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Maybe a bug with Sixth Sense?


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signal11th #1 Posted 05 May 2018 - 09:25 AM

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Just wondering since the last mini patch, I'm noticing more and more that sixth sense either doesn't go off or the delay on it coming on it now around the 6-8 second mark. Now I'm not one for tin foil hat theories so I've been noticing this the last 3 days, first I thought it was just me not noticing stuff on the screen but I had a couple of games last night it happened in and my very first game today. Now it's not all the time most of the time it works as intended but for some reason tthe last few days maybe a week the odd game it seems to be a little "flaky"

Edited by signal11th, 05 May 2018 - 09:27 AM.


krismorgan #2 Posted 05 May 2018 - 10:20 AM

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I dont think its a tin foil thing,i`ve had it happen a few times too.

steview162 #3 Posted 05 May 2018 - 10:20 AM

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Yes, but I've been having lagging and packet loss from hell. I thought it was new patch itis.

IncandescentGerbil #4 Posted 05 May 2018 - 10:25 AM

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Yes it happens, occasionally. The antitinfoilhatterists will disagree, but it does. Assuming that because something has worked properly in the past, it must work properly now, is in itself a form of TFH. Ditto the no sound on hit, and misaligned hit boxes bugs.

Morgaroth_ #5 Posted 05 May 2018 - 11:07 AM

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Yes noticed same too

HuLKSMa5H #6 Posted 05 May 2018 - 11:31 AM

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I concur. I've noticed hp going missing only to dicover I've been hit 3 times without knowing it. 6th going off after I have died or been reduced to single figure hp whilst trying to do some spotting.



Bordhaw #7 Posted 05 May 2018 - 11:39 AM

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I think it's suppose to go off after 3 seconds but I had a few games during the week where it didnt despite three tanks shooting me. Meh. 

ThinGun #8 Posted 05 May 2018 - 11:50 AM

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Yes, it's definitely fubared.  I've been killed and THEN sixth sense goes off.  Not something I'd experienced before the patch, now it seems to be a fairly regular occurrence.

TheDrownedApe #9 Posted 05 May 2018 - 01:30 PM

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Signal I hate to ruin your day but it is alerting you after 3 sec. It's just you are not registering it until your feeble old eyes and mind catch up

Strappster #10 Posted 05 May 2018 - 01:55 PM

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Yep, there's been a few occasions where I've thought I was hit with a lucky blind shot and my sixth alert has gone off late. I've implemented a temporary workaround of playing Italian tanks with crews that don't have sixth sense yet. :great:

RamRaid90 #11 Posted 05 May 2018 - 02:00 PM

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Definitely happens occasionally.

 

Noticed in a few games where I've thought i've been in a decent spotting location for my light, spotting up enemies which are engaging my allies only for them to suddenly turn their guns on me without warning (enemy light tank had moved to a counter spotting location but sixth sense did not alert me)

 

However this bug isn't nearly as common, nor as annoying, as being slapped for a massive chunk of damage by an enemy TD and recieving no hit sound at all....


Edited by RamRaid90, 05 May 2018 - 02:01 PM.


azakow #12 Posted 05 May 2018 - 02:04 PM

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View Postsignal11th, on 05 May 2018 - 09:25 AM, said:

Just wondering since the last mini patch, I'm noticing more and more that sixth sense either doesn't go off or the delay on it coming on it now around the 6-8 second mark. Now I'm not one for tin foil hat theories so I've been noticing this the last 3 days, first I thought it was just me not noticing stuff on the screen but I had a couple of games last night it happened in and my very first game today. Now it's not all the time most of the time it works as intended but for some reason tthe last few days maybe a week the odd game it seems to be a little "flaky"

Friday and Satureday nights are well known for such "incedents". The next moring is horror mostly.

:trollface:

 



SirTogII #13 Posted 06 May 2018 - 07:54 AM

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Pretty sure yes. I’ve had a number of occasions lately where I’ve been certain I must be spotted so back down and wait for notification that doesn’t come. After 6 years I know when something doesn’t feel right and this doesn’t!

Tinfoil hat chasers may disagree but they probably did the same about the sound bug too.

xx984 #14 Posted 06 May 2018 - 07:57 AM

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I've been in my maus of Fishermans bay in the middle shooting through transparent bushes while a 13 90 is 100 meters away and I was unspotted, had similar situations in diff vehicles. Not sure if it's related. No one fired on me either so was definitely not spotted 

How_hard_can_it_be #15 Posted 06 May 2018 - 08:16 AM

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View Postxx984, on 06 May 2018 - 07:57 AM, said:

I've been in my maus of Fishermans bay in the middle shooting through transparent bushes while a 13 90 is 100 meters away and I was unspotted, had similar situations in diff vehicles. Not sure if it's related. No one fired on me either so was definitely not spotted 

 

You were in Maus, obviously nobody was going to shoot you :P
 

Dorander #16 Posted 06 May 2018 - 09:40 AM

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You got it all wrong mate.

 

What actually happened was that you stayed spotted, it took longer for you to get unspotted and for Sixth Sense to reset. The real bug is that for the next time you got spotted, Sixth Sense went off 6 seconds *early*.

 

It's that good a perk.



Balc0ra #17 Posted 06 May 2018 - 09:52 AM

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Can't say I've noticed it. There was one case tho were I thought it did happen. But noticed a light a min or so later in a bush close to me. So I suspect I was spotted for longer then I thought backing off and going up again.

 

Next time it happens. Ask someone on the enemy team for a replay. It might shed some light on what was going on. And you can compare it to your own replay in terms of time before you sixth sense went off. If there is indeed a delay. You should contact support with both the replays. As without the enemy replay. It's all just speculations on how long the delay is, if any. As you don't always know where the enemy spot lines are to get an exact count for the timer.


Edited by Balc0ra, 06 May 2018 - 09:54 AM.


kaneloon #18 Posted 06 May 2018 - 09:59 AM

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And there are blind shots.

You may get unspotted, but if you repop on the very same place, chances are that enemy could shoot there again if nothing best to do.

Maybe ask about this to the enemies after the battle ?






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