Find Players Quickly with the 1.1 Stronghold
#1 Posted 05 September 2018 - 03:12 PM
The full text of the news item
#3 Posted 05 September 2018 - 04:05 PM
#5 Posted 05 September 2018 - 05:06 PM
FireflyDivision, on 05 September 2018 - 04:17 PM, said:
Hey Firefly! It about the number of players participating in SH battles on those particualr tiers.
Tier VI has a very stable population and thus the automatchmaker doesn't take long to make a match.
Tier VIII and X have much more turbulent participation numbers and for now, the only safe bet to ensure you will not have to wait long and the auto matchmaker makes good matches, Saturdays (when War Games are on) are a valid time.
#6 Posted 05 September 2018 - 05:20 PM
Yet another complete waste of time and resources...
Time and resources which could have been used in the following parts of the game:
RNG,
Accuracy,
3-5-7 template completely scrapped,
MM in general,
Tier 10 balance (most notably type5 heavy, obj430u nerf, E50M, Leopard, STB-1 big buffs), all the light tanks (because why not have a tier 10 light tank that has worse view range than a tier 9 medium, logic!!!))
Tier 9 balance,
Tier 8 balance,
Polish tier 6 and below buff,
Buffing some old tier 8 premium (CDC? Completely useless tank in this meta, T34 perhaps?) ,
Arty restricted to max 2 per battle (even 1 is more than enough, but we realize its problematic for the mm),
No more OP premiums,
Fixing object hitbox so that I don't hit *edited*wall while i play on 4k and ultra settings.. (Yes, I do have a powerful PC),
Fixing the no sound hit that has been with us since 1.0!!!
Rocks that behave like someone put soap on ice,
Damage that is sustained from these slippery rocks...
Did I miss anything? Probably yes, funny thing is most of these issues are fixed without any coding but tweaking a couple of numbers ![]()
Edited by NickMustaine, 08 September 2018 - 03:08 PM.
Inappropriate remarks
#8 Posted 05 September 2018 - 06:06 PM
pmakins, on 05 September 2018 - 04:20 PM, said:
Yet another complete waste of time and resources...
Time and resources which could have been used in the following parts of the game:
RNG,
Accuracy,
3-5-7 template completely scrapped,
MM in general,
Tier 10 balance (most notably type5 heavy, obj430u nerf, E50M, Leopard, STB-1 big buffs), all the light tanks (because why not have a tier 10 light tank that has worse view range than a tier 9 medium, logic!!!))
Tier 9 balance,
Tier 8 balance,
Polish tier 6 and below buff,
Buffing some old tier 8 premium (CDC? Completely useless tank in this meta, T34 perhaps?) ,
Arty restricted to max 2 per battle (even 1 is more than enough, but we realize its problematic for the mm),
No more OP premiums,
Fixing object hitbox so that I don't hit *edited* wall while i play on 4k and ultra settings.. (Yes, I do have a powerful PC),
Fixing the no sound hit that has been with us since 1.0!!!
Rocks that behave like someone put soap on ice,
Damage that is sustained from these slippery rocks...
Did I miss anything? Probably yes, funny thing is most of these issues are fixed without any coding but tweaking a couple of numbers ![]()
You really think the same people working on interface changes, Also work on these aspects of the game?
#9 Posted 05 September 2018 - 06:10 PM
voulezvous, on 05 September 2018 - 05:06 PM, said:
Saturdays (when War Games are on) are a valid time.
Hi voulezvous!
May I ask, will this new system prevent players from getting into war game teams the "old" way, or can they still look for a team manually? I'm mainly thinking about the legionnaires that want to specifically play for a team that has a decent enough ranking in the rewards rankings to get some gold. Would be quite annoying if players are forced to use the automated system which in turn puts them in a team that ends up without any gold.
Best Regards,
fighting_falcon93.
#12 Posted 05 September 2018 - 08:20 PM
i tried it once, i came with a bot team with 1 thirth of my wn8, battles etc. So nothing about average skill. not even close.
Once and never again. Once more a failed adjustment of the programmers. better make it as Faceit
Edited by Unicums_4_Dinner, 05 September 2018 - 08:31 PM.
#13 Posted 05 September 2018 - 08:46 PM
Great, new thing in the game! Just don't forget to fix the problems that the game has for ages. Everybody wants the game without bugs.
I also think that this new system will introduce more bugs and problems in the game, but thats just my opinion.
#14 Posted 05 September 2018 - 09:46 PM
Why play it as legionare you gain ZERO!!!
Wargaming you are so silly
#16 Posted 06 September 2018 - 05:47 AM
#17 Posted 06 September 2018 - 06:45 AM
So for me it's great.
(dont expext teamplay all the time in this mode :-))
#18 Posted 06 September 2018 - 07:56 AM
xx984, on 05 September 2018 - 05:06 PM, said:
You really think the same people working on interface changes, Also work on these aspects of the game?
Well, writing an automatic matchmaker requires coding, these coding skills could be put to better use getting rid of the "Wet Soapstone Physics" (( tm) Cobra6, 2017) and other things that are far more frustrating and detrimental to the game then Skirmish automation.
Cobra 6
Edited by Cobra6, 06 September 2018 - 07:57 AM.
#19 Posted 06 September 2018 - 09:47 AM
xx984, on 05 September 2018 - 05:06 PM, said:
You really think the same people working on interface changes, Also work on these aspects of the game?
Not just that. I am sure they're also the toilet cleaning staff.
There is only so much two people can do (definitely not more WG people than that working on game development, forum moderation and facility management combined), so they started messing up easy things first. Things that didn't need fixing. You have to cause simple problems to fix simple problems. All busywork to make WG not appear AFK/bot to us.
Edited by Sturmi_0545, 06 September 2018 - 09:52 AM.
#20 Posted 06 September 2018 - 10:51 AM
There are some issues here that are dragging for a year already and still no fixes. WG just doesn't care, they care about the next scorpion G sales
Edited by NickMustaine, 08 September 2018 - 03:09 PM.
Inappropriate remarks
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