127
  • Member since:
    06-26-2011
Today is the first time I've noticed you on forums and I already love your mods. 10/10

Edited by Noobkiller3759, 11 June 2018 - 04:58 PM.


lgfrbcsgo #9 Posted 11 June 2018 - 04:43 PM

    Second Lieutenant

  • Player
  • 30245 battles
  • 1,015
  • [MOTIV] MOTIV
  • Member since:
    04-04-2012

View PostNoobkiller3759, on 11 June 2018 - 04:10 PM, said:

Today is the first time I've noticed you on forumsand I already love your mods. 10/10

 

Thank you, I appreciate that :)

lgfrbcsgo #10 Posted 13 June 2018 - 06:23 PM

    Second Lieutenant

  • Player
  • 30245 battles
  • 1,015
  • [MOTIV] MOTIV
  • Member since:
    04-04-2012

Version 1.0.9

Fixed bug introduced with WoT 1.0.2 where camouflages would not show up immediately in the customization interface.



Mscislav_sister #11 Posted 29 June 2018 - 12:49 PM

    Field Marshal

  • Player
  • 259 battles
  • 11,846
  • Member since:
    05-25-2015

No question, sry.


Edited by Mscislav_sister, 29 June 2018 - 12:51 PM.


skite2001 #12 Posted 07 July 2018 - 08:52 PM

    Corporal

  • Player
  • 17325 battles
  • 148
  • Member since:
    09-04-2011

@lgfrbcsgo

is it possible to make this wonderful mod compatible with carmo-SETS? like the football or spider set? THIS would be awesome :)



lgfrbcsgo #13 Posted 14 July 2018 - 08:07 AM

    Second Lieutenant

  • Player
  • 30245 battles
  • 1,015
  • [MOTIV] MOTIV
  • Member since:
    04-04-2012

View Postskite2001, on 07 July 2018 - 08:52 PM, said:

@lgfrbcsgo

is it possible to make this wonderful mod compatible with carmo-SETS? like the football or spider set? THIS would be awesome :)

 

Sorry, I didn't get a notification even though I follow this thread...

I've opened an issue on GitHub. I'll come back to it once I have got more spare time. https://github.com/l...anager/issues/5

BertDastard #14 Posted 09 August 2018 - 11:02 AM

    Corporal

  • Player
  • 94203 battles
  • 126
  • Member since:
    11-08-2012
Is it necessary to reinstall this mod, as one does with xvm, everytime a game update is made by wg?

lgfrbcsgo #15 Posted 09 August 2018 - 01:15 PM

    Second Lieutenant

  • Player
  • 30245 battles
  • 1,015
  • [MOTIV] MOTIV
  • Member since:
    04-04-2012

View PostBertDastard, on 09 August 2018 - 11:02 AM, said:

Is it necessary to reinstall this mod, as one does with xvm, everytime a game update is made by wg?

 

Not necessarily. The mod has to be reinstalled only when the version number is bumped. WoT 1.0.2.4 didn't affect the mod, so the version is still the same.

BertDastard #16 Posted 09 August 2018 - 02:38 PM

    Corporal

  • Player
  • 94203 battles
  • 126
  • Member since:
    11-08-2012
ty

Panzer_ich_begruesse_Sie #17 Posted 16 August 2018 - 06:28 PM

    Colonel

  • Beta Tester
  • 31215 battles
  • 3,644
  • [-DPG] -DPG
  • Member since:
    11-18-2010

Update needed since micropatch today, freeze in hangar after choosing tank.

 

Never mind, was caused by other mod.


Edited by Panzer_ich_begruesse_Sie, 16 August 2018 - 10:06 PM.


RaJCeL #18 Posted 29 August 2018 - 12:09 PM

    Second Lieutenant

  • Player
  • 22807 battles
  • 1,128
  • Member since:
    10-14-2011
Some error in 1.1 that freezes hangar on synchronizing:
Spoiler


lgfrbcsgo #19 Posted 29 August 2018 - 06:35 PM

    Second Lieutenant

  • Player
  • 30245 battles
  • 1,015
  • [MOTIV] MOTIV
  • Member since:
    04-04-2012

View PostRaJCeL, on 29 August 2018 - 12:09 PM, said:

Some error in 1.1 that freezes hangar on synchronizing

 

Thanks, I will look into this.



lgfrbcsgo #20 Posted 29 August 2018 - 07:26 PM

    Second Lieutenant

  • Player
  • 30245 battles
  • 1,015
  • [MOTIV] MOTIV
  • Member since:
    04-04-2012

Version 1.0.10

Fixed bug introduced with WoT 1.1.0 where the hangar would freeze.


Edited by lgfrbcsgo, 29 August 2018 - 07:27 PM.






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