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the perfect side scraping angle?


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Dorander #21 Posted 20 May 2018 - 09:26 AM

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View PostSpek_en_Bonen, on 20 May 2018 - 06:50 AM, said:

 

  • Modifications that alert you when spotted vehicles are reloading or show enemy vehicles’ reloading timers.

 

 It is correct that reload timers are illegal, however:

 

1) The title of this thread asks about sidescraping angles.

2) The mod being asked about in the screenshot is, and I quote, "There is a mod that shows your angling in colors on the mini-icon (lower left). Is that mod legal?" The fact that the screenshot also happens to show a damage log with a reload timer above it (which are seperate mods, I've used the same angling colours mod for a while as well and the same damage log, no idea where the reload timer is from. Might be an old pre-FPP screenshot when it came with the log mod and removed after FPP?).

3) The fact that reload timers are illegal, even if we were talking about reload timer mods, does not make your blank-slate statement true.

4) I did not, in fact, disagree in my previous post about whether or not reload timers are illegal, I took that part out of the quote of your post because it is correct.

 

 

 

 


UrQuan #22 Posted 20 May 2018 - 10:04 AM

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Some pointers on 'perfect sidescraping angle'. it doesn't really exist, as it depends on the situation & what is shooting you.

 

You notice the corner of the IS-M front will be the weakspot to look after when sidescraping. The problem with rounded armor like that is that you can't angle it, it remains weak, even when turning. so either keep it hidden or stay in movement (even a simple back & forth movement will help alot)

 

Sidescraping is best used behind obstacles. When doing this, you're perfectly able to keep that rounded corner behind the obstacle. Due to the armor layout of the turret, you do have to roll out cover, with your turret facing them.

Try first to only roll out a small part of you & check what is firing at you & what shells they use (activate hitlog for this) Also pay attention for any tank that did not fire (observe, could he have missed, or did he really hold his fire?)

This will already tell you alot.

An IS-6 firing AP at you? He's no threat, either go gung-ho on him, or ignore him for more dangerous threats (if he approaches tho, fire him, make him back down from his bravery) 

Borsig firing HEAT at you? Be careful, HEAT only autobounces at 85 degrees, so you got to have an angle that can bounce 334 pen somewhat reliably, so that means peeking out at a rather steep angle. Likely you won't be able to fire without exposing your front, so you got to bait him to shoot first, then roll out & return fire.

And the tank that held his fire? Be careful, he's the skilled guy, waiting for you to come out with a weak spot revealed. Do note that at this point, your armor is working! The good player is holding back his shot, till he can have a good chance on penning you.

Make sure he doesn't get that chance as you hurt his teammates. Alot of good players will relocate if they can't do damage, making your task easier. It's also why it's important by example to keep the IS-6 back; If you let him approach, the good player will make use of it & suddenly it's 2 vs 1, which will be painful.

 

On open terrain, the best angle is usually around 30 degrees, driving zig/zag. This is because of two things: One is the AP/APCR autobounce angle. At this angle, the center of mass are your sides if you drive a long tank (like IS-M); so people aiming at center of mass/auto-aining shoot your autobounce sides. Also, your front will still be rather tough. Just take care of that rounded front corner, but it's harder to hit while moving (so don't get tracked!)

Second: HEAT: at 30 degrees, your side armor is still pretty tough + plenty of track to show & HEAT hates spaced armor & angled armor. Still, don't drive in front of too many HEAT spamming guns.

Also, keep your turret faced towards the enemy, as the side armor of it isn't that good. A slight overangle makes it easy to pen in the cheeks.

 

Note; driving in the open with an armored tank should only be done to move from cover/corner A to cover/corner B

 

In short: angling depends on terrain, environment & (enemy) team compositions

 



anonym_kL7qtn3e52MB #23 Posted 21 May 2018 - 08:07 AM

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View PostSpek_en_Bonen, on 20 May 2018 - 07:50 AM, said:

 

https://worldoftanks...ir_play_policy/

 

 

Which Modifications Will Be Penalized?

We know there are lots of mods out there, and we have already implemented a number of useful community mods into the game. However, some mods and software work against the community’s best interests. To be clear on what makes our naughty and nice list when we review third-party software, we divide them into three different categories:

  1. Mods that do not provide a gameplay advantage, but merely allow information customization for the viewer. They are “pure” mods in the traditional sense, and we like them.
  2. Mods that do provide a gameplay advantage, but one that we believe contributes to the game in a positive way. In the short term, we’ll treat these as good mods, and we will look to implement them into the vanilla client in the future.
  3. Mods that do provide a gameplay advantage, one that we think is bad overall for the game. These are classified as a cheat and are illegal going forward.

Listed below are modifications that fall into this third category. Players that are found using them will receive a penalty.

  • Mods that reveal the position of enemies in a way not included in the vanilla client, by marking objects destroyed on the map and minimap in real-time, by altering the display of shell flight tracers or calculating the position of enemy SPGs with tracers and marking them, as well as those that keep spotted vehicles displayed, even when you aren’t aiming at them.
  • Software that makes it easier to block an enemy’s shell by indicating their exact aiming point, for example, with a laser beam.
  • Modifications that alert you when spotted vehicles are reloading or show enemy vehicles’ reloading timers.
  • Auto-aim or so-called “aimbots” that provide more functionality than the “aim lock” in the vanilla client, specifically including those that aim at the enemy's weak spots and/or lead the aim automatically so that a cheater can focus on maneuvering their tank.
  • Software that enables the automatic use of non-Premium consumables.
  • Mods that aid in finding enemies by letting you adjust the transparency of objects on the map.
  • Software that leaves “ghosts” of enemy vehicles on the battlefield, placed where they were last detected.
  • Mods that actually alter the physical properties, performance characteristics, or effects of any vehicle or object in the game, or subvert the game rules.
  • Software that makes it easier to block an enemy’s shell by indicating their exact aiming point, for example, with a laser beam.

("For example" indicates that it is just an eggsample, other aggsamples apply as well (like an angling indicator, which MAKES IT EASIER TO BLOCK AN ENEMY'S SHELL)

(And in my first reply, I answered the legality of 2 different issues (One the angle indicator (which is not allowed since it helps to block an enemy's shells), and two, the reload timer, which is straight on illegal (according to WoT FPP)).

 

Obvious rules are obvious


Edited by Spek_en_Bonen, 21 May 2018 - 08:12 AM.


Dorander #24 Posted 21 May 2018 - 09:28 AM

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View PostSpek_en_Bonen, on 21 May 2018 - 07:07 AM, said:

  • Software that makes it easier to block an enemy’s shell by indicating their exact aiming point, for example, with a laser beam.

("For example" indicates that it is just an eggsample, other aggsamples apply as well (like an angling indicator, which MAKES IT EASIER TO BLOCK AN ENEMY'S SHELL)

(And in my first reply, I answered the legality of 2 different issues (One the angle indicator (which is not allowed since it helps to block an enemy's shells), and two, the reload timer, which is straight on illegal (according to WoT FPP)).

 

Obvious rules are obvious

 

Except that isn't what this is, so obvious rule does not apply. An angling mod like that gives you no information about where the enemy is aiming, which is what this rule describes. It just gives you an indication of your armour values in relation to a fixed direction (typically north).

 

Also yum, eggsamples for breakfast!



anonym_kL7qtn3e52MB #25 Posted 21 May 2018 - 10:40 AM

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View PostDorander, on 21 May 2018 - 09:28 AM, said:

 

Except that isn't what this is, so obvious rule does not apply. An angling mod like that gives you no information about where the enemy is aiming, which is what this rule describes. It just gives you an indication of your armour values in relation to a fixed direction (typically north).

 

Also yum, eggsamples for breakfast!

 

Do you know what "for example" means?

Obviously not....



Dorander #26 Posted 21 May 2018 - 10:59 AM

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View PostSpek_en_Bonen, on 21 May 2018 - 09:40 AM, said:

 

Do you know what "for example" means?

Obviously not....

 

I do, you don't get that the example follows AFTER the "for example" as indicated by the comma before it. The example is the laser beam, not "by indicating their exact aiming point". The forbidden mod functionality is fully "Software that makes it easier to block an enemy’s shell by indicating their exact aiming point", which the displayed mod does not do because it does not indicate any aiming points. It shows effective armour values. There is no possible interpretation of that sentence in which you are correct except willful malice or willful ignorance.

 

Punctuation. It matters.



lolek4311 #27 Posted 21 May 2018 - 11:01 AM

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View PostSpek_en_Bonen, on 21 May 2018 - 10:40 AM, said:

 

Do you know what "for example" means?

Obviously not....

 

You don't understand english is what I'm getting out of this. The sentence is:
  • Software that makes it easier to block an enemy’s shell by indicating their exact aiming point, for example, with a laser beam.

The first part of it is Software that makes it easier to block an enemy's shell by indicating their exact aiming point so the criteria for a mod of this kind to be illegal is that it has to show you where the enemy is aiming the whole point of this rule. The for example part implies to what follows with a laser beam not to the first part of the sentence.


Edited by lolek4311, 21 May 2018 - 11:04 AM.





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