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15/3 - 15/4 - 15/5 -- too much of such end result

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Ezminek #1 Posted 04 May 2018 - 01:58 PM

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your math are not mine :)

 

no matter which side I fight, the loser or the winner

there is too much of such end results:

15/3 - 15/4 - 15/5 - 15/0

is not there something wrong with the placement of players?

balance of the players?
the initial placement of players?

:sceptic:

what is your experience or opinion?

 

 



PauI #2 Posted 04 May 2018 - 02:02 PM

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As long good players are all in one team and the other has the not so good players it s gonna happen. When they will distribute even the skill in both teams things will improve

Till then use xvm to help you take tactical decisions to get the most out of your games


Edited by PauI, 04 May 2018 - 02:03 PM.


soul3ater #3 Posted 04 May 2018 - 02:06 PM

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my life story for the last 3 weeks or so.

 

esp in tier 10 it's brutal man. I have been playing less since I don't really get much enjoyment due to the increase of such matches.



Radu_Korne #4 Posted 04 May 2018 - 02:08 PM

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ahhh, the wonders of the 3-5-7 MM...

Enforcer1975 #5 Posted 04 May 2018 - 02:11 PM

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Git gudder and start to pull your own weight and you will automatically decrease those 15:3 15:4 15:5 games. 

NUKLEAR_SLUG #6 Posted 04 May 2018 - 02:23 PM

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Working as intended and fully to be expected in a game which has no respawns. Skill based matchmaking would make zero difference to the outcome.

Balc0ra #7 Posted 04 May 2018 - 02:27 PM

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View PostPauI, on 04 May 2018 - 02:02 PM, said:

As long good players are all in one team and the other has the not so good players it s gonna happen. When they will distribute even the skill in both teams things will improve

Till then use xvm to help you take tactical decisions to get the most out of your games

 

It will reduce it for sure, but it will still be there. But as WG have said, randoms will be random. And they won't split the player base based on skill etc. So it won't happen anytime soon.

 

Tho in some cases it's not down to if one team has more good players or not. Dispersion and classes can be a bigger factor. As in they have slow sluggish HT's going the HT line. And the other team all are mobile HT's like the AMX or T-10 going the med line. It will swing fast regardless of skill and turn into a steam roll as their HT's can react in time. Have they 3000 WN8 or 300. Or like the game I had on province just now. One guy did whine about XMV saying 25%. But they had a bad scout. We did not. He went low and did light up a majority of their team early. So they lost to much HP crossing vs our team. 15-5.



Lav62 #8 Posted 04 May 2018 - 02:34 PM

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I would say that 15/0 scores are fairly rare, but the other are fine, why do you think there's something wrong with those?

Since there are no respawns in the game, it's only natural for battle to snowball out of control once a flank falls. I believe we would see similar results even if all players were more or less equal in terms of skill.



Maj_Solo #9 Posted 04 May 2018 - 02:49 PM

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When I play on my account easy wins are rare. Usually , even if I win more then 50%, we barely win with a few tanks left. When I loose I loose quickly.

25% loose quickly didnt have a chance enemy has many tanks left

60% can go either way but if we win we only have 3 - 5 tanks left

5 - 15% easy win

also I usually have to loose before I win in a tank. No luck ever so it sort of cements a WR around 50%. But in general on my account winning loosing 15:3 is not that common.

What is more common when I play is that the team just leave a flank open and the enemy come swooping in. Makes the battle harder then it has to be. I wish I could win 15:3 more ... at least as often as I loose 3:15. But on my account it feels like I am stabbed in the back more then 50% of the time. I do my best and try fight anyway and see how much damage I can do but since I play tier 8 a lot then ..... load gold. No I seldome win easily.


Edited by Maj_Solo, 04 May 2018 - 02:52 PM.


Simeon85 #10 Posted 04 May 2018 - 03:38 PM

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It's 15 v 15 with no re-spawns, one sided results are inevitable because as soon as one side picks up a numbers advantage that advantage can quickly snowball.

 

Generally games that don't end that way are because the team that got ahead played badly and either didn't push their advantage and allowed the other team to get back into it or they progressed one by one, not using their extra numbers. 



PauI #11 Posted 04 May 2018 - 04:43 PM

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I am talking about skill distribution...if in the 30 people pool there are 4 unicums u just put 2 of them on ome team.and 2 in the other not all 4 in one team. This is NOT skill based mm...but some have a hard time understanding.

Edited by PauI, 04 May 2018 - 04:59 PM.


NUKLEAR_SLUG #12 Posted 04 May 2018 - 06:02 PM

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View PostPauI, on 04 May 2018 - 04:43 PM, said:

I am talking about skill distribution...if in the 30 people pool there are 4 unicums u just put 2 of them on ome team.and 2 in the other not all 4 in one team. This is NOT skill based mm...but some have a hard time understanding.

 

No, that would be the perfect example of skill-based matchmaking.

RamRaid90 #13 Posted 04 May 2018 - 06:51 PM

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View PostMaj_Solo, on 04 May 2018 - 01:49 PM, said:

When I play on my account easy wins are rare. Usually , even if I win more then 50%, we barely win with a few tanks left. When I loose I loose quickly.

25% loose quickly didnt have a chance enemy has many tanks left

60% can go either way but if we win we only have 3 - 5 tanks left

5 - 15% easy win

also I usually have to loose before I win in a tank. No luck ever so it sort of cements a WR around 50%. But in general on my account winning loosing 15:3 is not that common.

What is more common when I play is that the team just leave a flank open and the enemy come swooping in. Makes the battle harder then it has to be. I wish I could win 15:3 more ... at least as often as I loose 3:15. But on my account it feels like I am stabbed in the back more then 50% of the time. I do my best and try fight anyway and see how much damage I can do but since I play tier 8 a lot then ..... load gold. No I seldome win easily.

 

Spo you wish you could steam roll the enemy more often, making you earn less XP and credits in the process yes?

 

Do people actually think before they type.

 

@Topic.

 

All battles have a "tipping point", a balanced point around which the battle will simply fall out of your hands and the inevitable will happen. Noticing this point early can help reduce some of the effects and level the sides up again, failing to notice the point will generally result in a loss.

 

For example, noticing the opposite flank is falling early can result in saving a couple of team mates by providing assistance, or reducing the enemy HP far enough for the other flank to fight back once they come through. It's about knowing where to be and what to do, as well as who to shoot.



Maj_Solo #14 Posted 04 May 2018 - 07:03 PM

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Skill based MM is NOT about looking at peoples stats before hand and then construct the teams.

NO, the teams should be random.

Skilled MM is about removing unexperienced players from the experienced players matches all togehter,

 

Skilled MM is = "I dont want to loose cause my team mates go to the wrong place with their tanks"

 

it sort of is ok to loose cause my team loose the duels but it is not ok to loose cause the team go the wrong places and we get outmaneuvered on the entire map in 3 minutes. WHILE you are in the right place fighting 1 vs many shooting as fast as your tank possibly can and STILL the enemy LIGHT tanks sweep in and shoot u in the [edited].

 

Skilled MM is about not having the match collapse in 3 minutes,

 

ALSO

 

The inexperienced guys will find WoT more pleasant when they fight inexperiuenced guys,. So basically EVERYONE will now be happy. Except skill4ltu and his 3 mark plans.


Edited by Maj_Solo, 04 May 2018 - 07:04 PM.


Ezminek #15 Posted 04 May 2018 - 07:57 PM

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everyone could trying it out :

if everybody goes in the battle with FIAT 3000 (only, not someone with puk-puk-puk or ... or with other miracles:B)

the end result will be: 15/13 - 15/12 ,,, very often

why?

more balanced teams?

or there not working "gold noob" benefit/handicap?

or skills will goes out to rest?

or everyone suddenly loses their talent?

:justwait::P

or it will be just randomly randomly "more" random?????? :trollface:

:)

 

 



Slyspy #16 Posted 04 May 2018 - 08:48 PM

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If you it would looks like the your team it's going to get wiped then make sure that you kill one of the enemy. If it looks like the enemy team is going to be get wiped then drive out into their guns and get killed. Either way you've made the result more "even". You are welcome. 




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