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Map changes and improvements

1.0.2

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vuque #1 Posted 12 June 2018 - 03:11 PM

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Commanders,

 

Please share your feedback regarding the Map changes and improvements on this topic.

 

Thanks!



lucky552 #2 Posted 12 June 2018 - 03:14 PM

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EDIT

Edited by Vaigl_cz, 12 June 2018 - 03:35 PM.
This post has been edited by the moderation team due to not being in the correct language.


SlyMeerkat #3 Posted 12 June 2018 - 06:27 PM

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Any change is better than no chance, nice one :)

Steve8066 #4 Posted 13 June 2018 - 07:37 PM

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came on specifically to see what these changes had done to gameplay, played 11 battles and never got 1 of the changed maps. Great job with the rotation WG, A+

tesha032 #5 Posted 13 June 2018 - 09:35 PM

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Alright, I wonder whose idea was it to reintroduce Province as a map for tanks above tier 2?

This might be the worst idea in any game, maybe ever.

And how did it come to reintroducing Province as a map for mid-to-high tier vehicles anyway? Did you guys roll a dice on all removed maps, and then again roll a dice one more time to decide the tier limit?

Without any insults, a properly functioning human being had 0.01% chance of coming up with this idea. And I'm being generous this time.



NoobySkooby #6 Posted 14 June 2018 - 08:42 AM

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I mean c'mon, is it really so hard to give us some more information on what maps are being developed, updated or possibly re released in the future, taking away Pilsen, sacred valley, Swamp and Stalingrad,is one thing, replacing them with province, must surely be nothing but a big wind up of your playerbase.



Bordhaw #7 Posted 16 June 2018 - 11:32 PM

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View Postvuque, on 12 June 2018 - 02:11 PM, said:

Commanders,

 

Please share your feedback regarding the Map changes and improvements on this topic.

 

Thanks!

 

Map changes?

 

So small we don't notice them.

 

How about some new maps rather than the same 6 maps over and over. 



Max_Calibre #8 Posted 18 June 2018 - 09:42 AM

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The plan in WOT Maps future is Less Maps, not more

is cheaper that way and good business sense to only provide the minimum requirement to keep the game functioning adequately 

 

The players need to remember the game WOT is about Wargame the company and its yearly corporate financial reports

what was once a enjoyable almost historical Tank immersive fun to play Tank game is a thing of the past

 

More Maps don't generate financial profits ~ ONLY Premium Shop sales & Tier 8 Premium sales expect Premium Shop sales to grow and grow

good news for everyone! there will always be new Tier 8 Premium Tanks



azakow #9 Posted 20 June 2018 - 06:12 AM

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Map Malinovka

One of the last maps for LTing is going down the drain.

The last two iterations on this map have had a major impact on the middle section.

Before losts of different bushes, hence lots of positions to spot.

Today it has been "remodeled to a level, that opponents start to blind shoot the remaining bushes with great success.

 

Really, is this you intended gameplay?!

:angry:

 

 

View PostBordhaw, on 16 June 2018 - 11:32 PM, said:

 

Map changes?

 

So small we don't notice them.

 

How about some new maps rather than the same 6 maps over and over. 

We?!

Who are are you talking about?

Do not speak for others!

:facepalm:
 

Max_Calibre #10 Posted 21 June 2018 - 12:10 PM

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Paris like WHY?

 

why is this stupid brawling only City map STILL in the game

nobody in my Clan likes this crap map I don't for sure its a ugly mess of a Rubicon failure

 

want to make the game Miserable and even more frustrating WELL done!

you have Paris its left over that Rubicon embarrassment and still in the game 



az_zill #11 Posted 25 June 2018 - 10:09 AM

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Fjords makes it looks like you guys started making games two months ago. Seriously whoever green-lighted this abomination of a map should not be involved in map making process at any stage of it.

wolfman292 #12 Posted 25 June 2018 - 03:24 PM

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Still too many city maps. With the previous changes to arty and no new country maps just a majority of city ones you really are showing a complete disregard for all players of certain vehicles. Your doing a great job of wrecking the game keep it up.

Sapphire89 #13 Posted 06 July 2018 - 09:37 PM

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Two things:

 

1. Please make Province only available for lower tier tanks. It not suitable for the higher tiers as they will only camp and TD's are overpowered on this map. There is too little room for maneuver for lights etc.

2. Delete Erlenberg. It is waaaay worse than it was before. Only suitable for camping TD's in bushes and arty. Totally crap map imho. 



Max_Calibre #14 Posted 08 July 2018 - 04:51 PM

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today 7 that's 7 games on HIMMESLDORF how??

running out of Maps then WG

 

not happy BORING play 7 x same map



HARK0NEN #15 Posted 12 July 2018 - 05:31 PM

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ERASE PROVINCE MAP FOR GOOD AND NEVER BRING THAT S**T BACK!!!!!!

Edited by HARK0NEN, 12 July 2018 - 05:47 PM.


FrantisekBascovansky #16 Posted 14 July 2018 - 12:32 PM

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- revert Erlenberg

- balance Mines in assault mode

- remove Paris (wtf is this map?) or keep it for tier 9-10 heavies

- why i'm getting Himmelsdorf so often? fix that

- remove EDIT maps like Redshire, Mountain Pass, Tundra and add some useful ones

- oh and of course remove Fjords since this map is nonsense


Edited by Kampa1987, 14 July 2018 - 01:32 PM.
Swear word


Max_Calibre #17 Posted 14 July 2018 - 04:52 PM

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So WG after changing ALL the Maps to HD

then Deleting 10 Maps + Deleting another 20 over last 4 years (for reasons … ?

 

after 7 years WHY cannot you make decent fun to play on Map, seriously why?

where everyone from LT's to HT's can ALL that's ALL have a good game & some fun as well playing there expensive (are now) tanks

 

Ruinburgh >> is FREAKING terrible so unbalanced to south spawn any fool can see why North spawn wins 75% more than south, no one even bothers to try on South Spawn, complete crapper Map.

Lakeville >> where to start? jeez, please put it back how it was your Improvements made it WORSE (surprise

Fisherman's Bay >> what the hell! what a flat mess of a open (really Open) map its CAMPERVILE as spotted anytime you move! change it bask was FAR BETTER before you "improved it"

 

WG, listen …  why not outsource your Map design to ANOTHER NEW COMPANY

>> its not possible that a New independent Company cannot do such a bad job of design & balance on a Map as WG you do, your awful with Maps

 

listen to your community please 


Edited by Max_Calibre, 14 July 2018 - 04:53 PM.


5everin #18 Posted 14 July 2018 - 06:20 PM

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View Postvuque, on 12 June 2018 - 03:11 PM, said:

Commanders,

 

Please share your feedback regarding the Map changes and improvements on this topic.

 

Thanks!

When you make some map improvements it will be possible to comment on them... 

 

 


Edited by 5everin, 14 July 2018 - 06:24 PM.


Steve8066 #19 Posted 16 July 2018 - 11:37 PM

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WG, why does arty damage go through buildings on Province when it doesnt go through buildings on other maps? Is this a new `feature`?

Hinka #20 Posted 17 July 2018 - 09:21 PM

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Please send the kid making the maps to kindergarten as it befits his age and hire an actual adult that can make maps, maybe get a military consultant specialized in tank battles to give u tips on good map design.





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