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The ultimate solution to making a perfect balance in the gameplay


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m1x_angelico #1 Posted 13 July 2018 - 11:13 PM

    Warrant Officer

  • Player
  • 22473 battles
  • 845
  • [-VETO] -VETO
  • Member since:
    01-04-2015

Snap half of the players

 

 



vasilinhorulezz #2 Posted 13 July 2018 - 11:36 PM

    Second Lieutenant

  • Player
  • 22813 battles
  • 1,109
  • Member since:
    09-26-2014

They good or the bad?

Or a mix off all skill levels?

Dunno, I'm confused :unsure:.

Be more specific please.

Also, :popcorn::popcorn::popcorn:



m1x_angelico #3 Posted 14 July 2018 - 04:44 PM

    Warrant Officer

  • Player
  • 22473 battles
  • 845
  • [-VETO] -VETO
  • Member since:
    01-04-2015

View Postvasilinhorulezz, on 13 July 2018 - 11:36 PM, said:

They good or the bad?

Or a mix off all skill levels?

Dunno, I'm confused :unsure:.

Be more specific please.

Also, :popcorn::popcorn::popcorn:

 

It's called a joke or a sheetpost :) you should get out more often

Edited by m1x_angelico, 14 July 2018 - 04:44 PM.


Erwin_Von_Braun #4 Posted 14 July 2018 - 07:13 PM

    Brigadier

  • Player
  • 38254 battles
  • 4,952
  • [T-D-U] T-D-U
  • Member since:
    01-25-2014

View Postm1x_angelico, on 13 July 2018 - 10:13 PM, said:

Snap half of the players

 

 

 

I like to make them squeal first............

 

 



Suurpolskija #5 Posted 15 July 2018 - 07:33 AM

    Lieutenant

  • Player
  • 18692 battles
  • 1,642
  • [URHO] URHO
  • Member since:
    01-26-2016

Reduce the number of tanks to on, MS-1 (because rasha) and disable repairing non-destroyed tanks so you'd punish good players for surviving a battle by making them play either a broken tank or a tank with less ammo. 

 

That would make some interesting last seconds of game when all players are looking for a way to suicide after winning the battle. 






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