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How to stop the Lemming Trains


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Hardass #1 Posted 15 January 2019 - 10:55 PM

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Six games in a row the entire team bar maybe 2-3 tanks have gone the same way and we have lost 6 games in a row most of the time the bigger Lemming train have died to a lesser numbers of enemy on the same flank.

 

How can we stop this or reduce it there is no safety in numbers rushes hardly work now in current game meta yet we see time after time every one going the same way execpt may be the arty and 2-3 tanks that have some common sense.

 

Sugestions anyone.



PabloGee #2 Posted 15 January 2019 - 11:00 PM

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Its only WG fault. The do not teach how to play, they do not care.  Look what's happening at tier 10 battles.   48 % win rate wn 500 players spamming gold still not capable to do 2 000 dmg in his t10 tank.  0 map awareness ( possibly they do not have mini map ) . They follow best wn8 player like dogs. They do not analyze team composition - if something is not spotted it doesn't exist for them .



Nishi_Kinuyo #3 Posted 15 January 2019 - 11:04 PM

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You put an enemy tank in their path.

A single scary one should be enough to do the trick.



wsatnutter #4 Posted 15 January 2019 - 11:07 PM

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If you want to stop lemming trains 

Turn the servers off



Balc0ra #5 Posted 15 January 2019 - 11:12 PM

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View PostPabloGee, on 15 January 2019 - 11:00 PM, said:

Its only WG fault. The do not teach how to play, they do not care.  Look what's happening at tier 10 battles.   48 % win rate wn 500 players spamming gold still not capable to do 2 000 dmg in his t10 tank.  0 map awareness ( possibly they do not have mini map ) . They follow best wn8 player like dogs. They do not analyze team composition - if something is not spotted it doesn't exist for them .

 

​Oh I see good players lemming fail as much as bad players. It's not like lemming fails is only with 40% players that don't know how to play. Most don't care what the others do regardless of skill. It's that simple. Most are creatures of habbit. They are in a medium, they always go there and do that on that map. If the others follow and the rest of the map is open. So be it. Or you have the top tier HT platoon that are both 60% players that are in heaviums. And go for the medium lane. Then the bottom tier HT's don't want to go alone vs the Type 5 platoon on the enemy team. So they follow. And suddenly you have half the team on the 8 lane. As I've seen that as much as a tomato fail. The difference is that the tomato fail split up and wants to "defend" base and thus the rest die alone. As it's that factor that makes them fail more so then go in a group. 


Edited by Balc0ra, 15 January 2019 - 11:14 PM.


NekoPuffer_PPP #6 Posted 15 January 2019 - 11:19 PM

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Can't beat 'em, join 'em...

Happyfrags #7 Posted 15 January 2019 - 11:28 PM

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IMO, you should LEAD that lemming train to ensure they don't make stupid-suicidal mistake that cost you the game.

If you can manage to lead your lemming train to do this, you'll get an easy win :

  • Surprise the enemy team (if enemy scout do a suicide-rush, the lemming train is dead)
  • It win its side quick enough so enemy team don't have the time to reorganize (a lemming train shouldn't stop)
  • It don't overextend into the no-man's land against invisible TD (once your side is won, fall back)
  • It fall back and defend the base against enemy that are into the no man's land

 

Basically, do this on Erlenberg (before the map rework) and you'll win most of the time : 

Note I've stopped before Erlenberg's rework so it might be a bad idea to do this now.

Spoiler

 

Remember to be polite and that sometime often, friendly won't listen to your plan so it's useless to flood the chat or ping a lot on the mini-map.

Also remember you can manage to lose some HP if you can unlock the situation.


Edited by Happyfrags, 16 January 2019 - 12:21 AM.


FTR #8 Posted 15 January 2019 - 11:31 PM

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Don't stop them. Join them and win the flank.

Dorander #9 Posted 16 January 2019 - 12:12 AM

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View PostFTR, on 15 January 2019 - 10:31 PM, said:

Don't stop them. Join them and win the flank.

 

Unless you're playing on the clfif map, then everyone just falls off.

NUKLEAR_SLUG #10 Posted 16 January 2019 - 02:57 AM

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Nothing wrong with lemming trains, blitzing down one flank and smashing whatever you find is a perfectly good tactic. The problem comes when the train grinds to a halt and everyone dives for cover the instant they see a red tank. That's just as useless as you not going with the lemming train and dying alone on the other flank.

Zylon0 #11 Posted 16 January 2019 - 05:43 AM

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View PostHardass, on 15 January 2019 - 09:55 PM, said:

Six games in a row the entire team bar maybe 2-3 tanks have gone the same way and we have lost 6 games in a row most of the time the bigger Lemming train have died to a lesser numbers of enemy on the same flank.

 

How can we stop this or reduce it there is no safety in numbers rushes hardly work now in current game meta yet we see time after time every one going the same way execpt may be the arty and 2-3 tanks that have some common sense.

 

Sugestions anyone.

 

Its called free will. As long as there are 14 other people on your team doing as they please this will remain the case.

But eh... you also got the free will to play as you want to play.

 

One can only accept this is part of the game.

Well... If you play on the European servers that is.

 

I am not sure this is still the case on the Russian servers, but there was a time YEARS back in WOT,

Where top players issued orders on the Russian servers and those that did not listen got shot and destroyed by their own team.

 

From what I read back then this was wide spread and accepted over there.

 

Which proves my point about free will.



Hardass #12 Posted 16 January 2019 - 12:26 PM

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View PostPervyPastryPuffer, on 15 January 2019 - 10:19 PM, said:

Can't beat 'em, join 'em...

 

No that is exactly the attitude that causes the lemming trains in the first place 

vorlontank #13 Posted 16 January 2019 - 01:29 PM

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View PostNishi_Kinuyo, on 15 January 2019 - 11:04 PM, said:

You put an enemy tank in their path.

A single scary one should be enough to do the trick.

 

every time, even when its obvious on the mini-map that they outnumber said tank 5 or 6 to one, they will still not rush in and kill. then the other flank will fall and you get sos help messages spammed

NekoPuffer_PPP #14 Posted 16 January 2019 - 05:42 PM

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View PostHardass, on 16 January 2019 - 12:26 PM, said:

No that is exactly the attitude that causes the lemming trains in the first place 

 

It's also the attitude that saves my arse from raging in chat after getting gangbanged by 5 enemy tanks.

 

The match is already lost at that point, no use in doing anything, just deal some damage and get it over with.



Mr_Burrows #15 Posted 16 January 2019 - 05:59 PM

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View PostHardass, on 16 January 2019 - 12:26 PM, said:

 

No that is exactly the attitude that causes the lemming trains in the first place 

 

...and win about 75% of the battles... 

Crashzi #16 Posted 16 January 2019 - 06:59 PM

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blitzkrieg

MeNoobTank #17 Posted 16 January 2019 - 07:49 PM

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The problem with lemming trains is that they should atleast keep rushing that flank but they don't. After they encounter the first enemy they all get scared (even if they outnumber the enemy) and just stop there hiding. What will happen next ? the rest of enemies find their way thru that open flank will surround your lemmings from behind. After that is game over in maximum 2 minutes.

Zylon0 #18 Posted 17 January 2019 - 12:51 PM

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The sad part is that if you want to be a team player and hold the line alone or with 3 tanks total tops on

the other side of the lemming train to give them time.

 

You do not stand a chance and get overrun with ease.

It is no fun.

 

And that is why people do not like lemming trains... ugh.



Homer_J #19 Posted 17 January 2019 - 01:02 PM

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View PostHardass, on 15 January 2019 - 09:55 PM, said:

Six games in a row the entire team bar maybe 2-3 tanks have gone the same way and we have lost 6 games in a row most of the time the bigger Lemming train have died to a lesser numbers of enemy on the same flank.

 

How can we stop this or reduce it there is no safety in numbers rushes hardly work now in current game meta yet we see time after time every one going the same way execpt may be the arty and 2-3 tanks that have some common sense.

 

Sugestions anyone.

So. 13 tanks went one way and all died.

 

If only 7 had gone that way then what would have happened to them?  They would have all died.  You would get the same result in the end.

 

If you get a lemming train there is no point being the hero and taking the other side of the map.  You will die alone.  Try to push your lemmings through or cover their rear.



MeNoobTank #20 Posted 17 January 2019 - 02:23 PM

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View PostHomer_J, on 17 January 2019 - 01:02 PM, said:

So. 13 tanks went one way and all died.

 

If only 7 had gone that way then what would have happened to them?  They would have all died.  You would get the same result in the end.

 

If you get a lemming train there is no point being the hero and taking the other side of the map.  You will die alone.  Try to push your lemmings through or cover their rear.

 

Yeah, you are kinda right....except when you play encounter and the enemy got the other flank and win the match by getting into the cap just because your lemmings did not even look to see what mode they are playing.




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