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WoT science: proxy range


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PoIestar #1 Posted 08 June 2018 - 11:21 AM

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Situation:

 

I've managed to get into this brilliant camping sniper position on Glacier. Right below me is a WZ-120 FT and a T71. As you can see on the minimap, their blips are almost exactly on my own blip. On level ground this would have way long triggered the proxy spot radius.

 

However, if I can proxy spot them, they can proxy spot me, which isn't very useful with arta and/or TD's aiming at that top position.

 

So there were a lot of teammates swarming them and my sixth sense came on multiple times, because I also poked a few times. Can't really use either of those factors.

 

The question is simple: does proxy radius calculate height, aka was I spotted the whole time because of the proxy mechanic only measuring in flat distance?



Enforcer1975 #2 Posted 08 June 2018 - 11:22 AM

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I was in a similar situation iirc with Ramraid and i can't recall my 6th sense going off.

Edited by Enforcer1975, 08 June 2018 - 11:23 AM.


Sfinski #3 Posted 08 June 2018 - 11:27 AM

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I dont think height is taken in account. It's just a circle in 2d plane. 

XxKuzkina_MatxX #4 Posted 08 June 2018 - 11:37 AM

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View PostPoIestar, on 08 June 2018 - 12:21 PM, said:

The question is simple: does proxy radius calculate height, aka was I spotted the whole time because of the proxy mechanic only measuring in flat distance?

 

Nope, it doesn't take into account height difference. Another example would be the bridge in mountain pass or the valley floor in province.

Edited by XxKuzkina_MatxX, 08 June 2018 - 11:38 AM.


fwhaatpiraat #5 Posted 08 June 2018 - 11:41 AM

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What does the 'range finder' (distance to enemies displayed on screen) display when a target is directly above you on westfield bridge? Could somebody test/confirm? I really doubt it will say '0', so it taking account 3 dimensions.

Dava_117 #6 Posted 08 June 2018 - 11:42 AM

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Intresting question... I guess that the algorithm should use a sphere to check the distances, but I'm not sure WG used it...

Somnorila #7 Posted 08 June 2018 - 12:00 PM

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I haven't test this specifically but i think it does. The problem is that you would have bit more difficulty to asses the 50m distance. On same plane you can use minimap but when that can't help you have to do a bit more testing or just eye it.

Edited by Somnorila, 08 June 2018 - 12:02 PM.


Steiner011 #8 Posted 08 June 2018 - 12:06 PM

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Knowing this position , id say that height difference between you and WZ is more than 50m.  The carrier runway is really high up , so that might also be the case.

 

PS U can try to calculate height by jumping from that position and measuring time of flight with stopwatch :trollface:


Edited by Steiner011, 08 June 2018 - 12:07 PM.


Emeraldweed #9 Posted 08 June 2018 - 12:06 PM

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My guess is that it's a sphere around your tank, 50m from edge to the center of your tank no idea how they call that in english.  thats how people proxy spot you   when they drive around the cliff in mines and for the skypiggies. 

Somnorila #10 Posted 08 June 2018 - 12:11 PM

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View PostEmeraldweed, on 08 June 2018 - 12:06 PM, said:

My guess is that it's a sphere around your tank, 50m from edge to the center of your tank no idea how they call that in english.  thats how people proxy spot you   when they drive around the cliff in mines and for the skypiggies. 

 

Radius :bush:

Emeraldweed #11 Posted 08 June 2018 - 12:25 PM

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View PostSomnorila, on 08 June 2018 - 02:11 PM, said:

 

Radius :bush:

 

Don't tell anyone about my ignorance, it's a secret !  Thanks tho :P

Nethraniel #12 Posted 08 June 2018 - 12:25 PM

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Training Room with a mate on testserver e.g. on Overlord beach cliffs or Glacier the spot above. The one on top just stands still and the one down slowly drives up to them next to the ciff. As soon as they spot each other, stop moving. a third player can also drive up afterwards and check the distances.



Cannes76 #13 Posted 08 June 2018 - 12:30 PM

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The system most definitely takes height into consideration.

fwhaatpiraat #14 Posted 08 June 2018 - 12:31 PM

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View PostSteiner011, on 08 June 2018 - 12:06 PM, said:

Knowing this position , id say that height difference between you and WZ is more than 50m.  The carrier runway is really high up , so that might also be the case.

 

PPS U can try to calculate height by jumping from that position and measuring time of flight with stopwatch :trollface:

The gravity on shells used to be a part of some API I believe, arty had 10-20 times or so bigger gravity affecting their shells. Don't know if gravity for tanks is known, it might not not be 9.8m/s².



Dr_ownape #15 Posted 08 June 2018 - 12:34 PM

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View PostSfinski, on 08 June 2018 - 10:27 AM, said:

I dont think height is taken in account. It's just a circle in 2d plane. 

 

This

 

you could be 10km above him but WG would still say "within 50m"


Edited by Dr_ownape, 08 June 2018 - 12:34 PM.


tank276 #16 Posted 08 June 2018 - 12:38 PM

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View PostPoIestar, on 08 June 2018 - 10:21 AM, said:

 

 

The question is simple: does proxy radius calculate height, aka was I spotted the whole time because of the proxy mechanic only measuring in flat distance?

 

Height is of no importance in proxy spoting circle, you were spoted the whole time and the 6th sense went off after the first spot.

Dorander #17 Posted 08 June 2018 - 12:59 PM

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View PostXxKuzkina_MatxX, on 08 June 2018 - 10:37 AM, said:

 

Nope, it doesn't take into account height difference. Another example would be the bridge in mountain pass or the valley floor in province.

 

or to a lesser extent the many other ridges people will sit on like the hill at Mines or the medcamp-spots in Airfield. Or the beach at Overlord.

 

Nothing I've ever experienced either indicates that height is a factor for proxyspots.



HeidenSieker #18 Posted 08 June 2018 - 01:07 PM

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View PostPoIestar, on 08 June 2018 - 11:21 AM, said:

The question is simple: does proxy radius calculate height, aka was I spotted the whole time because of the proxy mechanic only measuring in flat distance?

 

Sounds like a good question for Support.

SkipperCH #19 Posted 08 June 2018 - 01:10 PM

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Hight is taken in consideration. Best example ist Province. Standing on an upwards path directly below an enemy and aiming at him gives you about 45m range. If you Look from above (birdseye) they are standing about 5m apart from each other.

PoIestar #20 Posted 08 June 2018 - 02:03 PM

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View PostHeidenSieker, on 08 June 2018 - 01:07 PM, said:

 

Sounds like a good question for Support.

 

*edited*


Edited by NickMustaine, 10 June 2018 - 09:54 AM.
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