Jump to content


Battle result experience

experience battle

  • Please log in to reply
6 replies to this topic

Wakork21 #1 Posted 24 November 2018 - 12:42 PM

    Private

  • Player
  • 29308 battles
  • 3
  • [POWX] POWX
  • Member since:
    12-03-2013

Hello tankers and developers! 

Can you tell me how battle experience is made in battle results.

I mean in coefficients. How much for spotting, modular dammage, frags, dammage etc.



Homer_J #2 Posted 24 November 2018 - 01:53 PM

    Field Marshal

  • Beta Tester
  • 30162 battles
  • 32,276
  • [WJDE] WJDE
  • Member since:
    09-03-2010

No.  Nobody can.

 

You get some for damage, some for kills, some for assist but most depends on how well your team perform and how much you were in the area of fighting.



Wakork21 #3 Posted 24 November 2018 - 03:09 PM

    Private

  • Player
  • 29308 battles
  • 3
  • [POWX] POWX
  • Member since:
    12-03-2013
And what distance is for fighting area?

Homer_J #4 Posted 24 November 2018 - 03:11 PM

    Field Marshal

  • Beta Tester
  • 30162 battles
  • 32,276
  • [WJDE] WJDE
  • Member since:
    09-03-2010

View PostWakork21, on 24 November 2018 - 03:09 PM, said:

And what distance is for fighting area?

 

Nobody knows.  Well somebody at WG knows but it's a secret.

 

Basically if you are being useful you get exp, if you are being useless then you get less.



Laci183 #5 Posted 06 December 2018 - 08:21 AM

    Private

  • Player
  • 5250 battles
  • 3
  • Member since:
    03-27-2015

Dear WG
Suggest to enhance the game experience 
 
In my great battle, I'm a top wounder, but my players are not well aware of what their task is in the battle or AFK. That is why I would like to give an idea of how to classify the battleship of the battle.
The top wounding losing team does not get a negative value (Only the top wound) but the 0 wounders 2X punish 2X to the rank of wr who made the team a 1X wr deduction. It would be better for players to play. Whoever does for the team gets the same value as summoning.

I beg you to think about it.

  I remain with respect: László Baliga my name is Laci183      



Trevor_Smith #6 Posted 19 December 2018 - 10:52 PM

    Private

  • Player
  • 10190 battles
  • 7
  • [BC-V] BC-V
  • Member since:
    01-06-2018

I have the same question as I noticed that when I receive the results they differ somewhat from what you are meant to get to what you are actually getting for instance my Detailed report said I get 4489 xp for a game but on the front personal view I only got 4320, where did the rest go?

I cant figure how to upload images or I would show you.

 

 

 

 



Tactical_Spoon #7 Posted 19 December 2018 - 11:19 PM

    Corporal

  • Player
  • 1466 battles
  • 174
  • [_ACE] _ACE
  • Member since:
    09-13-2015

View PostLaci183, on 06 December 2018 - 08:21 AM, said:

Dear WG
Suggest to enhance the game experience 
 
In my great battle, I'm a top wounder, but my players are not well aware of what their task is in the battle or AFK. That is why I would like to give an idea of how to classify the battleship of the battle.
The top wounding losing team does not get a negative value (Only the top wound) but the 0 wounders 2X punish 2X to the rank of wr who made the team a 1X wr deduction. It would be better for players to play. Whoever does for the team gets the same value as summoning.

I beg you to think about it.

  I remain with respect: László Baliga my name is Laci183      

 

No offence buddy, but almost almost 1/3 of your games are in a tier 1 tank and a further 2/5 (around) are in a Matilda tier 4 tank (notorious for seal clubbing). So literally 11/15s of your games are in those two tanks, both at very low tiers, how the hell can you complain about your teammates being bad when most people at those tiers are complete noobs anyway?





Also tagged with experience battle

1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users