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whats special about e50m?


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hasnainrakha57 #1 Posted 25 July 2018 - 09:56 AM

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can any one tell me whats good about e50m? I mean something special that other meds dont have?

Simeon85 #2 Posted 25 July 2018 - 10:11 AM

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It can ram stuff. 

 

Aside from that it's pretty average these days and is not that meta, there are worse tier 10 meds (121, STB-1, Leo 1 etc.) but the likes of the Fatton, 430U etc, are much better. 



mortalsatsuma #3 Posted 25 July 2018 - 10:12 AM

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It's extra thicc (62 tons) for a medium with a very powerful engine (1200HP) so it's great at ramming. Also has good accuracy (as if that matters anymore) and high penetration but low DPM.

 

Ultimately though, you get this thing if you want to ram stuff.  


Edited by mortalsatsuma, 25 July 2018 - 10:12 AM.


Ceeb #4 Posted 25 July 2018 - 10:12 AM

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Rumour has it that WG trade marked E50M.

 

Best ramming tank in the game... (not counting the stupids ramming a KV5)



EdvinE20 #5 Posted 25 July 2018 - 10:12 AM

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It's good because it can do pretty much anything. It's a really good all round tank! :)

hasnainrakha57 #6 Posted 25 July 2018 - 10:16 AM

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1)why u guys say it can ram? u r saying like it receive no dmg in return.

2) why would i ram some one who has round turret which i cannot penetrate?

 



Simeon85 #7 Posted 25 July 2018 - 10:21 AM

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View Posthasnainrakha57, on 25 July 2018 - 10:16 AM, said:

1)why u guys say it can ram? u r saying like it receive no dmg in return.

2) why would i ram some one who has round turret which i cannot penetrate?

 

 

1. Because it's a heavy tank + plus has thick frontal armour + is fast (is able to go 60kph), basically against most other tier 10 meds, especially the smaller more paper ones the E50M will do way more damage in a ram than it will take in return. Especially if you get the controlled impact driver skill.

 

I have rammed Bat Chats for over 1k damage in the E50M, barely taking a 100 in return and getting 700-800 damage rams on Russian mediums is not uncommon. 

 

2. Not sure what you are saying here, but the ram allows you to do a massive alpha strike on a lighter opponent, if you combine it with a hit from the gun then doing 1k damage is possible, in a 1v1 fight that is huge. 



mortalsatsuma #8 Posted 25 July 2018 - 10:22 AM

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View Posthasnainrakha57, on 25 July 2018 - 10:16 AM, said:

1)why u guys say it can ram? u r saying like it receive no dmg in return.

2) why would i ram some one who has round turret which i cannot penetrate?

 

 

What does a tank having a round turret have anything at all to do with ramming? 

fwhaatpiraat #9 Posted 25 July 2018 - 10:24 AM

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View Posthasnainrakha57, on 25 July 2018 - 10:16 AM, said:

1)why u guys say it can ram? u r saying like it receive no dmg in return.

2) why would i ram some one who has round turret which i cannot penetrate?

 

The combination of weight and speed create a lot of kinetic energy.  If you ram a lighter tank, the lighter tank will 'absorb' more energy (=damage). This is due to physycs and game mechanice. Also works irl: if you collide with a transport truck on a vw up, the truck barely gets slowed down, while the vw will move in the opposite direction (absorbing energy).

Also the thick frontal armor of the e50m reduces the amount of damage you take.



leggasiini #10 Posted 25 July 2018 - 10:26 AM

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Ramming capabilities, like already mentioned, combined together with a comfy gun that combines excellent base accuracy AND rather good gun handling together (Leo 1 for instance has pretty shitty gun handling), making the gun fairly comfy. I guess.

Cobra6 #11 Posted 25 July 2018 - 10:28 AM

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Nothing really, it used to be special when all tanks had less penetration.

The armor does not hold up anymore in most engagements and in most cases you are better off playing Russian mediums. They have more effective armor, better guns, higher DPM and more mobility.

 

Cobra 6


Edited by Cobra6, 25 July 2018 - 10:29 AM.


Simeon85 #12 Posted 25 July 2018 - 10:30 AM

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Yeh the gun is pretty reliable, good soft stats, very accurate, high base pen, 390 alpha. DPM is the main downside and the crappy turret armour. 

 

Though I'd loathe to buff the E50M with turret armour as that seems to be WGs answer to everything so there should be better ways to buff the E50M. 



Cobra6 #13 Posted 25 July 2018 - 10:33 AM

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View PostSimeon85, on 25 July 2018 - 09:30 AM, said:

Yeh the gun is pretty reliable, good soft stats, very accurate, high base pen, 390 alpha. DPM is the main downside and the crappy turret armour. 

 

Though I'd loathe to buff the E50M with turret armour as that seems to be WGs answer to everything so there should be better ways to buff the E50M. 

 

Buff the DPM, the turret armor is something you can't make strong without creating the obvious issues we already have with over-buffed armor.

 

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Simeon85 #14 Posted 25 July 2018 - 10:38 AM

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DPM is an obvious one, maybe they could also do something around the ramming, build on that strength of the tank, not sure how though.

 

Still think WG needs to look at another 'special' consumable slot like they have in WOWs, that enables ships there to have a little more individuality within the same class.

 

Maybe E50M could have like a speed boost, that helped it go faster and accelerate more quickly for a short period for even more devastating rams.  



hasnainrakha57 #15 Posted 25 July 2018 - 10:42 AM

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View PostSimeon85, on 25 July 2018 - 09:38 AM, said:

DPM is an obvious one, maybe they could also do something around the ramming, build on that strength of the tank, not sure how though.

 

Still think WG needs to look at another 'special' consumable slot like they have in WOWs, that enables ships there to have a little more individuality within the same class.

 

Maybe E50M could have like a speed boost, that helped it go faster and accelerate more quickly for a short period for even more devastating rams.  

Honestly i palyed so many games and dint see any opportunity to ram people!

1)They need to buff its dpm.

2)turret armor buff to 250 in this way tier 8s cant penetrate u at least in turret!!.But cupola will be still 100mm!



leggasiini #16 Posted 25 July 2018 - 10:46 AM

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You could also buff the turret sides to 120 or so. Turret is butter, but at very least it has angled sides and mantlet to troll quite frequently; however, the turret sides are so weak that you can pen them head on with HEAT (AP and APCR will autoricochet). If they were 120 or so, they would still be so weak that anything could autopen them when sides are exposed, but at least you couldnt pen the turret sides frontally with HEAT. UFP is also HEAT bait somewhat, so buffing that by 20 or so wouldnt hurt, I guess. 

 

Turret face buff won't work, however, because it's entirely flat. Either E 50M turret has weak armor, "good against standard but weak against gold" kind of armor, or it's just invulnerable. 

 

Another buffs include DPM buff like said earlier, and/or buffing the HP pool which would be another way to make the tank unique.

 

View Posthasnainrakha57, on 25 July 2018 - 11:42 AM, said:

2)turret armor buff to 250 in this way tier 8s cant penetrate u at least in turret!!.But cupola will be still 100mm!

 

 

This is exactly why it turret armor buff won't work. 250 is 50/50 against tier 10 standard ammo, so it basically becomes RNG armor and is another crap design to encourage gold usage. Thats why turret buff won't work unless you want to make the E 50M a hulldown vehicle, which is something I and many others would probably avoid, since there are a lot of hulldown mediums already.

 

View PostSimeon85, on 25 July 2018 - 11:38 AM, said:

maybe they could also do something around the ramming, build on that strength of the tank, not sure how though.

 

You probably could make it heavier, like 75 tons or so, and then up the engine power so it has similar power to weight ratio as it used to have, and then buff the tiny strip of the front that collides with vehicles when you ram to like +300. That way it should have amazing ramming capabilities; close to the pre-nerf Bobject if you want to go that way.


Edited by leggasiini, 25 July 2018 - 10:52 AM.


TsundereWaffle #17 Posted 25 July 2018 - 10:50 AM

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E50M is just lovely, it’s pretty mobile, can bump into just about anything and the gun handling is just great. Only issue is that it’s rather large and the turret armor is just bad.

fwhaatpiraat #18 Posted 25 July 2018 - 10:53 AM

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View PostSimeon85, on 25 July 2018 - 10:38 AM, said:

DPM is an obvious one, maybe they could also do something around the ramming, build on that strength of the tank, not sure how though.

 

Still think WG needs to look at another 'special' consumable slot like they have in WOWs, that enables ships there to have a little more individuality within the same class.

 

Maybe E50M could have like a speed boost, that helped it go faster and accelerate more quickly for a short period for even more devastating rams.  

Making controlled impact a real perk, now its almost useless since the 'receiver' needs to be stationary. 



Simeon85 #19 Posted 25 July 2018 - 12:06 PM

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View Postfwhaatpiraat, on 25 July 2018 - 10:53 AM, said:

Making controlled impact a real perk, now its almost useless since the 'receiver' needs to be stationary. 

 

Don't think they do, I think you just have to be in motion for the skill to work. 

 

Or at least that is what it says on the wiki, by experience that is also how it works, my 1k plus rams have been against targets also moving at speed. 

 

They could make controlled impact basically built in to the E50M so you don't need to train the skill. 

 

 



Jahpero #20 Posted 25 July 2018 - 12:24 PM

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Hello everyone, 

I'm gonna let this topic open but... Next time you can use the
In-Game Vehicles section to discuss about tanks.

 

Have a good day. :honoring:
Jahpero






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