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AMX CDC Buffs !

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PersianUnicum #1 Posted 05 January 2019 - 09:21 PM

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(first sry for my bad english)

Recently i've returned to world of tanks again.

 

then started to play one of my favor tanks! AMX CDC!

 

first battle ended by arty ( 1200 damages received )

 

i got 3 marks of excellence on this tank but you should know sth before buying this Mini MAUS : 

 

1- Big As MAUS!

This vehicle has a Really low armor (30mm) and a size as big as maus. This means your tank is a Gift Which MM placed for enemy arties

2- Snapshot? Lol!

wasnt the Title Clear??

3- Gun penetration : 

to be honest 212 pen is enough for this tank. why? caz this is not a FACE to FACE tank! you should always shoot enemy from the side. so dont try to fight face 2 face.

4- Traverse speed and Maximum speed

good engine but only 55 km/h ... bad traverse speed makes this tank unable to maneuver ...

5-Ammo rack!

you better to play with large repair kit. because every battle you will have to repair your ammo rack twice.

 

at the end this is not a good tank anymore.. only thing this Mini MAUS can to is to use gun depression on hills if artys dont aim on it. Dont buy it. 

 


Edited by PersianUnicum, 05 January 2019 - 09:43 PM.


gunslingerXXX #2 Posted 05 January 2019 - 09:49 PM

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Gunhandling, ground resistance and an arty cloacking device please!

PersianUnicum #3 Posted 06 January 2019 - 12:35 AM

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View PostgunslingerXXX, on 05 January 2019 - 09:49 PM, said:

Gunhandling, ground resistance and an arty cloacking device please!

 

Well.. too many problems to remember  on this tank...

Edited by PersianUnicum, 06 January 2019 - 12:35 AM.


gpalsson #4 Posted 06 January 2019 - 12:41 AM

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Well, it's not Russian and it isn't an IS3 clone or T62A clone so it will probably not be buffed or touched.

lord_chipmonk #5 Posted 06 January 2019 - 12:45 AM

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I would say to the ground resistances and gun handling would make this viable. 

Cobra6 #6 Posted 06 January 2019 - 11:12 AM

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It's pretty simple:

 

To all intents and purposes, the CDC plays like a light tank:

-Play at range using viewrange.

-Avoid getting shot completely as you have no armour

-Use your mobility to get around.

 

As the CDC plays like a light tank, it should therefore have light tank gun handling and light tank ground resistance values, neither of which is the case at the moment.

To make the CDC competitive and make it unique (a Tier 8 light tank with more health) it should receive the following buffs:

- Vastly improve the ground resistance values so it can easily turn at high speeds and actually use it's mobility not only in a straight line.

- Vastly improve gun handling, faster aimtime and better dispersion so it can use it's gun to snapshots while moving and peeking, like a light tank.

 

These two buffs would both make this vehicle unique/interesting and competitive again.

 

Leave the armour, engine power and DPM as they are, no nerfs to anything.

 

Cobra 6


Edited by Cobra6, 06 January 2019 - 11:13 AM.


Baldrickk #7 Posted 06 January 2019 - 11:34 AM

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View PostCobra6, on 06 January 2019 - 11:12 AM, said:

It's pretty simple:

 

To all intents and purposes, the CDC plays like a light tank:

-Play at range using viewrange.

-Avoid getting shot completely as you have no armour

-Use your mobility to get around.

 

As the CDC plays like a light tank, it should therefore have light tank gun handling and light tank ground resistance values, neither of which is the case at the moment.

To make the CDC competitive and make it unique (a Tier 8 light tank with more health) it should receive the following buffs:

- Vastly improve the ground resistance values so it can easily turn at high speeds and actually use it's mobility not only in a straight line.

- Vastly improve gun handling, faster aimtime and better dispersion so it can use it's gun to snapshots while moving and peeking, like a light tank.

 

These two buffs would both make this vehicle unique/interesting and competitive again.

 

Leave the armour, engine power and DPM as they are, no nerfs to anything.

 

Cobra 6

I'd say it plays more like a Tank Destroyer.

 

As that was the design for the vehicle IRL too, it makes sense.



Blubba #8 Posted 06 January 2019 - 01:01 PM

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So something like the Hellcat was?

Cobra6 #9 Posted 06 January 2019 - 01:28 PM

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View PostBaldrickk, on 06 January 2019 - 10:34 AM, said:

I'd say it plays more like a Tank Destroyer.

 

As that was the design for the vehicle IRL too, it makes sense.

 

Well, it was a tank destroyer in real life indeed but if that is the case in WoT it needs drastically better camo to begin with.

That being said, it would be boring as a TD so I'd much rather have LT characteristics (better gunhandling/mobility) rather then better camo which is very situational and can't be properly used on 70% of the maps in this game.

 

Cobra 6



DorsVenabiIi #10 Posted 06 January 2019 - 01:30 PM

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It used to be my favorite tank 

Yaccay #11 Posted 06 January 2019 - 04:09 PM

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CDC is obsolete?

Solution?

WG: Let's buff IS3A!



PersianUnicum #12 Posted 06 January 2019 - 04:31 PM

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View PostCobra6, on 06 January 2019 - 11:12 AM, said:

It's pretty simple:

 

To all intents and purposes, the CDC plays like a light tank:

-Play at range using viewrange.

-Avoid getting shot completely as you have no armour

-Use your mobility to get around.

 

As the CDC plays like a light tank, it should therefore have light tank gun handling and light tank ground resistance values, neither of which is the case at the moment.

To make the CDC competitive and make it unique (a Tier 8 light tank with more health) it should receive the following buffs:

- Vastly improve the ground resistance values so it can easily turn at high speeds and actually use it's mobility not only in a straight line.

- Vastly improve gun handling, faster aimtime and better dispersion so it can use it's gun to snapshots while moving and peeking, like a light tank.

 

These two buffs would both make this vehicle unique/interesting and competitive again.

 

Leave the armour, engine power and DPM as they are, no nerfs to anything.

 

Cobra 6

 

i agree with u. but im thinking about some kind of autoloading system like progetto tank on Cdc
15:32 Added after 1 minute

View PostBlubba, on 06 January 2019 - 01:01 PM, said:

So something like the Hellcat was?

 

maybe.. but hellcat got a good gun. but cdc...
15:33 Added after 1 minute

View PostYaccay, on 06 January 2019 - 04:09 PM, said:

CDC is obsolete?

Solution?

WG: Let's buff IS3A!

 

:trollface:

Balc0ra #13 Posted 06 January 2019 - 04:47 PM

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View PostPersianUnicum, on 05 January 2019 - 09:21 PM, said:

at the end this is not a good tank anymore.. only thing this Mini MAUS can to is to use gun depression on hills if artys dont aim on it. Dont buy it. 

 

Tbh 212 pen is not my issue with it. Most paper tier 8 meds of late have the same pen, even the Italians etc. And it works. 212 pen is terrible on a tier 8 HT like the IS-M, less so on a med. 

 

IMO the gun handling needs more focus along with the DPM to counter for other flaws. And the mobility and top speed could use some changing too for the better. 



Amun_RA #14 Posted 06 January 2019 - 05:39 PM

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View PostCobra6, on 06 January 2019 - 10:12 AM, said:

It's pretty simple:

 

To all intents and purposes, the CDC plays like a light tank:

-Play at range using viewrange.

-Avoid getting shot completely as you have no armour

-Use your mobility to get around.

 

As the CDC plays like a light tank, it should therefore have light tank gun handling and light tank ground resistance values, neither of which is the case at the moment.

To make the CDC competitive and make it unique (a Tier 8 light tank with more health) it should receive the following buffs:

- Vastly improve the ground resistance values so it can easily turn at high speeds and actually use it's mobility not only in a straight line.

- Vastly improve gun handling, faster aimtime and better dispersion so it can use it's gun to snapshots while moving and peeking, like a light tank.

 

These two buffs would both make this vehicle unique/interesting and competitive again.

 

Leave the armour, engine power and DPM as they are, no nerfs to anything.

 

Cobra 6

 

I would like it to have gun handling much improved and better or much better dpm. No ground resistences improved. Just my wishes for this tank in order to make it unique and playable. 



Sargatanas2k2 #15 Posted 06 January 2019 - 06:41 PM

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Triple shot autoloader and better gun handling.

 

Not historical I know but then does that matter any more?


Edited by Sargatanas2k2, 06 January 2019 - 06:42 PM.


falcon_96 #16 Posted 06 January 2019 - 07:00 PM

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View PostYaccay, on 06 January 2019 - 03:09 PM, said:

CDC is obsolete?

Solution?

WG: Let's buff IS3A!

Got bored-made dis.

Attached Files

  • Attached File   Lololol.jpg   148.12K

Edited by falcon_96, 06 January 2019 - 07:00 PM.


McLovers #17 Posted 07 January 2019 - 03:23 AM

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I just played this tank 4 games in a row and it's awful, it is basically a light tank but its the size of a flipping Maus or not far off.  It doesn't do the dmg a tank this size should do but ti doesn't do what a light tank does either.  It's not a medium tank because it doesn't do anything a medium tank should do.  I wish I could turn back time and not buy it.

Balc0ra #18 Posted 07 January 2019 - 04:38 AM

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View PostSargatanas2k2, on 06 January 2019 - 06:41 PM, said:

Triple shot autoloader and better gun handling.

 

Not historical I know but then does that matter any more?

 

And this game had a historically correct focus since when? It never had a 100% historical correct tank line, even from day one. Balance always came above historical accuracy even then. It's just shown it more over the years on some tanks. Even those that were historically correct back in 2010/12 were balanced beyond it later. Be that armor, speed or guns. Same with premiums. Mutz is a perfect example. Never made that way. It's just an unhistorical hybrid of the two prototypes that were actually made, with the gun from one and the turret from the other to name one. It just worked out better that way. 

Edited by Balc0ra, 07 January 2019 - 04:39 AM.


Darky1029 #19 Posted 07 January 2019 - 10:44 PM

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Idk, the cdc feels fine to me, had 4.1k wn8 on it when i was trying it out. Play it like a mobile TD, or a light that has crap camo. Its not a noob friendly medium.

 

It could use better gun handling, would make it viable in more aggressive gameplay for the corridor maps, but then it would be OP compared to other t8 meds, which isnt saying much tbh, since t8 meds are mostly meh.


Edited by Darky1029, 07 January 2019 - 10:49 PM.


PlayRE #20 Posted 07 January 2019 - 10:52 PM

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View PostDarky1029, on 07 January 2019 - 09:44 PM, said:

Idk, the cdc feels fine to me, had 4.1k wn8 on it when i was trying it out. Play it like a mobile TD, or a light that has crap camo. Its not a noob friendly medium.

 

It could use better gun handling, would make it viable in more aggressive gameplay for the corridor maps, but then it would be OP compared to other t8 meds, which isnt saying much tbh, since t8 meds are mostly meh.

 

In 19080 it probably was, but it got left behind long ago. prob before even patch 1.0




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