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Japanese SPG line

SPG ART Japan

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Nadeo4444 #1 Posted 23 May 2018 - 02:33 PM

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To all what love artilery , this tree line is possible , yes some vehicles are prototypes , some blueprints but look at GWs :D

 

Tier 2 : Ku-Se ( Blueprint )

Chassis - Chi-He

Gun - 75 mm type 47

Year - 1944

Build - 0

Crew - 3

Speed - 48 km/h

Weight - 8 tons

 

Výsledok vyhľadávania obrázkov pre dopyt type 2 ku-se

 

Tier 3 : Ho-To ( Prototype )

Chassis - Ha-Go

Gun - 120 mm type 38

Year - ?

Build - 1

Crew - ?

Speed - ?

Weight - ?

 

Výsledok vyhľadávania obrázkov pre dopyt type ho-to

 

Tier 4 : Ji-Ro Sha ( Blueprint )

Chassis - Type 95

Gun - 105 mm type 14

Year - 1935

Build - 0

Crew - ?

Traverse - 15/15

Engine - 290 HP

Speed - 22 km/h

Weight -?

 

Výsledok vyhľadávania obrázkov pre dopyt type jiro sha

 

Tier 5 : Ha-To ( Production )

Chassis - Chi-To / Chi-So ( some APC )

Gun - 300 mm type 3

Year - 1943

Build - 4

Crew - 7

Traverse - ?

Engine - 115 HP

Speed - 40 km/h

Weight - 14,3 tons

 

Súvisiaci obrázok

 

Tier 6 : Hi-Ro Sha ( Prototype )

Chassis - Type 95

Gun - 105 mm

Year - 1935

Build - 1

Crew - ?

Traverse - ?

Engine - 290 HP

Speed - 22 km/h

Weight - ?

 

Výsledok vyhľadávania obrázkov pre dopyt type hi-ro sha

 

Tier 7 : Naval 12cm SPG ( Prototype )

Chassis - Chi-Ha

Gun - 120 mm type 10

Year - 1945

Build - 1

Crew - 5

Traverse - 360

Engine - 170 HP

Speed - 25 km/h

Weight - 21 tons

 

Výsledok vyhľadávania obrázkov pre dopyt naval 12cm spg

 

Tier 8 : Ho-Chi Sha ( Blueprint )

Chassis - Chi-Ha

Gun - 150 mm type 96

Year - ?

Build - 0

Crew - ?

Traverse - 360

Engine - ?

Speed - ?

Weight - ?

 

Výsledok vyhľadávania obrázkov pre dopyt type ho-chi sha

 

 

Tier 9 : Type 75 155mm SPG ( In Use )

Chassis - STB-1 ( Type 74 )

Gun - 155 mm L30

Year - 1969

Build - 201

Crew - 6

Traverse - 360

Engine - 450

Speed - 47 km/h

Weight - 25,3 tons

 

Súvisiaci obrázok

 

Tier 10 : Type 99 155mm SPG ( In Use )

Chassis - Type 89 IFV

Gun - 155 mm L52

Year - 1999

Build - 117

Crew - 4

Traverse - 360

Engine - 600 HP

Speed - 50 km/h

Weight - 40 tons

 

Výsledok vyhľadávania obrázkov pre dopyt type 99 155

 

What do you think about these vehicles ? Some vehicles maybe can be switched

Will you play this tech tree , if it will be added ?

 


Edited by Nadeo4444, 23 May 2018 - 02:34 PM.


wremise #2 Posted 23 May 2018 - 02:48 PM

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What the game clearly need´s is MORE SPG!! :izmena:

 

joke aside, these arties look really nice. expessely the tier V



Darth_Clicker #3 Posted 23 May 2018 - 06:11 PM

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They do look nice, and yes I would play them.  What would really be awesome would be if they would give the Japanese SPG line the same armor characteristics as the Japanese Heavy line.....Over Armored....:trollface:

 

But I doubt very seriously that we will ever see a new arty in the game, much less a complete line.  I really wish we would get some new lines.  



HeidenSieker #4 Posted 23 May 2018 - 07:16 PM

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*edited*  


Edited by Jahpero, 26 May 2018 - 11:42 AM.
This post has been edited by the moderation team due to not being in the correct language


Darth_Clicker #5 Posted 24 May 2018 - 05:18 AM

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View PostHeidenSieker, on 23 May 2018 - 08:16 PM, said:

*edited*  

*edited*  


Edited by Jahpero, 26 May 2018 - 11:43 AM.
This post has been edited by the moderation team due to not being in the correct language


mpf1959 #6 Posted 24 May 2018 - 03:24 PM

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Tier 7 : Naval 12cm SPG ( Prototype )

 
I'm liking the look of this.


anodjl #7 Posted 19 June 2018 - 07:50 PM

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his cannon is the 10 cm Type 92 the same as the OT tier VI

is not a Arty

 

the gun is a 120 mm Schneider-Canet M1897 long gun

and it's an improvised tank

 

the Type 10 120 mm is a Anti-aircraft gun

 

Spoiler

 

 

entered into service in 1999,

20-30 years too recent for WOT

 

 



HeidenSieker #8 Posted 19 June 2018 - 11:33 PM

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View PostNadeo4444, on 23 May 2018 - 02:33 PM, said:

What do you think about these vehicles ?

 

I think that lines which do not include SPGs should have them if they can be included. As anodjil said, though, some are "out of time".

Alice_Shimada_Chan #9 Posted 22 June 2018 - 05:58 AM

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I dont see any reason why to add japanese arta line, when if you use derp, Tier 6 - 10 heavies are artillery.

General_McMuschi #10 Posted 22 June 2018 - 06:09 AM

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View PostDuce_Anchovy_, on 22 June 2018 - 05:58 AM, said:

I dont see any reason why to add japanese arta line, when if you use derp, Tier 6 - 10 heavies are artillery.

Yeah but Japanese arty would at least be balanced :trollface:



mpf1959 #11 Posted 22 June 2018 - 12:40 PM

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I say yes! The more choices of arty the better! :arta::bajan:

Alice_Shimada_Chan #12 Posted 22 June 2018 - 01:03 PM

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Pls no, really. As stated somewhere above, the last thing this game needs is more clicker machines :D

kaneloon #13 Posted 22 June 2018 - 01:11 PM

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Why should some countries be refused arties, all the more when they really existed.

Poor arta whiners : an spg player can still play only one arty at a time.

 

What would be difficult is the range of crew members : 2 and 3 / 4 / 5 / 6 / 7 ... arg.

 



Darth_Clicker #14 Posted 22 June 2018 - 02:37 PM

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View PostDuce_Anchovy_, on 22 June 2018 - 02:03 PM, said:

Pls no, really. As stated somewhere above, the last thing this game needs is more clicker machines :D

 

Then all new vehicles of all classes would never happen...since you click your mouse etc. when you fire your tanks and tds....:trollface:

wobblybob #15 Posted 22 June 2018 - 03:39 PM

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I have been working on new premium German artillery. Declining server numbers can only be solved with powerful Premium tanks. I present the Pz-Kampfwagen OU-812:-

Image result for japanese railway guns


 

It can hit Himmelsdorf from El Halluf and instantly one shots any PMM tank it hits. I know this thread is technically for Jap arty but we can always say the plans were put on a U-Boot so we can sell the same pixels twice. Genius plan. Don't think its ever been thought of before:coin:



Darth_Clicker #16 Posted 23 June 2018 - 04:44 AM

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View Postwobblybob, on 22 June 2018 - 04:39 PM, said:

I have been working on new premium German artillery. Declining server numbers can only be solved with powerful Premium tanks. I present the Pz-Kampfwagen OU-812:-

Image result for japanese railway guns


 

It can hit Himmelsdorf from El Halluf and instantly one shots any PMM tank it hits. I know this thread is technically for Jap arty but we can always say the plans were put on a U-Boot so we can sell the same pixels twice. Genius plan. Don't think its ever been thought of before:coin:

 

It should be a premium arty and every time it is offered for sale will be the last time it will be offered for sale.

Orkbert #17 Posted 24 June 2018 - 06:36 PM

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View Postkaneloon, on 22 June 2018 - 01:11 PM, said:

 

What would be difficult is the range of crew members : 2 and 3 / 4 / 5 / 6 / 7 ... arg.

 

 

That wouldn't be a problem, as the French and Soviet arty lines also start with 2 crew SPGs, and as for crewnumbers beyond six the Char FCM 2C in the Halloween special showed us that Wargaming has no problems cutting down original crew sizes towards gaming necessities.

(I will ignore the Karl from that 8-bit special completely)



Darth_Clicker #18 Posted 25 June 2018 - 05:13 AM

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View PostOrkbert, on 24 June 2018 - 07:36 PM, said:

 

That wouldn't be a problem, as the French and Soviet arty lines also start with 2 crew SPGs, and as for crewnumbers beyond six the Char FCM 2C in the Halloween special showed us that Wargaming has no problems cutting down original crew sizes towards gaming necessities.

(I will ignore the Karl from that 8-bit special completely)

 

Ignore the great Karl?!?!?!!?  Oh...the travesty...:amazed:..the tragedy...:ohmy:..the horror....:angry:......:izmena:.......:teethhappy::harp:

Orkbert #19 Posted 25 June 2018 - 03:36 PM

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View PostDarth_Clicker, on 25 June 2018 - 05:13 AM, said:

 

Ignore the great Karl?!?!?!!?  Oh...the travesty...:amazed:..the tragedy...:ohmy:..the horror....:angry:......:izmena:.......:teethhappy::harp:

 

Only ignoring it for the sake of in-game crew vs. reality crew.

 

Because the 8-bit Karl had only a lonely commander that had to do everything while the actual artillery piece had something like

1 Commander

2 Drivers

18 Gunners/Loaders (Wikipedia is kinda ambiguous about the distribution of them)

 

So if a vehicle has a wee bit more crew members than what the game mechanics currently allow WG has proven not to have the slightest qualms about reducing them to workable numbers.

 



Darth_Clicker #20 Posted 25 June 2018 - 05:39 PM

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View PostOrkbert, on 25 June 2018 - 04:36 PM, said:

 

Only ignoring it for the sake of in-game crew vs. reality crew.

 

Because the 8-bit Karl had only a lonely commander that had to do everything while the actual artillery piece had something like

1 Commander

2 Drivers

18 Gunners/Loaders (Wikipedia is kinda ambiguous about the distribution of them)

 

So if a vehicle has a wee bit more crew members than what the game mechanics currently allow WG has proven not to have the slightest qualms about reducing them to workable numbers.

 

 

I understand.  As long as you know that ignoring the great Karl SPG is akin to ignoring Elvis or The Beatles when talking about music.  :B

Edited by Darth_Clicker, 25 June 2018 - 05:39 PM.






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