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Personal Missions Union 12 and Bloc 14.....

Blocking Armour

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Killa_Tomato #1 Posted 05 January 2019 - 06:48 AM


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Finally got Union 12 out of the way, forget big, well armoured vehicles like IS7, IS4, OBJ 263, OBJ 268 4 etc, as you are looking at bouncing upwards of 4.5k worth of shots and in todays game with all the special ammo loving trolls that will be nigh impossible, that is more down to luck with the MM and map than playing to the mission in those vehicle, for this you want a low hp pool with good armour for its tier so....this one calls for 1 vehicle and 1 vehicle only, the SU 100M1........


first you tick all game modes, give yourself as wide a field of possibilities as you can,  2nd you hope for top tier at best, if not mid tier is good, once you get in the game, find a nice ridge, poke your nose above the crest, then start wobble like a drunk on a sunday morning......boom boom boom 1700hp bounced.....in the bag. I found the castle hill on Himmelsdorf especially good for this mission........


Now can anyone give me pointers for Bloc 14? same mission parameters (block 2x the HP of your vehicle)............obv tier 6 and up, don't want to go high tier as thats another near impossible ask

RaxipIx #2 Posted 05 January 2019 - 07:06 AM

    Second Lieutenant

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2X i did  with the t -150.

Homer_J #3 Posted 05 January 2019 - 07:17 AM

    Field Marshal

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O-I, I did it in about 10 or 12 battles.  Didn't even retrain the crew from the Type 5, just stuck vents on it.  You only need to park up somewhere you will get lots of pew pew guns shooting at you.  If you can get the odd 122mm fired at long range then even better.


Was only playing for the mission but got a gun mark and increased my winrate on it.

Edited by Homer_J, 05 January 2019 - 07:18 AM.

SF_Tank #4 Posted 05 January 2019 - 10:32 AM


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I did Bloc 14 with VK100.01. It took about 6 games. Easy if your are top tier.




Zoggo_ #5 Posted 05 January 2019 - 10:56 AM

    Staff Sergeant

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Blocking missions one of the stupidest ideas WG had when making personal missions. It does nothing to promote team play. I would rather it be do x amount of damage in a heavy tank instead.


On that note of PM's that are bad for the game, why have we got missions to destroy/damage x amount in the first 3/4 minutes? All that does is encourage yolo suicides and your team are down a player.

Dava_117 #6 Posted 05 January 2019 - 01:56 PM


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Did the Union12 mission mainly in T-150 and KV-4. Basical armour using skills are needed, but that's the same as spotting mission in example.

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