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Is WoT in Decline ? If so, Why ?


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Kozzy #21 Posted 18 May 2018 - 02:42 PM

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View PostCobra6, on 18 May 2018 - 10:53 AM, said:

I'm still amazed Wargaming managed to convince us a few pixels are worth €30-€40.

 

 

If someone puts something up for sale at X and people buy it at X, by definition is that something not worth X?



Solstad1069 #22 Posted 18 May 2018 - 02:45 PM

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View PostHero_of_Tython, on 18 May 2018 - 12:24 PM, said:

 

The game will one die, all games do, and anyone with sense should realise this and accept that all them money they've sunk into the game will be gone for good.

 

Dont think thats a problem if you (as you should do to all entertainment) divide the hours spent on the game with the amount of money used.

Then compare it to other types of entertainment, like going to the cinema, a football match or whatever floats your boat.



Merton15 #23 Posted 18 May 2018 - 03:04 PM

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The OPs points seem sound to me, but what will cause the game to die is competition. When another game comes along which is better, enough of the player base will leave and the game will cease to be viable. 7 years down the line this has not happened and even WG have failed with 2 attempts to recreate the success of WoT. WG will carry on trying to please the majority, accepting the alienation of a minority and keeping the game alive as long as they can by being the most popular combat MMO freemium. Wouldn't you in their position?

Kozzy #24 Posted 18 May 2018 - 03:06 PM

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View PostSolstad1069, on 18 May 2018 - 01:45 PM, said:

 

Dont think thats a problem if you (as you should do to all entertainment) divide the hours spent on the game with the amount of money used.

Then compare it to other types of entertainment, like going to the cinema, a football match or whatever floats your boat.

 

This^

 

Why some people think the money they spend on this game is some kind of actual investment, beyond the 'fun had while playing, is beyond me.

 

This is a game.  When you stop having fun,  Stop playing.



Karasu_Hidesuke #25 Posted 18 May 2018 - 03:14 PM

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View PostMerton15, on 18 May 2018 - 02:04 PM, said:

The OPs points seem sound to me, but what will cause the game to die is competition. When another game comes along which is better, enough of the player base will leave and the game will cease to be viable. 7 years down the line this has not happened and even WG have failed with 2 attempts to recreate the success of WoT. WG will carry on trying to please the majority, accepting the alienation of a minority and keeping the game alive as long as they can by being the most popular combat MMO freemium. Wouldn't you in their position?

 

And this^

 

If we make an assumption that there will always be people around who want to play an online tank game, if WG wants WoT to survive they will have to keep finding the means (no pun intended) of staying ahead of the pack. They would also have to find ways of predicting where the market segment's interests will be shifting.



Jigabachi #26 Posted 18 May 2018 - 03:19 PM

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The game is over 8 years old and already hit its peak a long time ago. The thing you have to understand is that "dying" is a quite complex thing. It can happen within a second, but it can take many long and illustrious years, too.

Edited by Jigabachi, 18 May 2018 - 03:20 PM.


Cobra6 #27 Posted 18 May 2018 - 03:20 PM

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View PostKozzy, on 18 May 2018 - 01:42 PM, said:

 

If someone puts something up for sale at X and people buy it at X, by definition is that something not worth X?

 

What something is truly worth and what it sells for are two different things altogether, so no.

 

The new iPhone costs €999 in the store but it costs roughly €400 to produce, so the worth is €400, not €999

A premium tank is worth the amount of money it cost to model/implement it into the game divided by the amount of customers that buy it. Since no physical materials are needed to produce a new one and it can be duplicated indefinitely with negligible cost it's value is somewhere in the region of €1 or below. Anything over that is the profit Wargaming wants but that has got nothing to do with the worth of it.

 

Cobra 6


Edited by Cobra6, 18 May 2018 - 03:38 PM.


Inappropriate_noob #28 Posted 18 May 2018 - 03:37 PM

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View PostJigabachi, on 18 May 2018 - 03:19 PM, said:

The game is over 8 years old and already hit its peak a long time ago. The thing you have to understand is that "dying" is a quite complex thing. It can happen within a second, but it can take many long and illustrious years, too.

 

I hope for the sake of us players then that it take's many illustrious years, although more and more I seem to be worried about WG's financial health, with no word coming from them to actually assure us of the future.

 

I went looking earlier on third party sites regarding WG and found this, interesting read if nothing else...

 

 

http://exposingwot.c.../category/main/

 

 

Seems to sum up Wot's to a tee


Edited by NoobySkooby, 18 May 2018 - 03:45 PM.


Kozzy #29 Posted 18 May 2018 - 03:41 PM

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View PostCobra6, on 18 May 2018 - 02:20 PM, said:

 

What something is truly worth and what it sells for are two different things altogether, so no.

 

The new iPhone costs €999 in the store but it costs roughly €400 to produce, so the worth is €400, not €999

 

Cobra 6

 

Cobra 6

 

I don't think you understand what 'worth' or 'value' is.

 

It is LITERALLY what someone is WILLING to pay for something.  Not what the construction cost is.  Going by your analogy, what do you reckon the Mona Lisa is 'worth'?  £100 for paint, brushes and canvas?


Edited by Kozzy, 18 May 2018 - 03:42 PM.


Cobra6 #30 Posted 18 May 2018 - 04:01 PM

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View PostKozzy, on 18 May 2018 - 02:41 PM, said:

 

I don't think you understand what 'worth' or 'value' is.

 

It is LITERALLY what someone is WILLING to pay for something.  Not what the construction cost is.  Going by your analogy, what do you reckon the Mona Lisa is 'worth'?  £100 for paint, brushes and canvas?

 

Well no, a little bit more due to inflation of labour and material cost.

What does a good painting cost nowadays as a commission? couple of 1000's probably.

 

Cobra 6



RamRaid90 #31 Posted 18 May 2018 - 04:04 PM

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View PostKozzy, on 18 May 2018 - 02:41 PM, said:

 

I don't think you understand what 'worth' or 'value' is.

 

It is LITERALLY what someone is WILLING to pay for something.  Not what the construction cost is.  Going by your analogy, what do you reckon the Mona Lisa is 'worth'?  £100 for paint, brushes and canvas?

 

Worth is definitive. Value is in the eye of the beholder.

Kozzy #32 Posted 18 May 2018 - 04:05 PM

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View PostCobra6, on 18 May 2018 - 03:01 PM, said:

 

Well no, a little bit more due to inflation of labour and material cost.

What does a good painting cost nowadays as a commission? couple of 1000's probably.

 

Cobra 6

 

So you think £5,000 is a fair market value for the Mona Lisa? 

Cobra6 #33 Posted 18 May 2018 - 04:16 PM

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View PostKozzy, on 18 May 2018 - 03:05 PM, said:

 

So you think £5,000 is a fair market value for the Mona Lisa? 

 

No, the original commission price that was paid but converted to current time is the fair market value. That people have been over-inflating the purchase price of the painting over the years is their hobby but does not indicate what it's worth is.

 

Cobra 6



Kozzy #34 Posted 18 May 2018 - 04:24 PM

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View PostCobra6, on 18 May 2018 - 03:16 PM, said:

 

No, the original commission price that was paid but converted to current time is the fair market value. That people have been over-inflating the purchase price of the painting over the years is their hobby but does not indicate what it's worth is.

 

Cobra 6

 

Something is worth what people are willing to pay.


Edited by Kozzy, 18 May 2018 - 04:25 PM.


RamRaid90 #35 Posted 18 May 2018 - 04:27 PM

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View PostCobra6, on 18 May 2018 - 03:16 PM, said:

 

No, the original commission price that was paid but converted to current time is the fair market value. That people have been over-inflating the purchase price of the painting over the years is their hobby but does not indicate what it's worth is.

 

Cobra 6

 

Commission price varies from artist to artist.

Depending on the market value of their circulating work.

 

You would pay much more for a well known artist than you would for some high street store artist who just left college with a B in art.


Edited by RamRaid90, 18 May 2018 - 04:28 PM.


wsatnutter #36 Posted 18 May 2018 - 04:31 PM

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the game will exist for as long as profit  being made

Element6 #37 Posted 18 May 2018 - 04:38 PM

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View PostSolstad1069, on 18 May 2018 - 02:45 PM, said:

 

Dont think thats a problem if you (as you should do to all entertainment) divide the hours spent on the game with the amount of money used.

Then compare it to other types of entertainment, like going to the cinema, a football match or whatever floats your boat.

This. My money would have been spent some way or other even if wot never existed. It still entertains me plenty and I for one cherish all the changes and powershifts through buffs and nerfs that will likely give me renewed incentives for at least a few more years to come.



HeidenSieker #38 Posted 18 May 2018 - 04:47 PM

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Oh!! Oil paintings!!

Image result for "military art" "Self propelled gun"

 

;)


Edited by HeidenSieker, 18 May 2018 - 04:48 PM.


kaneloon #39 Posted 18 May 2018 - 05:17 PM

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View PostCobra6, on 18 May 2018 - 02:20 PM, said:

 

What something is truly worth and what it sells for are two different things altogether, so no.

 

The new iPhone costs €999 in the store but it costs roughly €400 to produce, so the worth is €400, not €999

A premium tank is worth the amount of money it cost to model/implement it into the game divided by the amount of customers that buy it. Since no physical materials are needed to produce a new one and it can be duplicated indefinitely with negligible cost it's value is somewhere in the region of €1 or below. Anything over that is the profit Wargaming wants but that has got nothing to do with the worth of it.

 

Cobra 6

 

It is much more complex than this. Designers and a lot if people including forum moderators, pretty girls, marketing are not cheap (including when not producing), add advertisement, servers to run 24/24 with high performances, others less popular games to sustain, etc etc.

The fact that this is all virtual is a plus for not having storage, quality problems, ... to manage, but in return customers cant openly sell their products to others.

 



Ricky_Rolls #40 Posted 18 May 2018 - 05:24 PM

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Is WoT in Decline ? Yes, since a while now.

 

Why? Cuz of those greedy russian ******* who don't give a single **** about their game, they only know how to milk it.






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