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new idea for arty

Nuclear artillery

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Discontinued #1 Posted 26 January 2019 - 10:35 PM

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Today whilst playing arty i came to the conclusion that its far to weak and historically inaccurate,

 

So i have a proposal for a new class of tier 10 artillery, you only get 4 shells and it takes 3 mins to load

 

Check it 

 

 

i think this is a far better option that the current pitiful state of arty,

 

Simply aim for the other side of the map and get a pools medal with 1 shot!


Edited by Discontinued, 26 January 2019 - 10:36 PM.


MeNoobTank #2 Posted 26 January 2019 - 10:41 PM

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You also get insta banned for killing half of your teammates with that one shot.

SABAOTH #3 Posted 26 January 2019 - 10:55 PM

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View PostDiscontinued, on 26 January 2019 - 10:35 PM, said:

Today whilst playing arty i came to the conclusion that its far to weak and historically inaccurate,

 

So i have a proposal for a new class of tier 10 artillery, you only get 4 shells and it takes 3 mins to load

 

Check it 

 

 

i think this is a far better option that the current pitiful state of arty,

 

Simply aim for the other side of the map and get a pools medal with 1 shot!

 

I am just thinking when you shoot in Paris or Himmeldorf and you hit the roof of the building in front of you :trollface:

Discontinued #4 Posted 26 January 2019 - 11:03 PM

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View PostMeNoobTank, on 26 January 2019 - 09:41 PM, said:

You also get insta banned for killing half of your teammates with that one shot.

 

Yeah but you'd still get a pools medal

 

View PostSABAOTH, on 26 January 2019 - 09:55 PM, said:

 

I am just thinking when you shoot in Paris or Himmeldorf and you hit the roof of the building in front of you :trollface:

 

it wouldn't be such a loss as both those maps deserve to be vaporised.



Dikkeh0nd #5 Posted 26 January 2019 - 11:28 PM

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*edit*

Edited by _eLJay_, 27 January 2019 - 10:53 AM.
non constructive


Stalpanter #6 Posted 26 January 2019 - 11:29 PM

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I support this. Also for bonus, make dead enemy tanks radioactive so their tanks get weakness debuff in their 10 next games.

Discontinued #7 Posted 26 January 2019 - 11:36 PM

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View PostStalpanter, on 26 January 2019 - 10:29 PM, said:

I support this. Also for bonus, make dead enemy tanks radioactive so their tanks get weakness debuff in their 10 next games.

 

Crew should also get radiation sickness which would be a bonus, as those Sabaton crews would loose their hair.

Stalpanter #8 Posted 26 January 2019 - 11:46 PM

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View PostDiscontinued, on 26 January 2019 - 11:36 PM, said:

 

Crew should also get radiation sickness which would be a bonus, as those Sabaton crews would loose their hair.

 

An Australian Army Mk 3 Centurion Type K, Army Registration Number 169041, was involved in a small nuclear test at Emu Field in Australia in 1953 as part of Operation Totem 1. Built as number 39/190 at the Royal Ordnance Factory, Barnbow in 1951 it was assigned the British Army number 06 BA 16 and supplied to the Australian Commonwealth Government under Contract 2843 in 1952.[68]

It was placed less than 500 yards (460 m) from the 9.1 kt blast with its turret facing the epicentre, left with the engine running and a full ammunition load.[69] Examination after detonation found that it had been pushed away from the blast point by about 5 feet (1.5 m), pushed slightly left and that its engine had stopped working, but only because it had run out of fuel. Antennae were missing, lights and periscopes were heavily sandblasted, the cloth mantlet cover was incinerated, and the armoured side plates had been blown off and carried up to 200 yards (180 m) from the tank.[68] It could still be driven from the site. Had the tank been manned, the crew would most likely have been killed by the shock wave.

169041, subsequently nicknamed The Atomic Tank, was used in the Vietnam War. In May 1969, during a firefight, 169041 (call sign 24C) was hit by a rocket-propelled grenade (RPG). The turret crew were all wounded by fragmentation as the RPG hollow charge jet entered the lower left side of the fighting compartment, travelled diagonally across the floor and lodged in the rear right corner. Trooper Carter was evacuated, while the others remained on duty and the tank remained battleworthy.[69]

The Atomic Tank is now located at Robertson Barracks in Palmerston, Northern Territory. Although other tanks were subjected to nuclear tests, 169041 is the only one known to have withstood a blast and to go on for another 23 years of service, including 15 months on operational deployment in a war zone.

 

https://en.wikipedia...Centurion_(tank)#Nuclear_tests

 

The atomic tank

22:54 Added after 8 minutes
Didnt mean to quote you Discontinued, just wanted post some tank history.:)

BravelyRanAway #9 Posted 26 January 2019 - 11:58 PM

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I quite enjoyed that Stalpanter. :great:

Discontinued #10 Posted 27 January 2019 - 12:04 AM

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I wonder how radioactive it was afterwards 

 

 

Did it glow in the dark?



PervyPastryPuffer #11 Posted 27 January 2019 - 12:07 AM

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...a nuke would wipe out the whole map.

 

But the Obj. 279 will survive. :trollface:



Sirebellus #12 Posted 27 January 2019 - 12:24 PM

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View PostPervyPastryPuffer, on 27 January 2019 - 12:07 AM, said:

...a nuke would wipe out the whole map.

 

But the Obj. 279 will survive. :trollface:

 

As would a TOG II*... front end at ground zero, back end is out of harms way

 



Homer_J #13 Posted 27 January 2019 - 12:27 PM

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The way some players ping random map squares for me to aim at they must think I already have nukes.

SlyMeerkat #14 Posted 27 January 2019 - 12:33 PM

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The games dont even last long enough nowadays for that kind of idea to be of any use

PayMore #15 Posted 27 January 2019 - 12:42 PM

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i dont think this will be implemented because is seems to be american. Hopefully WG can search gulag archives and see if some german prisoner drew an objXXX arty with nkvd infused stats. Then it will be implemented. Good idea.

Erwin_Von_Braun #16 Posted 27 January 2019 - 12:47 PM

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View PostDiscontinued, on 26 January 2019 - 09:35 PM, said:

Today whilst playing arty i came to the conclusion that its far to weak and historically inaccurate,

 

So i have a proposal for a new class of tier 10 artillery, you only get 4 shells and it takes 3 mins to load

 

Check it

 

 

i think this is a far better option that the current pitiful state of arty,

 

Simply aim for the other side of the map and get a pools medal with 1 shot!

 

Prem ammo?

:trollface:



XxKuzkina_MatxX #17 Posted 27 January 2019 - 01:14 PM

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Nice little gun you got there. :)

 



Discontinued #18 Posted 27 January 2019 - 01:38 PM

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View PostErwin_Von_Braun, on 27 January 2019 - 11:47 AM, said:


 

 

Prem ammo?

:trollface:

 

 

 

Of course it goes without saying!

 

What do you take me for :great:



Rilleta #19 Posted 27 January 2019 - 03:08 PM

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View PostDiscontinued, on 26 January 2019 - 10:03 PM, said:

 

it wouldn't be such a loss as both those maps deserve to be vaporised.

 



Bordhaw #20 Posted 27 January 2019 - 04:32 PM

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Just one question.... how many credits per shell ? 




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