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marwis76 #1 Posted 01 September 2018 - 03:45 PM

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In my opinion there is no more d..k move than drowning at the end of a lost battle, just to deny the winners the xp from dmg.

Why not use the same mechanic there is for leaving battle prematurely for drowning?

There are of course some accidental drownings, but statistically they are negligible.

If somebody pulls a d..k move like this he should be punished IMHO.



Jigabachi #2 Posted 01 September 2018 - 03:48 PM

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Use the search function, we're already drowning in threads about that.

wsatnutter #3 Posted 01 September 2018 - 03:51 PM

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View PostJigabachi, on 01 September 2018 - 02:48 PM, said:

Use the search function, we're already drowning in threads about that.

 

much guffawing I see what you did there

Bennie182 #4 Posted 01 September 2018 - 03:52 PM

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*voted for deleting useless topic, since there have been tons of topics about this. cya

 

EDIT: *also voted for "no"


Edited by Bennie182, 01 September 2018 - 03:53 PM.


marwis76 #5 Posted 01 September 2018 - 04:06 PM

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I take your word for it. Tons of topics but no action..

why?



Bordhaw #6 Posted 01 September 2018 - 04:25 PM

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View Postmarwis76, on 01 September 2018 - 03:06 PM, said:

I take your word for it. Tons of topics but no action..

why?

 

Because there's more important things to worry about. 

Jigabachi #7 Posted 01 September 2018 - 04:26 PM

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View Postmarwis76, on 01 September 2018 - 04:06 PM, said:

I take your word for it. Tons of topics but no action..

why?

Because WG doesn't care about player feedback on the non-Russian servers.



Xandania #8 Posted 01 September 2018 - 04:51 PM

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View Postmarwis76, on 01 September 2018 - 02:45 PM, said:

In my opinion there is no more d..k move than drowning at the end of a lost battle, just to deny the winners the xp from dmg.

Why not use the same mechanic there is for leaving battle prematurely for drowning?

There are of course some accidental drownings, but statistically they are negligible.

If somebody pulls a d..k move like this he should be punished IMHO.

 

Aim of battles is winning. Second options is making it hard for the enemy. THis means if I have no chance of damaging you because I already shot (usually in arties) I will take my hitpoints with me and not give my enemy a freebie.

If I had any other tank with damaged gun/killed gunner/no chance to reload in time to shoot you first, I'd try drowningmyself too. And maybe one of your teammates would be so xp-hungry that he suicides into the depths as well.

 



Jigabachi #9 Posted 01 September 2018 - 05:05 PM

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View PostXandania, on 01 September 2018 - 04:51 PM, said:

Aim of battles is winning. Second options is making it hard for the enemy. 

You make it harder for the enemy to win. Suicide is the exact opposite of that.

What you wrote is just some childish nonsense that people come up with because they somehow fail to realise that this is a game we all play TOGETHER to have some fun.



Balc0ra #10 Posted 01 September 2018 - 05:07 PM

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View Postmarwis76, on 01 September 2018 - 04:06 PM, said:

I take your word for it. Tons of topics but no action..

why?

 

Because if they did it the way you wanted, by instant action for one drowning. There would be 10x more topics about it from people that drowned due to soap rocks, or because they got pushed by an enemy and he did not get the credit for it. And they had to "pay" for it by whatever penalty they give. Vs the few topics we see about it now.  

 

That and for each arty that drowns. I'm willing to bet there are 2 more tomatoes that drown on Glacier going wide on the HT lane. As there is one every game on the south team. 

 

But there is a system for it. It only goes for repeat offenders tho. As WG had to do something when the SPG drown wave started with the new physics. But for the same reason you don't turn blue on one or two team damage shot, you won't get a warning on the first drowning or two either. And like with team damage. If you don't do it for a bit, the "marks" goes away. 

 

If you don't think there is a system for it. Go drown a few battles in a row and tell us what happens. 

 

 

Tho the simple fix would be to reward the HP he had left to the other teams XP pool if you will. Just like you get for getting a drown kill, but no damage done. 

 

 


Edited by Balc0ra, 01 September 2018 - 05:08 PM.


Hedgehog1963 #11 Posted 01 September 2018 - 05:10 PM

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View Postmarwis76, on 01 September 2018 - 02:45 PM, said:

In my opinion there is no more d..k move than drowning at the end of a lost battle, just to deny the winners the xp from dmg.

Why not use the same mechanic there is for leaving battle prematurely for drowning?

There are of course some accidental drownings, but statistically they are negligible.

If somebody pulls a d..k move like this he should be punished IMHO.

 

You do realise the only reason that do this is to trigger people like you?

the_nebuchadnezzar #12 Posted 01 September 2018 - 05:10 PM

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On the contrary, I wish every map had water so you can suicide whenever your team is full retarded and melt in the first 3-5 minutes.

Igor_BL #13 Posted 01 September 2018 - 05:18 PM

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View Postthe_nebuchadnezzar, on 01 September 2018 - 05:10 PM, said:

On the contrary, I wish every map had water so you can suicide whenever your team is full retarded and melt in the first 3-5 minutes.

 

ofc you do

Gremlin182 #14 Posted 01 September 2018 - 05:21 PM

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If you consider that the person who drowned their tanks just had the same sort of game you had that made you complain about it.



WindSplitter1 #15 Posted 01 September 2018 - 11:50 PM

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View Postmarwis76, on 01 September 2018 - 02:45 PM, said:

In my opinion there is no more d..k move than drowning at the end of a lost battle, just to deny the winners the xp from dmg.

Why not use the same mechanic there is for leaving battle prematurely for drowning?

There are of course some accidental drownings, but statistically they are negligible.

If somebody pulls a d..k move like this he should be punished IMHO.

 

While we're on the subject, we should also punish those that team kill players on the cap circle trying to secure a victory for the xp from dmg, because that is equally a "d..k move".

 

No reason not to do both


Edited by WindSplitter1, 01 September 2018 - 11:50 PM.


Fizzymagic #16 Posted 02 September 2018 - 02:18 AM

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View PostXandania, on 01 September 2018 - 03:51 PM, said:

 

Aim of battles is winning. Second options is making it hard for the enemy. THis means if I have no chance of damaging you because I already shot (usually in arties) I will take my hitpoints with me and not give my enemy a freebie.

If I had any other tank with damaged gun/killed gunner/no chance to reload in time to shoot you first, I'd try drowningmyself too. And maybe one of your teammates would be so xp-hungry that he suicides into the depths as well.

 

 

I was against it but what he said

Ferditude #17 Posted 02 September 2018 - 03:17 AM

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View Postmarwis76, on 01 September 2018 - 03:45 PM, said:

In my opinion there is no more d..k move than drowning at the end of a lost battle, just to deny the winners the xp from dmg.

Why not use the same mechanic there is for leaving battle prematurely for drowning?

There are of course some accidental drownings, but statistically they are negligible.

If somebody pulls a d..k move like this he should be punished IMHO.

If wg mm makes a 15-3 loss all dead in 3mins, it's a waste of time anyway/bad game for both teams. 

 

Drowners @start of game... Not thats not on



Bigtime_Alarm #18 Posted 02 September 2018 - 03:31 AM

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quick way out of [edited]aimbot users festival 

chillsnotskills #19 Posted 02 September 2018 - 09:32 AM

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Drowning as it is should be removed. If you drown (your timer goes to zero), you should get immobilized but still be alive with your health pool intact. So then you cant leave the game or else it would be desertion, the enemy team can still shoot you in the water when they find you and get the damage they deserve.

Just immobilize drowned vehicles and leave their health pools as they were, so these [edited]cant leave the match until its over.

Igor_BL #20 Posted 02 September 2018 - 09:51 AM

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View PostWindSplitter1, on 01 September 2018 - 11:50 PM, said:

 

While we're on the subject, we should also punish those that team kill players on the cap circle trying to secure a victory for the xp from dmg, because that is equally a "d..k move".

 

No reason not to do both

 

no, teamkilling of players that cap in 2nd minute of the game should be allowed.




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