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Add a reward for helping allies on their side or flipped over

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FaddyManatee683 #1 Posted 22 July 2018 - 08:35 PM

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I'm sure you all have overturned your vehicles at some point whilst playing a battle which as we all know is very frustrating. From here all that you can hope for is a kind ally to help turn you over and all you can really do to thank them is just say something in the chat! However sometimes your team mates just don't care. It seems like half of the time an ally will actually help to turn you back over again to return you back to action.

 

From experiences in these situations I feel that its quite common that nearby team mates just ignore and drive pass my overturned vehicle and leaving me behind. As a result the team pretty much loses one tank in an instant from actions of other players, which could impact on the outcome of the battle at the end. 

 

From this I would like to see Wargaming implement a experience or credit bonus and another type of reward (like an honorary rank) for a player who helps an overturned ally during a battle, which I should think make players aid overturned friendlies more often to get these benefits. So in the end both the player in the overturned tank and the player that helps him/her get some sense of reward, for example the overturned tank can then resume the battle and effect the outcome of it whilst the tanker that helps then gets a reward at the end of the battle for good team play.

 

I know there could be limitations for example an ally flips over near like 10 vehicles and they all rush over to help and penalty for team damage (I'm sure there is a way to overcome this one...) in order to get these rewards!

                              

I would like to hear your opinions on this topic!     :)


Edited by FaddyManatee683, 22 July 2018 - 09:08 PM.


RamRaid90 #2 Posted 22 July 2018 - 08:37 PM

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In most situations, attempting to return an allied vehicle to its natural state results inone of two "awards"

 

  • Death by enemy
  • Ban for team damage.


Aimless #3 Posted 22 July 2018 - 08:42 PM

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As RamRaid said. But it would indeed be a good thing to implement a tow function to every tank. In the current state of the game, nobody will even bother helping a flipped over team mate.

Balc0ra #4 Posted 22 July 2018 - 08:43 PM

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Considering the team damage system can't differentiate between one that helps one that is flipped, and is deliberately crushing it from above considering all the ppl that have been banned from helping others due to rapid tick damage. I don't see how WG could make a system that rewards at the same time. As you do some damage regardless. 

 

I can see this getting popular. 

"You got banned for 1 hour due to team damage, but there is a reward for helping a member of your team that was on the side when you get back" 


Edited by Balc0ra, 22 July 2018 - 08:44 PM.


FaddyManatee683 #5 Posted 22 July 2018 - 08:43 PM

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View PostRamRaid90, on 22 July 2018 - 08:37 PM, said:

In most situations, attempting to return an allied vehicle to its natural state results inone of two "awards"

 

  • Death by enemy
  • Ban for team damage.

 

1) Well its down to common sense when it is safe or not to actually help.

2) Only in very extreme circumstances would this happen.



RamRaid90 #6 Posted 22 July 2018 - 08:47 PM

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View PostFaddyManatee683, on 22 July 2018 - 07:43 PM, said:

 

2) Only in very extreme circumstances would this happen.

 

No.

 

It happens almost every time.



Desyatnik_Pansy #7 Posted 22 July 2018 - 08:47 PM

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View PostFaddyManatee683, on 22 July 2018 - 08:35 PM, said:

From experiences in these situations I feel that its quite common that nearby team mates just ignore and drive pass my overturned vehicle and leaving me behind. As a result the team pretty much loses one tank in an instant from careless actions of other players, which could impact on the outcome of the battle at the end.

 

You mean the careless action of you flipping yourself?



kaneloon #8 Posted 22 July 2018 - 08:48 PM

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I help them to have a gun for the team. But if the team wins helping someone on the side is a loss of time, of potential damage (that the helped will do instead of you).

Not speaking of the fact that you barely get a "thank you".



FaddyManatee683 #9 Posted 22 July 2018 - 08:52 PM

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View PostDesyatnik_Pansy, on 22 July 2018 - 08:47 PM, said:

 

You mean the careless action of you flipping yourself?

 

I was only asking for opinions for an idea I had, this post has already escalated so quickly  :confused:

Desyatnik_Pansy #10 Posted 22 July 2018 - 08:54 PM

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View PostFaddyManatee683, on 22 July 2018 - 08:52 PM, said:

I was only asking for opinions for an idea I had, this post has already escalated so quickly  :confused:

 

Just being honest. I consider it a little silly to say the team is being careless not to help you, when it's you in the first place who flipped yourself. A rare few tanks, namely Lights, can be somewhat forgiven at times if they flip themselves but most often those who flip themselves are the only ones at fault for their failure to drive properly. 



Balc0ra #11 Posted 22 July 2018 - 08:56 PM

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View PostFaddyManatee683, on 22 July 2018 - 08:43 PM, said:

 

1) Well its down to common sense when it is safe or not to actually help.

2) Only in very extreme circumstances would this happen.

 

Even if they use common sense for point 1. It won't prevent point two from happening. As we have seen a fair few topics here regarding ppl getting banned from helping. So it's actually more common then you might think.

 

It's more on what helps what tbh. Take the ELC even 90. If that flips upside down. Most will do crushing damage to it simply by bumping into it, as it weighs nothing. As I've seen way to many turn blue just by pushing him to manage to help. So those I 100% ignore if I see on the roof. Not worth it. So even with a reward system. It won't indicate that more will help, depending on what you are in that is. 

 

View PostFaddyManatee683, on 22 July 2018 - 08:52 PM, said:

 

I was only asking for opinions for an idea I had, this post has already escalated so quickly  :confused:

 

 

Fair enough. It's not really escalated as such... by this forums standards that is. So relax. 

 


Edited by Balc0ra, 22 July 2018 - 08:59 PM.


shane73tank #12 Posted 22 July 2018 - 11:49 PM

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Recently flipped my 1375, a complete tomato helped me, 4 games later  i helped someone else - karma is good

 



Enforcer1975 #13 Posted 22 July 2018 - 11:54 PM

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View Postshane73tank, on 22 July 2018 - 11:49 PM, said:

Recently flipped my 1375, a complete tomato helped me, 4 games later  i helped someone else - karma is good

 

Helped a Type 64 who bumped into me by accident. It's difficult to break when you are airborne.

I even managed to unflip a Pershing with my Even 90. Good thing i managed to do so because even though he wasn't the best player around he still carried his weight and contributed to the win. 



Milking_the_forum #14 Posted 23 July 2018 - 01:16 AM

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step 1: flip someone

step 2: laugh

step 3: unflip

step 4: ?????

step 5: profit



Cuck0osNest #15 Posted 23 July 2018 - 01:37 AM

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There will be no reward for being a teammate, it's your duty and interest. Reward is a victory./

Edited by Cuck0osNest, 23 July 2018 - 01:38 AM.


CircleOfSorrow #16 Posted 23 July 2018 - 03:35 AM

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"I help flipped players a lot" is my new standard excuse for lack of Battle Buddy rewards for games played. Thanks OP!

Robbie_T #17 Posted 23 July 2018 - 03:54 AM

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Ill help flippos if i can

I aint doing it when i am at risk to get nuked by enemy's.

 



LordMuffin #18 Posted 23 July 2018 - 05:48 AM

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View PostBalc0ra, on 22 July 2018 - 08:43 PM, said:

Considering the team damage system can't differentiate between one that helps one that is flipped, and is deliberately crushing it from above considering all the ppl that have been banned from helping others due to rapid tick damage. I don't see how WG could make a system that rewards at the same time. As you do some damage regardless. 

 

I can see this getting popular. 

"You got banned for 1 hour due to team damage, but there is a reward for helping a member of your team that was on the side when you get back" 

Maybe create a system that is actually good?



Dorander #19 Posted 23 July 2018 - 07:01 AM

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View PostDesyatnik_Pansy, on 22 July 2018 - 07:47 PM, said:

 

You mean the careless action of you flipping yourself?

 

Careless? Have you ever drizen a Pz1C? :hiding:

JustSmurfing #20 Posted 23 July 2018 - 10:08 AM

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View PostBalc0ra, on 22 July 2018 - 08:43 PM, said:

Considering the team damage system can't differentiate between one that helps one that is flipped, and is deliberately crushing it from above considering all the ppl that have been banned from helping others due to rapid tick damage. I don't see how WG could make a system that rewards at the same time. As you do some damage regardless. 

 

I can see this getting popular. 

"You got banned for 1 hour due to team damage, but there is a reward for helping a member of your team that was on the side when you get back" 

 

The game realises when a tank is flipped (Because of the orange circle warning similar to the drowning one) and when a tank comes to help it and then does damage to the other tank or the other way round, so the helping tank could become banned, or vice versa for team damage. But should the game acknowledge that a tank is doing ramming damage (or kill the ally by flipping it completely) to a flipped tank and therefore and not take a ban for team damage (or teamkilling) into account? 

 

And the reward thing. I kind of agree something should be given to a helping player but maybe an experience or credit bonus might be a bit too much. Maybe just as FaddyManatee683 said the player should be given an honorary rank like what you get for Kamikaze, Fire for Effect and Shellproof .etc ?







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