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Public Test 1.4 Wheeled Vehicles

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eekeeboo #1 Posted 08 January 2019 - 05:24 PM

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Greetings Tankers! 


Please place your feedback about wheeled vehicles from the 1.4 test in this thread. Please remain on-topic and constructive. 


Good Hunting, 


admekol #2 Posted 14 January 2019 - 04:11 PM


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It´s awsome

matwe #3 Posted 14 January 2019 - 04:17 PM


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The tier X has too high alpha damage.

Move it from 390 to 350-320.


The tier X light tanks now need buffs: the other X mediums have better VIEW RANGE and better guns , the tier X wheeled vehicle has better concealment and better mobilty .

Edited by matwe, 14 January 2019 - 04:38 PM.

papageo_cy #4 Posted 14 January 2019 - 04:21 PM


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Could someone post a screenshot of the tech tree to see the required xp?


Gkirmathal #5 Posted 14 January 2019 - 05:20 PM


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TBH these vehicles seem to have been disproportionate high speeds on medium and soft terrain, seen CC reviews and Twitch streamers reach 80Km/h easily on farm field or through water logged terrain.


The EBR off-road top speed was only 40-70 Km/h according to tanks-encyclopedia.com: http://www.tanks-encyclopedia.com/coldwar/France/Panhard_EBR.php

So I think WG need to do a good rethink on these vehicles, though my sceptical me says we will see them in game like this with the current magical high speed manoeuvrabilities.

cpt_Andrew #6 Posted 14 January 2019 - 05:25 PM


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105 kph is waaay too fast for WoT. These tanks are next to impossible to lead due to the delay between where you aim in the client and where the server thinks I am aiming, resulting in original T-50-2 like UFOs on the battlefield.

TheRealScorpion #7 Posted 14 January 2019 - 06:07 PM


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Absolute ridiculous that boost thing, and speed of over 100 at tier 10, c'mon it's even looking funny, dont turn this into a Rocket League. Nothing historical and real about it, crew in that tanks would die from the G forces ffs.

Edited by TheRealScorpion, 14 January 2019 - 06:09 PM.

Dr_Oolen #8 Posted 14 January 2019 - 06:34 PM


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Im thoroughly unimpressed tbh. Never thought id say something like this, but: the t8 of this new line is the best tank tier for tier out of the whole line.


- T6 is basically a generic T6 light that gets a bit better gun handling and can go backwards fast, but then has 100 less VR when you take skills/equip into account and cant turn on the spot.

- T7 is the same thing really.

- T8 aswell. But until this point at least the guns of those things are somewhat competitive

- T9 and suddenly for some reason the gun is no longer comparable to same tier lights, but gets stuck at T8 level of stats, while all you get is some speed and camo.

- T10 and the gun is still stuck at T8 level of stats. And again all you get in return is top speed.


So while the t6-t8 could imo easily be made competitive by buffing their VR to 310/320/330 (t6/7/8) and buffing their dpm by 10-15%, the t9 and t10 are just completely off the mark and for some reason arent even consistent with what the line has been until then - having actual guns that arent a joke.


The T9 to be competitive would then need VR buffed to 340, pen buffed from some pathetic 185/220 (or whatever it is exactly) to 215/245 and dpm buff by 10%.

The T10 to not be a joke would need pen buffed from 190/230 to something like 230/255 and reload with all equip shouldnt be pathetic 10s but more like 8.5s at most.


Not to mention this whole line is the same free xp sinkhole as the polish tech tree with too many intermediate modules that dont do really anything and serve only to milk free xp... Then you have things like 40k xp for 3 mm of penetration and 50 more dpm... lmao

phaedrus59 #9 Posted 14 January 2019 - 06:44 PM


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Yup, if I wanted to play rocket league I'd go and play rocket league.  If these go into the live game it's very likely that I will stop playing the game altogether.  Sad after all this time playing, but I think these TOTALLY UNREALISTIC tanks are a bad addition to the game.

Homer_J #10 Posted 14 January 2019 - 06:49 PM

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View Postphaedrus59, on 14 January 2019 - 05:44 PM, said:

 If these go into the live game 

Some of us already drove them in the live game so you are too late.


But I'm guessing you didn't, and have probably not even been on the test server either.

FluffyRedFox #11 Posted 14 January 2019 - 06:50 PM


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They're all pretty mediocre.

The tier X is the most fun one I find, but its not even close to competitive.

- The DPM is far too low, 1.9k base DPM has no place in tier X. I get it that they're not supposed to be in sustained fights,

- Its laughable that 190 APCR pen was even considered for a tier X tank, let alone actually implemented into the test server. 190 APCR is bad enough to the point that side shots at some heavies are 50/50. Maus for instance requires a completely flat surface to have a 50/50 chance of penning. If you fire at even a slight angle, you're not going through.

-Shite VR. While the tier X can atleast reach max VR while not mounting improved equipment, its still pretty poor and could do with a ~20m buff. What I like most about the tier 8 one is that with BIA, Recon, Situational Awareness, Vents, Coated Optics and Food, you have 6m less view range than the base view range of a VK100p. But hey, I'm just going to cherrypick that it goes fast, ignore all other aspects of them and claim that they'll destroy the game.


Also the line has a lot of pointless intermediate guns that only exist for the purpose of milking free XP. The tier 6, 7 and 8 armoured cars have 3 guns, with a stock gun, intermediate gun and a top gun, with the tier 6 one having the cheek to have the 2 gun upgrades packed behind an upgraded turret.

McLovers #12 Posted 14 January 2019 - 06:57 PM


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Can someone post a tech tree image, please?

M4th73 #13 Posted 14 January 2019 - 07:00 PM


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here is my opinion : it's a loooong time since I had so much fun in wot, battle became such a nonsense that I couldn't stop laughing
still there is a few issue with it :
high tier (9 and 10) need a serious buff in firepower, they really need a pen and dpm increase, maybe give them lower damage but FAR better rof and globally they need at least 30 more mm pen on both standard and gold ammo (the HE are lovely btw)
I'd also argue that every wheeled need a 10/20m vr increase
and lastly make sure servers can take it because right now it doesn't seem to be the case

katzenfisch #14 Posted 14 January 2019 - 07:12 PM


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So thats how you want to get rid of arty players? Not even 1 minute into the game: fckn car scoots into base, spotted, dead. RIP WOT.

SlyMeerkat #15 Posted 14 January 2019 - 07:12 PM


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Looks fun these tanks 

Desyatnik_Pansy #16 Posted 14 January 2019 - 07:22 PM


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I guess this is the appropriate thread for it. Two small issues with regards to emblems/whatever on the Tier VI and IX Respectively. On the Tier VI Stock turret, the decal is too low on both sides of the turret (the right side is a bit better than the left, but it's still far too low):



On the Tier IX, the decal on the left side of the hull is positioned wrongly compared to the one on the right.




Veturinkuljettaja #17 Posted 14 January 2019 - 07:48 PM

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This fun but not in this game...

Don't do it.

jakr74 #18 Posted 14 January 2019 - 07:54 PM


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View PostMcLovers, on 14 January 2019 - 06:57 PM, said:

Can someone post a tech tree image, please?


indeed, I want to know from which vehicle this brands off, and how much exp it will cost

Zezti #19 Posted 14 January 2019 - 08:36 PM


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Looks like a joke. WoT was already very arcadey now its like Mario Kart. I really think they're stupid additions to the game.


Edit: I think they should have their own game mode. They don't fit the current maps or modes at all.

Edited by Zezti, 14 January 2019 - 08:45 PM.

Jario5615 #20 Posted 14 January 2019 - 08:50 PM


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Should remove some invisible walls to make them more enjoyable. Small ridges like on tundra should be mountable by wheeled vehicles

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