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im early, so 3 jokes.


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MarcoStrapone #1 Posted 13 June 2018 - 12:09 PM

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K91

277

430II

:D



vasilinhorulezz #2 Posted 13 June 2018 - 12:14 PM

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Didn't get it :hiding:

DaniulSims #3 Posted 13 June 2018 - 12:21 PM

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I don't get it.

 

 

 

(because I don't have the tanks. Get it?)



wremise #4 Posted 13 June 2018 - 12:26 PM

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I dont get it...:bush:

ypr765prco #5 Posted 13 June 2018 - 12:33 PM

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oh god even i get it.:B

Steiner011 #6 Posted 13 June 2018 - 12:34 PM

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I get it...oh,wait - i dont get it.

Search_Warrant #7 Posted 13 June 2018 - 12:36 PM

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vasilinhorulezz #8 Posted 13 June 2018 - 12:49 PM

    Second Lieutenant

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K91 + 277 + 430II = K798II

 

Did i get it, was that the joke?????



FluffyRedFox #9 Posted 13 June 2018 - 01:00 PM

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mjs_89 #10 Posted 13 June 2018 - 01:01 PM

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OP thinks those tanks are bad. It's not that hard to understand...

axell92108 #11 Posted 13 June 2018 - 01:14 PM

    Corporal

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i'm late so here's 3 jokes:

 

1. 3/5/7 mm

2. 3/5/7 mm

3. 3/5/7 mm 



Balc0ra #12 Posted 13 June 2018 - 01:39 PM

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I hated the Obj 430 II before. So now it's just a faster tank with a gun it should have had when it was a "brawler". 

250swb #13 Posted 13 June 2018 - 01:45 PM

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View Postmjs_89, on 13 June 2018 - 12:01 PM, said:

OP thinks those tanks are bad. It's not that hard to understand...

 

You mean 'bad' as in bad, or bad as in hip kiddie speak 'bad'?

MeetriX #14 Posted 13 June 2018 - 01:49 PM

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joke is a display of humour in which words are used within a specific and well-defined narrative structure to make people laugh and is not meant to be taken seriously. It takes the form of a story, usually with dialogue, and ends in a punch line. It is in the punch line that the audience becomes aware that the story contains a second, conflicting meaning. This can be done using a pun or other word play such as irony, a logical incompatibility, nonsense, or other means.



mjs_89 #15 Posted 13 June 2018 - 03:41 PM

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View Post250swb, on 13 June 2018 - 01:45 PM, said:

 

You mean 'bad' as in bad, or bad as in hip kiddie speak 'bad'?

 

Not sure, either genuinely bad or sarcastically bad (as in "op russian"), but judging by what you see on other threads I'd go with the former.

Flavortown #16 Posted 13 June 2018 - 03:46 PM

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View PostMarcoStrapone, on 13 June 2018 - 12:09 PM, said:

K91 Wg's integrity

277 Rng

430II Teammates 

:D

Fix'd for you buddy



MarcoStrapone #17 Posted 13 June 2018 - 05:25 PM

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who the hell test those thing on test server? who have the rights to say "DONE" ready for live server!

you right guys! my mistake, not a joke at all, but sad, truly sad to see these vehicle.

how come one tank out with so much power and the next one

in this case 268.4 which is light/medium/heavy/td all in one. and 277 that worst than his predecessor. or K91 that cant fight tier 8 proper.

obj 430 or 263 that stay the same OPs while 430II have nothing to offer but frustrating.

cheers.

please .. please get it now. please!



HundeWurst #18 Posted 13 June 2018 - 05:27 PM

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IS this a German joke?

Baldrickk #19 Posted 13 June 2018 - 06:12 PM

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Most of this:

 

Block Quote

 

Known Issues

  • The issue related to improper display position of Marks of Excellence on the 8,8 cm Flak 41 L/74 mounted on the Pz.Sfl. IVc tank destroyer.
  • The vehicle panel does not get locked upon confirming readiness in Special Battles.
  • Crew members can be retrained to special vehicles that are currently not available in the game.
  • There is no protection from spam-clicking on the minimap.
  • Equipment tooltips do not display dynamic technical characteristics.
  • Vehicle type icons in the vehicle panels do not change their color dynamically, when selecting the Colorblind mode in battle.
  • Disabled "free" crew retraining to vehicles of the same type.
  • When a player destroys a vehicle by overturning it, this vehicle is not counted towards the total number of vehicles the player destroyed.
  • A vehicle with mounted standard and Improved equipment cannot be sold.
  • The recruiter's Recruiting Office does not display the recruits and reservists that they invited, if the recruiter's account is restored to a state, preceding the moment when recruits accepted the invitation.
  • Mismatch in the descriptions of the Personal Missions (for Platoons) in battle (upon pressing TAB), Battle Results, and congratulation window.
  • The Recruit button is displayed in the congratulation window, though the female crew member has already been recruited.
  • The badge about base capture is displayed before the indicated number of points is accumulated.
  • The order of events for received damage is sometimes mixed up in the damage log.
  • The text of Mission conditions is not displayed in the congratulation window, provided that the required vehicle type is specified in the Mission conditions.
  • In some cases, the sound and effect of receiving damage are missing.
  • Upon clicking Paint the Whole Vehicle, paint is not applied to the entire vehicle in case of some tank destroyers and SPGs.
  • When changing a shell type during reloading a magazine, shells in the magazine are displayed as already loaded.
  • When a spotted enemy vehicle gets stunned, becomes no longer visible, and the stunned player uses a First Aid Kit, while still unspotted, then the stun indicator is still displayed above this vehicle to its opponents when spotted again.
  • When a vehicle is destroyed, the log disappears, provided that the player has not enabled the "Show in Postmortem mode vehicle that destroyed your vehicle" option.
  • The amount of received damage of the shot that destroyed the player's vehicle is not displayed in the log.

 Especially this one still:

Block Quote

  •  In some cases, the sound and effect of receiving damage are missing.

 

Oh and the kicker:

 

Block Quote

 

Revisiting Maps

Guided by your feedback and battle stats, we made a collection of changes to address issues of inconsistency and the sentiment that Fjords and Erlenberg weren’t “fun”. Along with these, level design changes were made to Malinovka and Mountain Pass.

 

Well, I just loaded on to Elrlenberg and it's the same F* crapthat it's been since 1.0.  And this time it had 3 arty - so you push to a point where you can't push any more because you just end up in open ground with campers able to just kill you and then...  whoever camps hardest wins

F* terrible map, and it isn't better, and it isn't fun.

 

Another anoying thing:

  • Terrain inside the map:
     
  • Terrain outside the map, just a couple of meters away:

     

Interesting terrain that would allow for more than frontal engagements?

IT MUST NEVER BE USED!


Edited by Baldrickk, 13 June 2018 - 06:37 PM.


m1x_angelico #20 Posted 13 June 2018 - 06:35 PM

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View PostMarcoStrapone, on 13 June 2018 - 12:09 PM, said:

K91

277

430II

:D

 

 If I were you, I wouldn't quite quit my day job yet to turn to comedy full time. But again, hey who knows, maybe you find your niche audience.




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