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Fix the collision on rocks and stuff!


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EXTREMA_Ola #1 Posted 04 January 2019 - 10:06 PM

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Hello! Anyone else having problems since 1.0 with the collision being about half a meter out from the visible rock? It's on more stuff than rocks, but mostly on rocks. Please fix this! You are ruining games, by luring people to shoot, thinking they have a 100% shot, just to realise, you hit the stone right in front of you..:facepalm:*edited*Thank you! :B

Edited by NickMustaine, 05 January 2019 - 08:25 PM.
Inappropriate remarks


wsatnutter #2 Posted 04 January 2019 - 10:27 PM

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No problem here 

Try accurate shooting 



Avanta8 #3 Posted 04 January 2019 - 10:37 PM

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Wargaming modelling sucks.

They probably let all the interns do the collision modelling.



Crashzi #4 Posted 04 January 2019 - 10:41 PM

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Yeah its bad

EXTREMA_Ola #5 Posted 05 January 2019 - 11:16 AM

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View Postwsatnutter, on 04 January 2019 - 10:27 PM, said:

No problem here 

Try accurate shooting 

 

No problem? You must be camping in an arty or something if you haven't noticed this.

AbsoluteMadLad #6 Posted 05 January 2019 - 11:21 AM

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Is your terrain/texture quality on ultra? I don't really have this problem

EXTREMA_Ola #7 Posted 05 January 2019 - 11:22 AM

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View PostAbsoluteMadLad, on 05 January 2019 - 11:21 AM, said:

Is your terrain/texture quality on ultra? I don't really have this problem

 

I have everything on ultra yes. A couple of my friends have the exact same problem.



Elefantas #8 Posted 05 January 2019 - 11:26 AM

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View PostAbsoluteMadLad, on 05 January 2019 - 10:21 AM, said:

Is your terrain/texture quality on ultra? I don't really have this problem

 

and what about the 80% i believe that can't afford ultra ?

who cares eeh ?



Crashzi #9 Posted 05 January 2019 - 11:32 AM

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View PostElefantas, on 05 January 2019 - 11:26 AM, said:

 

and what about the 80% i believe that can't afford ultra ?

who cares eeh ?

 

Not WG they make their money and f the player experience

staurinsh #10 Posted 05 January 2019 - 12:02 PM

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Dont forged rocks made of ice or other slippery material, fun watch how your ~100tons tank slides like a boat on water.

LCpl_Jones #11 Posted 05 January 2019 - 12:05 PM

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yeah there's some terrible terrain modelling going on

sgtYester #12 Posted 05 January 2019 - 12:48 PM

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yep,  firing at a tank's bootom plate and seeing the shot go there and then seeing ground splashing up in thin air cause there was land there.

 

also the camera view in sniper mode is to low a lot of the time, making you expose urself more than necassery



Elefantas #13 Posted 05 January 2019 - 12:49 PM

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View Poststaurinsh, on 05 January 2019 - 11:02 AM, said:

Dont forged rocks made of ice or other slippery material, fun watch how your ~100tons tank slides like a boat on water.

 

i believe they made rocks slippery on purpose to avoid goatmountaining

Dr_Oolen #14 Posted 05 January 2019 - 12:53 PM

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Dat feel when these invisible rocks cost you the last bloc chimera mission as a shot at skorpion gets absorbed by an invisible rock and skorpion gets rekt few seconds later :XD

Darky1029 #15 Posted 05 January 2019 - 03:40 PM

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Yeah, i keep having the same issue.

Balc0ra #16 Posted 05 January 2019 - 04:02 PM

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View PostEXTREMA_Ola, on 05 January 2019 - 11:22 AM, said:

 

I have everything on ultra yes. A couple of my friends have the exact same problem.

 

You find more if you have it on lower details vs high, as that due to hitbox size vs polygon details. And has been there since before 1.0.

 

But... they are fixing more and more of them that are faulty vs the ultra settings vs hitbox. Idk how many they have dedicated to doing this. But they don't do that many pr patch as they should. And I suspect they could have fixed them way faster vs spending almost a year on it. But I suspect it's based on priority. As Mines etc that had 10 on them on the hill alone was fixed in the few few patches. Airfield had way too many at one point that are now gone, tho that took a few months. 

 

I've not found many of them of late, but I know of a few. And the few I know about now have been on spots I hardly see anyone fight much in or even camp in for it to be annoying. I suspect that's why they are still there vs those already removed. 


Edited by Balc0ra, 05 January 2019 - 04:03 PM.





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