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What is the point of XP boosters


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PabloGee #1 Posted 18 January 2019 - 11:39 PM

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I  had nice session doing around 3200 wn8 with 64 % win rate. 

Then I decided to turn on +100 % XP  and 200 % Crew. 

 

I immediately lost 9 games in row, every game was a stomp, moreover i dinged or missed 100 % easy shots in those games. In 3 of 9 games players shoot each other resulting one IS3 A banned. What is the point of turning this on as it's obviously rigged scam...?

Does WG want's you to avoid too fast grinding or force you to use free XP ? It is not first time i noted it. I have hundreds  of this useless boosters.   

I understand forcing 50 % win ratio for average player  must be done by rigging games ( lower penetration, missing shots, lower dmg/shot for one team ) but this is a pure scam as some of  players actually paying for this :facepalm:

 



Renesco #2 Posted 18 January 2019 - 11:45 PM

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Yup, almost exactly the same experience, I don't touch them now, not only because things go south the minute I do, but because I don't like being on the clock, I would much prefer the 1hr booster be replaced with a 6-7 game booster and the 2hr booster be replaced with a 14-15 game booster that ticks over across sessions, like the paid-camo you can buy for 75k silver

slitth #3 Posted 18 January 2019 - 11:50 PM

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Expectation and pressure can ruin even the best win streak

PabloGee #4 Posted 18 January 2019 - 11:52 PM

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View Postslitth, on 18 January 2019 - 10:50 PM, said:

Expectation and pressure can ruin even the best win streak

 

 :facepalm:

slitth #5 Posted 19 January 2019 - 12:08 AM

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View PostPabloGee, on 18 January 2019 - 10:52 PM, said:

 

 :facepalm:

 

From a logical point of view there should be a 64% that you win the next game if you keep up your performance.

You turn on the boost and lost the next game. That cause frustration because you want to keep winning to maximise the boost.

Frustration might have impact you next game, or it may not. It depend on how you handle the frustration.

That so begins the destructive cycle.

 

Now this a must more plausible scenario that a paranoia theory that WG cares about your winnings to sabotage it

 



PabloGee #6 Posted 19 January 2019 - 12:09 AM

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View Postslitth, on 18 January 2019 - 11:08 PM, said:

 

From a logical point of view there should be a 64% that you win the next game if you keep up your performance.

You turn on the boost and lost the next game. That cause frustration because you want to keep winning to maximise the boost.

Frustration might have impact you next game, or it may not. It depend on how you handle the frustration.

That so begins the destructive cycle.

 

Now this a must more plausible scenario that a paranoia theory that WG cares about your winnings to sabotage it

 

 

 Please red again my 1st post. Thank you 

Edited by PabloGee, 19 January 2019 - 12:11 AM.


Unicorn_of_Steel #7 Posted 19 January 2019 - 12:16 AM

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I have the same experience. It's even worse though. Matchmaking, back to garage, calculating team results, everything suddenly takes more time than without booster. I hardly use mine anymore too. And no, i don't wear anything tinfoil.

Edited by Unicorn_of_Steel, 19 January 2019 - 12:16 AM.


yaourti #8 Posted 19 January 2019 - 12:17 AM

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It was Mossad in cahoots with the Anunaki.

slitth #9 Posted 19 January 2019 - 12:32 AM

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View PostPabloGee, on 18 January 2019 - 11:09 PM, said:

 

 Please red again my 1st post. Thank you 

 

I did.

 

Just think how easy it would be to detect if booster really had any effect on your team or performance.

Play a singe week with booster always on and I bet we will see the same level of performance as the week before.

And why would WG care about the XP you would earn, your performance would earn you far more that without a booster that most players would get with a booster and premium.

 



Element6 #10 Posted 19 January 2019 - 12:44 AM

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View PostPabloGee, on 18 January 2019 - 11:39 PM, said:

What is the point of turning this on as it's obviously rigged scam...?

No, you are hunting for anomalies, which is bias.

 

 

 

 

 

 

 

 

 

 

 

 

 



BeefCrtinBandit #11 Posted 19 January 2019 - 12:50 AM

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I honestly have never seen a difference and neither has anyone else.  PPl will have 15 game losing streaks whether or not they are premium accounts, in a premium tank or have boosters on/off. It's the nature of an unbalanced game.  The one thing WG refuses to fix.  You're barking up the wrong tree. It's not rigged, just unbalanced and the more op tanks they introduce and the longer premium ammo and unpennable weak spots remain, the game will forever be just that-unbalanced. not rigged, not a scam, just a cash grab title engineered to make the most money at your expense.

Renesco #12 Posted 19 January 2019 - 02:18 AM

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I'm sitting at 10 defeats in a row right now, at this stage I just press battle then alt tab, so tired of being the top damage on a losing team.

Soup_Potato #13 Posted 19 January 2019 - 04:09 AM

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View PostRenesco, on 19 January 2019 - 02:18 AM, said:

so tired of being the top damage on a losing team.

 

Lol. I'd like to see screenshots of those battles as 787 average damage at tier 6,48 is not top damage quality.



Renesco #14 Posted 19 January 2019 - 04:12 AM

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View PostSoup_Potato, on 19 January 2019 - 04:09 AM, said:

 

Lol. I'd like to see screenshots of those battles as 787 average damage at tier 6,48 is not top damage quality.

 

*edited*  


Edited by Jahpero, 19 January 2019 - 11:37 AM.
This post has been edited by the moderation team due to inappropriate remarks.


Hedgehog1963 #15 Posted 19 January 2019 - 05:36 AM

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It's a common thing to fail because you can't handle the expectation.  It's a sign of maturity to handle it.

RaxipIx #16 Posted 19 January 2019 - 08:04 AM

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From a person who ran out of   around 200+  bosters while playing all the time with 3 of them active, i can tell you that i felt no difference at all.

The only difference  i got a lot of credits, and free xp, while i trained up 5-4 crews to 2-3 skills during the holiday period and before.

 



Leepants #17 Posted 19 January 2019 - 08:30 AM

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I "feel" that there may be some truth in this, as I had a couple of days play where I ended up winning about 15% of games when trying to "abuse" boosters with premium tenkz.

 

However, I also realise that this is probably bull, but it's how it felt. Hey ho.



Jigabachi #18 Posted 19 January 2019 - 08:39 AM

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Tinfoil. Delusion. No evidence. As always.

The only difference I got when I started using boosters is that I trierd to squeeze as many matches into that timeframe as possible. Might have resulted in worse and more hectic gameplay. Then I started to not care about it anymore and only played 2-4 matches per session.

Would support the idea to turn them from giving you a time-based bonus to a match-based bonus.


Edited by Jigabachi, 19 January 2019 - 08:41 AM.


Leepants #19 Posted 19 January 2019 - 09:24 AM

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View PostJigabachi, on 19 January 2019 - 07:39 AM, said:

Tinfoil. Delusion. No evidence. As always.

The only difference I got when I started using boosters is that I trierd to squeeze as many matches into that timeframe as possible. Might have resulted in worse and more hectic gameplay. Then I started to not care about it anymore and only played 2-4 matches per session.

Would support the idea to turn them from giving you a time-based bonus to a match-based bonus.

 

15% (IIRC) winrate isn't enough "evidence"? Even I'm not normally that bad! 

 

But yeh, I hear you, as I said, just a feeling. No need to be so salty.



BR33K1_PAWAH #20 Posted 19 January 2019 - 09:29 AM

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View PostRaxipIx, on 19 January 2019 - 10:04 AM, said:

From a person who ran out of   around 200+  bosters while playing all the time with 3 of them active, i can tell you that i felt no difference at all.

The only difference  i got a lot of credits, and free xp, while i trained up 5-4 crews to 2-3 skills during the holiday period and before.

 

 

Yeah, sure. You are probably one of those nutjobs who think that Earth is a sphere :sceptic:




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