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New SPG lines in WOT


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etody77 #21 Posted 06 June 2018 - 08:02 PM

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View PostHaZardeur, on 06 June 2018 - 07:50 PM, said:

 

We talking about WG doing the game design here, dude. They will sell us a Defender Black Edition with 50 "unlock Arti Strike" booster for 129.99€ soon. :coin:

 

No, better blance the game, this package could be sold for old premium tanks for 29,99 Euro

Agent_327 #22 Posted 06 June 2018 - 08:05 PM

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I don't think that there would be any more art because of that so why not. I'll go against the stream and say yes:P But I think that Wg has something brewing in the arty domain as they have not released any new line for a very long time now. Just be patient and you shall be rewarded:hiding:

Three_Rounds_Rapid #23 Posted 06 June 2018 - 08:05 PM

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Swedish - Tier 10; Archer - FH77BW L52

wobblybob #24 Posted 06 June 2018 - 08:17 PM

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I think an Italian turreted arty line with a auto-reload feature would be an excellent and popular addition. It would ideally have a t8 Premium spg also.

 

palmaria_l1.jpg

Here for example is the Palmaria


Edited by wobblybob, 06 June 2018 - 08:24 PM.


etody77 #25 Posted 06 June 2018 - 08:30 PM

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View Postwobblybob, on 06 June 2018 - 08:17 PM, said:

I think an Italian turreted arty line with a auto-reload feature would be an excellent and popular addition. It would ideally have a t8 Premium spg also.

 

palmaria_l1.jpg

Here for example is the Palmaria

There are some old italian platforms, used in WW2 with both Td and artylery guns, some of them looking like RHM or WT



DuncaN_101 #26 Posted 06 June 2018 - 08:52 PM

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View PostJumping_TurtIe, on 06 June 2018 - 06:26 PM, said:

Let them start with removing tier 10 arty, and preferably also tier 9.

Back to the good old days  

But do the same with the lights and the TD's as well then  



Hardass #27 Posted 06 June 2018 - 09:13 PM

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View Postetody77, on 06 June 2018 - 06:45 PM, said:

 

what about frontline without  air and arty strikes?

 

I liked the fontline mode arty strikes

Spurtung #28 Posted 07 June 2018 - 02:12 AM

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View Postthe_nebuchadnezzar, on 06 June 2018 - 08:00 PM, said:

I think, instead of a new arty line, WG might wanna think about intoducing arty strikes into randoms, same as they where in FrintLine. I thought it was a nice feature.

 

Will that mean we can replace LTs for Recon Flights?

evcro #29 Posted 07 June 2018 - 06:17 AM

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Block Quote

 I think an Italian turreted arty line with a auto-reload featur

 

in a few words whats wrong with this game today

 

wtf are this new vehicles added in to the game



undutchable80 #30 Posted 07 June 2018 - 07:02 AM

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I would actually like to see smoke shells be made available for arty. That was a feature I liked a lot in FL...

Jack_Sparroxx #31 Posted 07 June 2018 - 07:21 AM

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 If this gets in to the game I would play this all day long, just to shi*t  2,2 tons of  HE shells down the throat of obj. 268v4 players. 



SuNo_TeSLa #32 Posted 07 June 2018 - 07:29 AM

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View PostJack_Sparroxx, on 07 June 2018 - 06:21 AM, said:

 

 If this gets in to the game I would play this all day long, just to shi*t  2,2 tons of  HE shells down the throat of obj. 268v4 players. 

 

Funny how arty players use the bobject as an excuse to throw down their grief...



Knight_Zao #33 Posted 07 June 2018 - 07:31 AM

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they can add as many lines as they want into the game, but first lets remove XVM and limit the arty to 2 max per game, or even 1.

Cobra6 #34 Posted 07 June 2018 - 07:47 AM

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Actually no, we'd like LESS SPG lines in this game if anything.

 

If you want to play Point and Click adventures, go play the old Lucasarts games.

 

Cobra 6



etody77 #35 Posted 07 June 2018 - 07:48 AM

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View PostDuncaN_101, on 06 June 2018 - 08:52 PM, said:

Back to the good old days  

But do the same with the lights and the TD's as well then  

 

This mean reworked maps, like then, bringing back the mighty arty hunter T-50-2, and put arty in battle without limitation, just to feed LT's 

etody77 #36 Posted 07 June 2018 - 07:51 AM

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View PostCobra6, on 07 June 2018 - 07:47 AM, said:

Actually no, we'd like LESS SPG lines in this game if anything.

 

If you want to play Point and Click adventures, go play the old Lucasarts games.

 

Cobra 6

 

In fact, arty must be less accurate and with bigger reload time, 

They did this oce, after introducing tier 10 arty, and half clickers started to complain and stopped playing arty



spamhamstar #37 Posted 07 June 2018 - 08:04 AM

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View Postetody77, on 07 June 2018 - 06:51 AM, said:

 

In fact, arty must be less accurate and with bigger reload time, 

They did this oce, after introducing tier 10 arty, and half clickers started to complain and stopped playing arty

 

Or they could increase accuracy, but also increase aimtime, making it harder for arty to hit moving targets, but easier to hit stationary ones.  Might actually prevent camping then.  Also seems crazy that Swedish td's have to deploy but arty doesn't.

 

Yes, I'm going to keep suggesting this in every arty thread, but then people keep on making them.



Jack_Sparroxx #38 Posted 07 June 2018 - 08:05 AM

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View PostSuNo_TeSLa, on 07 June 2018 - 06:29 AM, said:

 

Funny how arty players use the bobject as an excuse to throw down their grief...

 

And you sir are a tank racist and a bigot. Presuming I'm a arty player just because I post a picture of an artillery. I'm genuinely offended, triggered and you violated my safe space with your hateful micro aggressions.

 

I demand you make entirely new post on the forums, where you go in great detail describe your transgressions both against me and my kind, and a +1000 word essay, on how you will improve your self to be more inclusive and diverse towards other players.  Or I will have no other recourse, then sending in a support ticket to WG support staff, and demand your account being banned for no less then 1 hour, so you  can learn from your mistakes. 

 

And for future reference I identify my self as an AH64 apache attack helicopter, NOT as an arty player. Respect that please. 



etody77 #39 Posted 07 June 2018 - 08:35 AM

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View Postspamhamstar, on 07 June 2018 - 08:04 AM, said:

 

Or they could increase accuracy, but also increase aimtime, making it harder for arty to hit moving targets, but easier to hit stationary ones.  Might actually prevent camping then.  Also seems crazy that Swedish td's have to deploy but arty doesn't.

 

Yes, I'm going to keep suggesting this in every arty thread, but then people keep on making them.

 

They just did it together with giving arty stun

I played SU-14 in old times, it was slower, he has much bigger reload and aim time, but more pen and damage

with a lucky shot you could erase a full HP tier 9 HT from the map, and splas to death some unlucky tanks near

Back then, arty was harder to play because you needed to give attention to minimap, to look after LT's...

Now, because MM, a top tier arty can do the same, but faster and deadlier.

Just yesterday playing american tier 9 beast and top tier, i heard 'That was close' and took half HP from an unlucky O-Ni

And about camping: I hate to camp but last edition of maps force me to do it because there are only 2-3 spots where you are safe on each map

For example, Fisherman Bay, you could not push trough city anymore because it's hard to reach the safety of the city in a HT


Edited by etody77, 07 June 2018 - 08:41 AM.


adameitas #40 Posted 07 June 2018 - 08:44 AM

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you can dislike WG but one thing they did good for sure. Dint add a single clicking line after 9.0 i think.




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