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Update 1.1 - General Feedback

1.1

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Kandly #1 Posted 28 August 2018 - 10:54 AM

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Commanders,

 

Please share your general feedback regarding Update 1.1 below.

 

For other types of feedback, consult the following list:

 

Cheers,

Kandly



Max_Calibre #2 Posted 28 August 2018 - 05:00 PM

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Wargaming

 

what about the Match Making any fixes improvements on the Continual Tier 8 slaughter in Tier 10 battles 90% of every game (hardly fun is it WG for tier 8

New Maps ~ corridor free? not just Heavy Tank friendly brawling City? Open areas on Maps not 45% thrown away inaccessible to play on?

Larger Maps ~ Frontline please when in Gods sake does this return don't care about 'bugs' its 100% better than 3-5-7 v Tier 10's all day every day

Power Creep of Soviet tech tree's? and SU TD line?

3-5-7 Match Making any news for making this actually work you know rotate around from -2 to +2 MM reliably NOT always bottom tier

Arty / SPG any news on improving the perceived cancer in the game? (how about a SPG 440m View range shell range, Same as any other tank (stop SPG camp all game make them actually move a bit?

any news on how your going to keep Long Term players 3 years + still interested and staying playing WOT making it Fun again, and so not uninstalling WOT (for ALL the above problems

 

The Gamescon 5x Weekend I see only max of 97.000 players on any day Down from 150.000 every day in 2017 / 200.000 every day in 2016

bit worried with that trend

 

 


Edited by Max_Calibre, 28 August 2018 - 05:16 PM.


SlyMeerkat #3 Posted 28 August 2018 - 05:14 PM

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Looking forward to it :D

Weak_man #4 Posted 28 August 2018 - 05:21 PM

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There is one thing that you don't understand wg. When game begins you look at the enemy team composition and acording to map and tank you play you go in certain side of the map where you can predict what tank you will meet. Until this point there is a strategy. Map rotation is working bad and you can have one map 5 times/day and another map 1 in a week. From time to time a good map appear but surprise: enemy team have 3 arta and if you play a light armored tank (medium or light) you will take over 900 dmg from one shot arta.

 

Game have: mm problems, map balanced problems, tank balanced problems. I cand handle this but to be farmed by 3 arta/team i would not accept and would not play game anymore.

If you don't want to put in game menu option to can choose: 1 arty, 2 arty or 3 arty/team you can put this until 5 arty / team and people player that love arta can choose 5 arta/team and from 30 players, 10 will be arta, will be arta heaven.

 

Arta players with xvm are a disaster for the game.

 

No mather what you will do if you will continue to ignore people your active plater base will drop.

 

And you shoud start implement ray tracing in the game because of new nvidia graphics cards.

 

Do you really thing wg that people will pay to you to be farmed by 3 arta/team ?

16:25 Added after 3 minutes
You made a video from gamescon having in back one leopard 1 tank. Why? That tank compared with your virtual scfi tanks is trash. 
16:32 Added after 10 minutes
Never a tank that never exist should be better to a tank that exists in reality. Never projetto 65 should be better than BC 25t. This is an insult to reality, an insult to people that build that tanks. This game have something to do with reality or become a scifi game ?

Edited by Weak_man, 28 August 2018 - 05:23 PM.


Weak_man #5 Posted 28 August 2018 - 05:50 PM

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How hard could this be wg to make hudreds of thousands of people happy ?

 

https://ibb.co/bYHSf9

 

Posted Image


Edited by Weak_man, 28 August 2018 - 05:54 PM.


az_zill #6 Posted 28 August 2018 - 05:55 PM

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Block Quote

Known Issues 

 

In some cases, the sound and effect of receiving damage is missing.

 

Seriously? This bug is in game since 1.0 release. How much time you need to fix it? A year? You will manage to get rid of it before 2.0?


Edited by az_zill, 28 August 2018 - 06:03 PM.


Vossil #7 Posted 28 August 2018 - 07:17 PM

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View PostMax_Calibre, on 28 August 2018 - 05:00 PM, said:

 

Wargaming

 

what about the Match Making any fixes improvements on the Continual Tier 8 slaughter in Tier 10 battles 90% of every game (hardly fun is it WG for tier 8

New Maps ~ corridor free? not just Heavy Tank friendly brawling City? Open areas on Maps not 45% thrown away inaccessible to play on?

Larger Maps ~ Frontline please when in Gods sake does this return don't care about 'bugs' its 100% better than 3-5-7 v Tier 10's all day every day

Power Creep of Soviet tech tree's? and SU TD line?

3-5-7 Match Making any news for making this actually work you know rotate around from -2 to +2 MM reliably NOT always bottom tier

Arty / SPG any news on improving the perceived cancer in the game? (how about a SPG 440m View range shell range, Same as any other tank (stop SPG camp all game make them actually move a bit?

any news on how your going to keep Long Term players 3 years + still interested and staying playing WOT making it Fun again, and so not uninstalling WOT (for ALL the above problems

 

The Gamescon 5x Weekend I see only max of 97.000 players on any day Down from 150.000 every day in 2017 / 200.000 every day in 2016

bit worried with that trend

 

 

 

This.

Not coming back to some cheesy tank tree that features lights, mediums and heavies in one line. Fix your game or go broke. Start concentrating on the real issues.



Smegger213 #8 Posted 28 August 2018 - 07:28 PM

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So we get an announcement on the portal saying update 1.1.0 is here.

 

Goes to check my game to find it is still the old version.

 

So it would seem that 1.1,0 is not here.

It would appear that it is coming tomorrow 29th.

 

Well done Wargaming.

Yet another [edited]up.



Saimanasi #9 Posted 28 August 2018 - 07:54 PM

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what about the Match Making !!!! ???

Edited by Saimanasi, 28 August 2018 - 07:55 PM.


iKnewIT #10 Posted 28 August 2018 - 08:35 PM

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I like all changes in this update.

But stupidity of 9.18 is still here.

http://forum.worldof...5#entry15858075

 


Edited by iKnewIT, 28 August 2018 - 08:41 PM.


fighting_falcon93 #11 Posted 28 August 2018 - 08:51 PM

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The update seems nice, but please don't forget some of the other important issues:

 

  • When will we get premium ammo and premium consumables changes? This issue creates so much frustration in this game. It's more difficult to 3 mark tanks because premium spammers compete in the same group. It's more difficult to get into league 1 in ranked battles because premium spammers compete in the same group. And it's completely pointless to trade mobility for armor because premium ammo spammers will just double tap the 2-key.
     
  • Can we please be allowed to decide if we want the reward crew members as males or females? Not everyone likes the female crew voices but still want to make use of the benefits from the crew members. Since you already have male crew members with "free" BiA, I honestly see no reason why this change is taking so long. When we recruit the crew member from the personal mission, just add a drop down box for gender, just as you have for nation, tank type, role etc.
     
  • The XP calculations in ranked battles needs to be revamped. Anything that doesn't brawl receives super low XP, because the XP calculation is extremely biased towards self spotted damage. This is a team game, pure spotting and pure damage is just as valuable as self spotted damage. It's so boring to see each battle filled with the same tanks, because playing anything that isn't specialized in brawling will put the player in a serius disadvantage.


Bordhaw #12 Posted 28 August 2018 - 08:59 PM

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Block Quote

Known Issues 

  1. ​There is no protection from spam-clicking on the minimap.
  2. The badge about base capture can be displayed prematurely, even before the indicated number of points has been accumulated.
  3. In some cases, the sound and effect of receiving damage is missing.
  4. When a spotted enemy vehicle gets stunned, becomes no longer visible, and the stunned player uses a First Aid Kit, while still unspotted, then the stun indicator is still displayed above this vehicle to its opponents when spotted again.
  5. When a vehicle is destroyed, the log disappears, provided that the player has not enabled the "Show in Postmortem mode vehicle that destroyed your vehicle" option.
  6. The amount of received damage of the shot that destroyed the player's vehicle is not displayed in the log.
  •  

 

 



Maitojuna #13 Posted 28 August 2018 - 09:19 PM

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Frontline or bust!

RedlineSnieperTom #14 Posted 28 August 2018 - 09:43 PM

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View PostWeak_man, on 28 August 2018 - 05:50 PM, said:

How hard could this be wg to make hudreds of thousands of people happy ?

 

https://ibb.co/bYHSf9

 

Posted Image

This.

And every player who plays arty must choose the 5 button.



Despis3d #15 Posted 29 August 2018 - 01:44 AM

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View Postaz_zill, on 28 August 2018 - 05:55 PM, said:

 

Seriously? This bug is in game since 1.0 release. How much time you need to fix it? A year? You will manage to get rid of it before 2.0?

 

And dont forget buggy textures, like when u aim around a corner and hit the building, or when u see an enemy but cant get him red and highlighted

 



ogremage #16 Posted 29 August 2018 - 04:54 AM

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Bring back Frontline ASAP!

spectre1_1 #17 Posted 29 August 2018 - 06:00 AM

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Hello,

After automaticly downloading  the new update 1.1 today the last update my  Client does not function anymore 

 

 



imkiller69 #18 Posted 29 August 2018 - 06:22 AM

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Dont be surpised spectre 1:1: but it states (so you should be aware) 

Downtime

World of Tanks servers will be down on 29 August from 02:30 to 10:00 CEST (UTC +2) to get everything in order.


Edited by imkiller69, 29 August 2018 - 06:22 AM.


amakoiyep #19 Posted 29 August 2018 - 06:30 AM

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Frontline!!! Thats all we want.

schultzy90 #20 Posted 29 August 2018 - 06:52 AM

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View Postspectre1_1, on 29 August 2018 - 06:00 AM, said:

Hello,

After automaticly downloading  the new update 1.1 today the last update my  Client does not function anymore 

 

 

 

me too.

server unavailable and cannot connect 







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