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I'm Sorry I ever hated on corridor maps...


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SlenderMoose #1 Posted 06 September 2018 - 07:09 PM

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'cause these new and "improved" maps are just a frakking camp bush fiesta! GG WG, GG indeed! :bajan::bush::amazed:

WindSplitter1 #2 Posted 06 September 2018 - 09:37 PM

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I suspect they have a template they can base any location in. Reason why most maps seem like just 3 corridors.

Browarszky #3 Posted 06 September 2018 - 10:51 PM

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View PostWindSplitter1, on 06 September 2018 - 08:37 PM, said:

I suspect they have a template they can base any location in. Reason why most maps seem like just 3 corridors.

 

But why 3 corridors? That just creates confusion.

WindSplitter1 #4 Posted 06 September 2018 - 11:05 PM

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View PostBrowarszky, on 06 September 2018 - 09:51 PM, said:

 

But why 3 corridors? That just creates confusion.

 

Because more corridors would be too confusing for Steve. Steve is spechul, remember? And he cannot use his brain too much or it will hurt him.

 

To make things easy and to keep Steve happy "heavy Tanks should not be penetrable from the front". Besides, "Heavy Tanks need tunnels to guard their flanks". There are other classes but Steve doesn't play them. Because he's so spechul.



XxKuzkina_MatxX #5 Posted 06 September 2018 - 11:21 PM

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View PostWindSplitter1, on 07 September 2018 - 12:05 AM, said:

 

Because more corridors would be too confusing for Steve. Steve is spechul, remember? And he cannot use his brain too much or it will hurt him.

 

To make things easy and to keep Steve happy "heavy Tanks should not be penetrable from the front". Besides, "Heavy Tanks need tunnels to guard their flanks". There are other classes but Steve doesn't play them. Because he's so spechul.

 

"Why do you hate on Steve so much? :)

 

Steve is our friend and comrade, sometimes he's in our team and sometimes on the enemy's. Either way we've to take care of him.

 

Talk to Steve in battle and try to make him do the right move. Message him after battle to tell him what he did right or wrong.

 

Steve could be your best alley if you help him or your worst enemy if you left him to his own understanding of the game.

 

Be patient with Steve, we all were in his place!"

 

 

:The ballad of Steve, the IS7 driver:



FizzleMcSnizzle #6 Posted 07 September 2018 - 12:46 AM

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I think there should just be one map, with one big corridor. Maybe a mound at either end for clickers to hide behind whilst eating their cake. This would free up precious resources for WG's tank invention department to get busy on the next Obj.




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