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Crazy thought to implement +1/-1 matchmaking?

dont hurt me just an idea ill get my coat tomato

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TheDandyHighwayman #1 Posted 08 August 2018 - 11:37 PM

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This isn't fully thought out at all, just a disclaimer. This is just a 49% scrub typing out his ramblings as he's thinking them, take them as they are. You might be able to form a half functional debate out of the idea.. Hell, it probably isn't even an original idea.

So the recent thread about buffing the Tiger 1 had me thinking. The current Kw.K L/71 would probably be far too strong for +1/-1 matchmaking, even more so if the Tiger was dropped a tier.

So here's my crazy idea...

What if a tanks matchmaking was dictated by it's loadout? Hear me out.

Stock Tiger 1? +1/-1 mm more weighted towards being top tier.
Kw.K L/56? +1/-1 matchmaking with even weighting.
Kw.K L/71? +2/-2 matchmaking with heavy weighting towards being bottom tier (you know.. like the current tier 8mm)

Now I'm sure things could get complicated and you'd have to make sure the average new player or 'poor player' knows what they are getting themselves into, but in theory this would make stock grinds a little less horrific, and with the more historic loadout you get preferential matchmaking. But for those who really want to prove just how impressive of a unicum they are.. They can put the full L/71 on and go ham in 'hard mode'. In my mind this would also mean that if you saw a tank in +2 matchmaking you should probably treat them with a little more respect, as they are probably good players who know how to handle themselves.

The idea is probably FULL of holes, so have fun picking it apart. But it was just what I was thinking, out loud, as it were.

Happy tanking :popcorn:

Gremlin182 #2 Posted 08 August 2018 - 11:44 PM

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I was convinced in the early days that the game did this and stock tanks got a better weighted mm and only after you got the top gun did you get normal mm.

Easy to convince yourself of strange things in this game.

It might be too complicated but you just never know I have see and suggested things on the forum that have come into the game so you never know.

 



Fighto #3 Posted 08 August 2018 - 11:48 PM

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The hamster in WG's server would explode with that work load.

TheDandyHighwayman #4 Posted 08 August 2018 - 11:55 PM

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View PostGremlin182, on 08 August 2018 - 10:44 PM, said:

I was convinced in the early days that the game did this and stock tanks got a better weighted mm and only after you got the top gun did you get normal mm.

Easy to convince yourself of strange things in this game.

It might be too complicated but you just never know I have see and suggested things on the forum that have come into the game so you never know.

 

 

Coincidental experiences lead you to believe cause and causality. I too for a long time believed it to be the case as matchmaking often got crueller when my tank got elited.

DeBanus #5 Posted 09 August 2018 - 12:12 AM

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We all know a Matchmaking of +/- 1 would be an improvement of the game.

But they won't implement this because this game is not a skilled-proof but noob-proof due to marketing reasons.

 

The biggest segement of their customers is the regular Joe average, which will have an exiting game being toptier once in a while vs -2 tanks who will have a hard time.



Gremlin182 #6 Posted 09 August 2018 - 12:36 AM

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The only real problem I have with +1 -1 is that tank grinds would take longer.

I am pretty sure you get more xp and perhaps credits for taking on higher tier tanks.

 

With the old Scout matchmaking you could earn some serious points as a tier 7 light tank in a tier 10 game.

Scouting in +2 isnt bad, scouting in just +1 would definitely cut down my earnings.

 

Of course other tanks have to damage the higher tier tanks which isnt always easy.

I really don't mind being in a tank thats bottom tier against tanks 2 tiers higher that I cannot damage.

Because if they did away with the badly flawed 3 5 7 mm I would also be in games where I was one of the top tiers.

+2 -2 is fine as long as everyone gets equal time in the top spot as they do in the bottom spot.

 

+1 -1 but with the current template type probably 5 10 would not so much be better but simply a little less bad.

You would still probably be bottom tier most of the time.

 



DeBanus #7 Posted 09 August 2018 - 12:50 AM

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View PostGremlin182, on 08 August 2018 - 11:36 PM, said:

The only real problem I have with +1 -1 is that tank grinds would take longer.

I am pretty sure you get more xp and perhaps credits for taking on higher tier tanks.

 

With the old Scout matchmaking you could earn some serious points as a tier 7 light tank in a tier 10 game.

Scouting in +2 isnt bad, scouting in just +1 would definitely cut down my earnings.

 

Of course other tanks have to damage the higher tier tanks which isnt always easy.

I really don't mind being in a tank thats bottom tier against tanks 2 tiers higher that I cannot damage.

Because if they did away with the badly flawed 3 5 7 mm I would also be in games where I was one of the top tiers.

+2 -2 is fine as long as everyone gets equal time in the top spot as they do in the bottom spot.

 

+1 -1 but with the current template type probably 5 10 would not so much be better but simply a little less bad.

You would still probably be bottom tier most of the time.

 

 

Higher tier tanks may give more exp, but as a low tier your ability to actually make that EXP is rather low / impossible.

So on paper you're right, in the real world it's not possible.



iRONiVAN_theBattleBorn #8 Posted 09 August 2018 - 01:07 AM

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It would be fairer system, but I doubt WG cares about that. Some matches with 2 tier difference get pretty ridiculous, stupid ridiculous... 

Fighto #9 Posted 09 August 2018 - 02:11 AM

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View PostiRONiVAN_theBattleBorn, on 09 August 2018 - 12:07 AM, said:

It would be fairer system, but I doubt WG cares about that. Some matches with 2 tier difference get pretty ridiculous, stupid ridiculous... 

 

Well from my own view point unless something is done with MM I won't be spending another dime on this game. Not that requires effort or anything as I'm barely playing. 

LordMuffin #10 Posted 09 August 2018 - 04:54 AM

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First, it is to complicated, 2nd, it would just mean that you wouldn't use top gun in most cases. Since the +/-1 MM is vastly easier to fight in with the short 88 then a +/-2 is to fight in with a long 88.

I believe most players would fit the best gun for a +/-1 MM and just use that as to avoid -2 battles.

seco_z #11 Posted 09 August 2018 - 06:26 AM

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A wise man said. Make it +/-1 with a 5-10 tier spread.

 

That would be perfection.

 

However, should this be implemented, less *expensive* ammo would be needed thus, less prem tanks and prem account. Not good for business.

 

I'll let you guys understand why it would be perfect but it aint going to happen.



imperiumgraecum #12 Posted 09 August 2018 - 06:45 AM

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View Postseco_z, on 09 August 2018 - 07:26 AM, said:

A wise man said. Make it +/-1 with a 5-10 tier spread.

 

That would be perfection.

 

However, should this be implemented, less *expensive* ammo would be needed thus, less prem tanks and prem account. Not good for business.

 

I'll let you guys understand why it would be perfect but it aint going to happen.

 

 


At the moment, what prevents most players(including me) from buying a t8 prem is the fact that t8 MM is utterly bad: eg. 50TP prot, good luck pen'ing anything above t8, with 218 AP/245 APCR. I could even extend that list: CDC, Mutz, Panther88, t44-100, STG, Kreslavskiy(though that one is very rare), 59 Patton, KJPz, Jg88, STA-2 etc...


 

Now that I think of it, most mediocre t8 tanks happen to be mediums.....hm...


Edited by imperiumgraecum, 09 August 2018 - 07:35 AM.


NoobySkooby #13 Posted 09 August 2018 - 07:45 AM

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View Postimperiumgraecum, on 09 August 2018 - 06:45 AM, said:

 

 


At the moment, what prevents most players(including me) from buying a t8 prem is the fact that t8 MM is utterly bad: eg. 50TP prot, good luck pen'ing anything above t8, with 218 AP/245 APCR. I could even extend that list: CDC, Mutz, Panther88, t44-100, STG, Kreslavskiy(though that one is very rare), 59 Patton, KJPz, Jg88, STA-2 etc...


 

Now that I think of it, most mediocre t8 tanks happen to be mediums.....hm...

 

Mediocre T8 meds, so what would you class as outstanding then, and how come some people do really well in any given t8 medium whether it be the t44-100 or the new cent?

imperiumgraecum #14 Posted 09 August 2018 - 08:12 AM

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View PostNoobySkooby, on 09 August 2018 - 08:45 AM, said:

 

Mediocre T8 meds, so what would you class as outstanding then, and how come some people do really well in any given t8 medium whether it be the t44-100 or the new cent?

 

 

 

Any t8 (Premium tank) that can consistently contribute in a +2MM battle is outstanding(eg. Skorpion, Defender, maybe S1).


 

If "some people" can do well in a t8 prem. medium tank, then chances are, they can do even better in a non-med tank. Plus the new cent happens to be by far the most armored t8 medium(Premium or not) tank in the game, which also says something about powercreep....



Ochso #15 Posted 09 August 2018 - 08:39 AM

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Just an idea to add to the blue sky moment.


Maybe a solution would be to introduce more tiers - However that would mean more tanks which would mean more work for WG .
And they have enough on their plate fixing the sound bugs etc.

 

So how about subdividing the tiers from eg 7 and up.

ie  7a,7b - 8a,8b - 9a,9b - 10a,10b

For what tank goes where I would leave that to minds better than I


The load out plan could also be implemented - Afterall the Gui  could show  the  sub tier they are loading out to.

 

The template system could be kept.

Also give the user the chance to +/-3 if they dont want to wait.( except for the t10s)

 

It could / may lead to seeing some more diversity in tanks on the field.
Where a cromwell would never meet a defender ( 6- 8b)  which in turn would never meet a typ 5 ( 8b - 10b)

And maybe even I would dust a few off and watch them explode.

 

Anyhoo  just a thunk



panzer_war #16 Posted 09 August 2018 - 08:54 AM

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nice, but i proposed it already in the MM thread.

Gremlin182 #17 Posted 09 August 2018 - 09:07 AM

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View PostDeBanus, on 09 August 2018 - 12:50 AM, said:

 

Higher tier tanks may give more exp, but as a low tier your ability to actually make that EXP is rather low / impossible.

So on paper you're right, in the real world it's not possible.

 

assuming all the high tier tanks have heavy armour also assuming you are not using a derp gun and so on.

Yes you cannot easily damage them, +2 is probably worst for slow heavy tanks not too bad for Tds and perfectly fine for mediums lights and SPGs who can always find a way to damage any tank.

Pretty sure you get more xp for damaging spotting and assistance damage on higher tier tanks



Wintermute_1 #18 Posted 09 August 2018 - 09:58 AM

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It'd mean pref MM tanks would mainly be fighting tanks with stock guns which might actually make playing my 112 worthwhile again.

Agent_327 #19 Posted 09 August 2018 - 10:02 AM

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This would be nice. Stock grinds are horrible but then again Wg needs ppl to spend gold to get free xp to get past that so they need to grind to be horrible. It would probably also be too complex for the mm to work but it would be nice if it were like that! :great:

Edited by Agent_327, 09 August 2018 - 10:03 AM.


Rati_Festa #20 Posted 09 August 2018 - 10:08 AM

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The fact frontline was a massive success regarding feedback has already given WG a big nudge at what they should really be doing. Even with their best efforts to break t8 with the over powered prem tanks that game mode showed huge potential due to actual tank balance being a lot closer and larger maps.

No Maus vs cdc or jgpze100s oneshotting t44s

They have the answer to the puzzle from a gameplay/customer satisfaction perspective what they need to di is work out how to monetise it.

Edited by Rati_Festa, 09 August 2018 - 10:09 AM.





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