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MM OP Nerf Med Light Heavy TD

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Mutans #1 Posted 16 September 2018 - 03:01 PM

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Where can I start this thing....???

Maybe...with the Light and Med Tanks in high tier...
They have brutal op guns, (now you can ask why...) because the guns' penetration are very high, so they are just camping sometimes in the last line, or in a bush and they are just sniping the enemies....and here come the next problem! they have very good accuracy too, but this is not enough, the best is the very high damage...but if this is not enough, then the meds have sometimes a very bouncy armor too...

In the beginning this was not like that...--> the meds and lights need to rush the enemy tanks to make damage because they can't penetrate the heavies' and tank destroyers' front armor...(that was a great time....)

MM is a big problem too...Why?....very simple... if both team have 50-50% to win the battle, then how can result be 15:0  -  15:1  -  15:2  - 15:3  -  15:4  -  15:5 ? In this situation I can't believe in the 50-50% chance...

So these are my biggest problems in the game.
If you have any similar problems, just write them down here.

Thanks



Slyspy #2 Posted 16 September 2018 - 03:17 PM

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Light tanks with OP guns which are accurate and do lots of damage? Lol, you are such a comedian! 

SuNo_TeSLa #3 Posted 16 September 2018 - 03:21 PM

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Just try harder :P

JocMeister #4 Posted 16 September 2018 - 03:24 PM

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View PostMutans, on 16 September 2018 - 03:01 PM, said:

Where can I start this thing....???

Maybe...with the Light and Med Tanks in high tier...
They have brutal op guns, (now you can ask why...) because the guns' penetration are very high, so they are just camping sometimes in the last line, or in a bush and they are just sniping the enemies....and here come the next problem! they have very good accuracy too, but this is not enough, the best is the very high damage...but if this is not enough, then the meds have sometimes a very bouncy armor too...

In the beginning this was not like that...--> the meds and lights need to rush the enemy tanks to make damage because they can't penetrate the heavies' and tank destroyers' front armor...(that was a great time....)

Thanks

 

Are you trolling?

Mutans #5 Posted 16 September 2018 - 03:26 PM

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I said high tier....maybe you have not enough battles for t10... maybe...but if a light tank comes and he can shot 300-400 damage every 2-3 sec then this is too much... on your front armor.....

SuNo_TeSLa #6 Posted 16 September 2018 - 03:32 PM

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View PostMutans, on 16 September 2018 - 02:26 PM, said:

I said high tier....maybe you have not enough battles for t10... maybe...but if a light tank comes and he can shot 300-400 damage every 2-3 sec then this is too much... on your front armor.....

 

Judging by your hightier winrates, you're the type of guy that is left to last, and is then gangbanged by 5-6 tanks at once. My tier 10 WR is pretty bad, but at least i'm carrying my own weight most times :)

NoobySkooby #7 Posted 16 September 2018 - 03:34 PM

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Dude the game is crap, OP tanks everywhere, gold spam everywhere, auto pen, auto miss, auto bounce, auto lose.

 

WG don't care, the devs don't care, mostly more then likely we don't care, Arty will hit you, players will hate you, but you know what?

 

 

Just once in a while (especially true of myself here) you will win a game, and like the rest of us lemmings because that surely is what we must be to come back and play such a crap broken game .........................

 

We actually win some battles

 

 

So either stay around and play the game which for all it's many and varied fault still gives me some pleasure, or go play world of Warships, like everyone seems to be doing these days.



NOOBnaKOOB #8 Posted 16 September 2018 - 03:37 PM

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View PostMutans, on 16 September 2018 - 03:26 PM, said:

I said high tier....maybe you have not enough battles for t10... maybe...but if a light tank comes and he can shot 300-400 damage every 2-3 sec then this is too much... on your front armor.....

i dont think we play the same game. i wanna grind that light that shoots 400dmg every 2 sec. 

can you point me to that tree pls?



NoobySkooby #9 Posted 16 September 2018 - 03:44 PM

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View PostNOOBnaKOOB, on 16 September 2018 - 03:37 PM, said:

i dont think we play the same game. i wanna grind that light that shoots 400dmg every 2 sec. 

can you point me to that tree pls?

 

Is he on about the T49 with it's 152 derp gun?

 

I was once in a platoon with a buddy of mine and were were in heavies, t 9 or ten, can't remember and we were the only ones who went on a flank, backed up by this little guy in a T49, we could not understand why he followed us and went hull down, until an enemy tank appeared and he one shot'd him.



UrQuan #10 Posted 16 September 2018 - 03:45 PM

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I drive the KV-4 alot & light tanks, irrelevant of tier don't scare me, they bounce more then they pen, for their gun handling & pen is rather bad, even at TX. The only lights I fear are the ones that stay invisible & spot & the AMX 13 57 for it's big clip, for quantity has a quality all it's own.

When driving my Maus, light tanks are simply a joke, unless they stay hidden & run when I come closer.

 

On meds it's more nuanced, many T8 meds are still a joke (save some newer prem ones), T9 & TX meds are much more of a threat, as they should be. Don't fight them where they shine & can employ mobility, make them face you on your strengths, where they have to trade in mobility in order to fight you.

Remember, if you drive an HT, you generally lack mobility. You traded that in for (usually) better armor & better gun, so don't go fighting meds in places where they can play out the mobility advantage.

 

Can't remember much meds that carry guns that outmatch Heavy tank guns really & the few that do, tend to have some severe drawbacks, either in gun handling or tank characteristics.

 

If you believe Light tanks & med tanks are so strong, nobody will stop you playing those. I for one would gladly see you go for it, because i can always use some decent support tanks when I drive my HT's & a good med / LT driver is hard to come by. Plenty of muppets who rush in & die when they see the enemy & can't wait for the HT's to arrive to take the shots for them.



Jigabachi #11 Posted 16 September 2018 - 03:49 PM

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View PostMutans, on 16 September 2018 - 03:01 PM, said:

Maybe...with the Light and Med Tanks in high tier...
They have brutal op guns, (now you can ask why...) because the guns' penetration are very high, so they are just camping sometimes in the last line, or in a bush and they are just sniping the enemies....and here come the next problem! they have very good accuracy too, but this is not enough, the best is the very high damage...but if this is not enough, then the meds have sometimes a very bouncy armor too...

In the beginning this was not like that...--> the meds and lights need to rush the enemy tanks to make damage because they can't penetrate the heavies' and tank destroyers' front armor...(that was a great time....)

Can you show me a light tank that fits your description?

 

Block Quote

MM is a big problem too...Why?....very simple... if both team have 50-50% to win the battle, then how can result be 15:0  -  15:1  -  15:2  - 15:3  -  15:4  -  15:5 ? In this situation I can't believe in the 50-50% chance...

Where do you get that 50% chance from? Who claimed that it's 50%?

 

Block Quote

So these are my biggest problems in the game.

For a thread named "Everything that is wrong with the game", this is quite meh. Those are just two half-assed points that barely count. Put a bit more effort into it, otherwise this is just unconstruictive nonsense.


Edited by Jigabachi, 16 September 2018 - 03:49 PM.


Mutans #12 Posted 16 September 2018 - 03:49 PM

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View PostNOOBnaKOOB, on 16 September 2018 - 02:37 PM, said:

i dont think we play the same game. i wanna grind that light that shoots 400dmg every 2 sec. 

can you point me to that tree pls?

 


Sheridan: 910 avg.dmg :P
AMX 13 105: 390 avg.dmg :P
WZ-132-1 : 390 avg.dmg :P
Rhm.Pzw: 320 avg.gmd :P
K-91: 320 avg.dmg :P
T-100 LT: 300 avg.dmg :P

 

View PostSuNo_TeSLa, on 16 September 2018 - 02:32 PM, said:

 

Judging by your hightier winrates, you're the type of guy that is left to last, and is then gangbanged by 5-6 tanks at once. My tier 10 WR is pretty bad, but at least i'm carrying my own weight most times :)

 

Of course you go and check my stat...but you can't check what I did in the last 7 years...only in the last few days....
 

View PostSuNo_TeSLa, on 16 September 2018 - 02:21 PM, said:

Just try harder :P

 

Yeah, thanks....if my team lose in row :D

NOOBnaKOOB #13 Posted 16 September 2018 - 03:57 PM

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View PostNoobySkooby, on 16 September 2018 - 03:44 PM, said:

 

Is he on about the T49 with it's 152 derp gun?

 

I was once in a platoon with a buddy of mine and were were in heavies, t 9 or ten, can't remember and we were the only ones who went on a flank, backed up by this little guy in a T49, we could not understand why he followed us and went hull down, until an enemy tank appeared and he one shot'd him.

thats 300-400dmg every 20sec, t49 does full dmg only if he pens for 900ish with HE,and you can not pen HT frontally. tier X? one shotted by t49? that my good sir is a science fiction,without the science.



NoobySkooby #14 Posted 16 September 2018 - 04:04 PM

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View PostNOOBnaKOOB, on 16 September 2018 - 03:57 PM, said:

thats 300-400dmg every 20sec, t49 does full dmg only if he pens for 900ish with HE,and you can not pen HT frontally. tier X? one shotted by t49? that my good sir is a science fiction,without the science.

 

I re read my post and did I mention the enemy was a heavy? me and my buddy were in heavies, might have been the 257, either way he did sort of impress us, with that ability, hence that very tank is one i will be aiming for grind wise.

 

 

 

I notice our names are quite similar, would be a shame for you to get the flaming I do on account of mistaken Identity:D



Mutans #15 Posted 16 September 2018 - 04:08 PM

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Sheridan: 910 avg.dmg (shot/min: 3)
AMX 13 105: 390 avg.dmg (reload:27 sec , 3 ammos, 1-1 ammo shot: 2,73 sec) 
WZ-132-1 : 390 avg.dmg (shot/min:5,61)
Rhm.Pzw: 320 avg.dmg (shot/min: 6,67)
K-91: 320 avg.dmg (shot/min: 9,5)
T-100 LT: 300 avg.dmg (shot/min: 7,69)

Ofc... Sharidan can hit with HE 910 dmg... but the rest lights? pls...check all lights not only one...


baribal_80 #16 Posted 16 September 2018 - 04:09 PM

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View PostMutans, on 16 September 2018 - 02:01 PM, said:

Where can I start this thing....???

Maybe...with the Light and Med Tanks in high tier...
They have brutal op guns, (now you can ask why...) because the guns' penetration are very high, so they are just camping sometimes in the last line, or in a bush and they are just sniping the enemies....and here come the next problem! they have very good accuracy too, but this is not enough, the best is the very high damage...but if this is not enough, then the meds have sometimes a very bouncy armor too...

In the beginning this was not like that...--> the meds and lights need to rush the enemy tanks to make damage because they can't penetrate the heavies' and tank destroyers' front armor...(that was a great time....)

MM is a big problem too...Why?....very simple... if both team have 50-50% to win the battle, then how can result be 15:0  -  15:1  -  15:2  - 15:3  -  15:4  -  15:5 ? In this situation I can't believe in the 50-50% chance...

So these are my biggest problems in the game.
If you have any similar problems, just write them down here.

Thanks

 

Lights don't have good accuracy or penetration. Please stop taking drugs or start taking proper ones and you will hallucinate less

NOOBnaKOOB #17 Posted 16 September 2018 - 04:11 PM

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View PostMutans, on 16 September 2018 - 03:49 PM, said:

 


Sheridan: 910 avg.dmg :P
AMX 13 105: 390 avg.dmg :P
WZ-132-1 : 390 avg.dmg :P
Rhm.Pzw: 320 avg.gmd :P
K-91: 320 avg.dmg :P
T-100 LT: 300 avg.dmg :P

thats your argument? sheridan reloads 20sec not 2-3 sec. with derp gun,and makes that dmg only if it pens once in a blue moon.i dont wanna get started with the gun handling.

i dont care about your stats,do you even have any of the tier X lights to make such bold claims?



baribal_80 #18 Posted 16 September 2018 - 04:12 PM

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View PostMutans, on 16 September 2018 - 03:08 PM, said:

Sheridan: 910 avg.dmg (shot/min: 3)
AMX 13 105: 390 avg.dmg (reload:27 sec , 3 ammos, 1-1 ammo shot: 2,73 sec) 
WZ-132-1 : 390 avg.dmg (shot/min:5,61)
Rhm.Pzw: 320 avg.dmg (shot/min: 6,67)
K-91: 320 avg.dmg (shot/min: 9,5)
T-100 LT: 300 avg.dmg (shot/min: 7,69)

Ofc... Sharidan can hit with HE 910 dmg... but the rest lights? pls...check all lights not only one...

So by your own account tanks lke wz132-1 have 5.6 shots per minute. That 390 dmg ever 10.7 seconds. You said 390 dmg per 3 seconds. Last time I checked  10.7 is much more than 3.

 

The only tank that can shoot as fast as you say is 13 105 but it has a very innacurate gun (not what you said) and it has crappen and HUGE penetration drop (penetration gets lower with distance, it's a bigger problem on lights).

 

Seriously it's obvious you don't even know basic tank stats so maybe before you post anymore go to https://tanks.gg/compare and compare tank stats. You will see that lights have the worst guns of all tier 10 tanks.  I will even help you and compare a t10 heavy you have - is4 with a ruskie light tank https://tanks.gg/com...is-4?t=t-100-lt - so is4 one of the worst heavies in t10 has a much better gun than a russian light - better pen, accuracy, alpha. All the ruskie has is bloom and that's an exception since most lights have crapbloom too


Edited by baribal_80, 16 September 2018 - 04:15 PM.


Mutans #19 Posted 16 September 2018 - 04:14 PM

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View Postbaribal_80, on 16 September 2018 - 03:09 PM, said:

 

Lights don't have good accuracy or penetration. Please stop taking drugs or start taking proper ones and you will hallucinate less

 

Just the lights have avg. 230-240 pen with AP, avg 270-280 with "more expensive" AP (Gold)  but yeah....very funny when you play with the T95 (TD) and one of this little monkey pen your front armor about 4-500 m away...

Bordhaw #20 Posted 16 September 2018 - 04:15 PM

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View PostMutans, on 16 September 2018 - 02:01 PM, said:

Where can I start this thing....???

Maybe...with the Light and Med Tanks in high tier...
They have brutal op guns, (now you can ask why...) because the guns' penetration are very high, so they are just camping sometimes in the last line, or in a bush and they are just sniping the enemies....and here come the next problem! they have very good accuracy too, but this is not enough, the best is the very high damage...but if this is not enough, then the meds have sometimes a very bouncy armor too...

In the beginning this was not like that...--> the meds and lights need to rush the enemy tanks to make damage because they can't penetrate the heavies' and tank destroyers' front armor...(that was a great time....)

MM is a big problem too...Why?....very simple... if both team have 50-50% to win the battle, then how can result be 15:0  -  15:1  -  15:2  - 15:3  -  15:4  -  15:5 ? In this situation I can't believe in the 50-50% chance...

So these are my biggest problems in the game.
If you have any similar problems, just write them down here.

Thanks

 







Also tagged with MM, OP, Nerf, Med, Light, Heavy, TD

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