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Intuition Skill stacks, what are your experiences on different nations?


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azakow #1 Posted 01 February 2019 - 04:21 PM

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I am asking this, because I got 2x Intuition skill on Grille and SU-130 PM.

I've been playing SU quite alot and got to appreciate this skill.

I've recently started Grille again. Here I have the "feeling" it does not work at all.

 

What are your experiences on different nations?



Ceeb #2 Posted 01 February 2019 - 04:25 PM

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Great question.

 

Most of my crews have intuition and I rarely see it work,   But I procured the T-34-85M after trading in a tank and it worked 4 times in one match.... never seen that before..., also never seen it work on my Brit crews



tank276 #3 Posted 01 February 2019 - 05:13 PM

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View Postazakow, on 01 February 2019 - 03:21 PM, said:

I am asking this, because I got 2x Intuition skill on Grille and SU-130 PM.

I've been playing SU quite alot and got to appreciate this skill.

I've recently started Grille again. Here I have the "feeling" it does not work at all.

 

What are your experiences on different nations?

 

I hardly ever use intuition , so no idea, sry.

SaintMaddenus #4 Posted 01 February 2019 - 05:19 PM

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Good question.  I'll see.   I often switch between ammo, premium is expensive and despite rules I do not 100% use gold and will use HE from time to time ;)

 

Its a rare occurrence but i'll keep an extra special eye out to see if one crew does it more than another.



Pansenmann #5 Posted 01 February 2019 - 08:12 PM

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I have mixed results on the french artillery,

but in general I can say it fires more often when you have two loaders with said skill. :B



gunslingerXXX #6 Posted 01 February 2019 - 08:20 PM

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I don't know about nations spevifically. I only have it on my ISU 152, originally on my SU 152 where I switched a lot... I think it activated about 1/3rd of the time, quite nice especially for a long reloading tank.

 

 



NekoPuffer_PPP #7 Posted 01 February 2019 - 08:28 PM

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A rather useless skill overall, isn't it?... Like, has anyone ever gained noticeable benefit from it during battle?

azakow #8 Posted 01 February 2019 - 08:35 PM

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View PostPervyPastryPuffer, on 01 February 2019 - 08:28 PM, said:

A rather useless skill overall, isn't it?... Like, has anyone ever gained noticeable benefit from it during battle?

you mean you can't think of situations in which it comes in handy ?

:amazed:

 

Not a priority skill, I agree.


Edited by azakow, 01 February 2019 - 08:37 PM.


BonjiOrongji #9 Posted 01 February 2019 - 09:17 PM

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View Postazakow, on 01 February 2019 - 08:35 PM, said:

you mean you can't think of situations in which it comes in handy ?

:amazed:

 

Not a priority skill, I agree.

 

i personally think its the most useless skill someone could pick for a loader ...

 

i would rather just shoot the shell i have already loaded then to gamble for intuition to work ... if it doesnt work your situation has become even worse


Edited by BonjiOrongji, 01 February 2019 - 09:30 PM.


Erwin_Von_Braun #10 Posted 01 February 2019 - 09:49 PM

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View Postazakow, on 01 February 2019 - 03:21 PM, said:

I am asking this, because I got 2x Intuition skill on Grille and SU-130 PM.

I've been playing SU quite alot and got to appreciate this skill.

I've recently started Grille again. Here I have the "feeling" it does not work at all.

 

What are your experiences on different nations?

 

Have it on all my high tier arty, usually in place of Safe Stowage.

With two loaders I would say (and this is purely anecdotal) that the occurrence is roughly one in four of every attempt.

Useful skill to have when a nice, clustered group of enemies becomes available and 'gold' is called for.



qpranger #11 Posted 01 February 2019 - 09:55 PM

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View PostErwin_Von_Braun, on 01 February 2019 - 10:49 PM, said:

 

Have it on all my high tier arty, usually in place of Safe Stowage.

With two loaders I would say (and this is purely anecdotal) that the occurrence is roughly one in four of every attempt.

Useful skill to have when a nice, clustered group of enemies becomes available and 'gold' is called for.

 

Do you really gain so much more result-wise from just one extra meter of splash radius?

Erwin_Von_Braun #12 Posted 01 February 2019 - 09:58 PM

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View Postqpranger, on 01 February 2019 - 08:55 PM, said:

 

Do you really gain so much more result-wise from just one extra meter of splash radius?

 

Depends entirely if the appropriate target presents itself.

Besides, as an ex-Dinger, surely sir appreciates the compulsion to spunk gold at every given opportunity :)



BonjiOrongji #13 Posted 01 February 2019 - 09:59 PM

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View Postqpranger, on 01 February 2019 - 09:55 PM, said:

 

Do you really gain so much more result-wise from just one extra meter of splash radius?

 

*reducing the dpm by at least by 25% for 1m more splash ... :amazed:

kubawt112 #14 Posted 01 February 2019 - 10:13 PM

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I'm sorry for asking, but I haven't found a good explanation before: How does it actually work? Does it simply give a chance to switch shell types when you click '2' or '3' once (like for readying up the next one)?

 

How about autoloaders, or even the autoreloaders? Does it give a chance to switch when loading the mag, or the first shell?



BonjiOrongji #15 Posted 01 February 2019 - 10:24 PM

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View Postkubawt112, on 01 February 2019 - 10:13 PM, said:

I'm sorry for asking, but I haven't found a good explanation before: How does it actually work? Does it simply give a chance to switch shell types when you click '2' or '3' once (like for readying up the next one)?

 

How about autoloaders, or even the autoreloaders? Does it give a chance to switch when loading the mag, or the first shell?

 

for it to work you need to be fully loaded ... and yes, it is just a chance ...  it will reduce your dpm

 

the only question is:

is it worth it to reduce your dpm for another shell type ?

 

i only see extremly rare situation where this could become useful ... every other skill on the loader should give you more benefits

 

 


Edited by BonjiOrongji, 01 February 2019 - 10:30 PM.


NekoPuffer_PPP #16 Posted 01 February 2019 - 10:37 PM

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View Postkubawt112, on 01 February 2019 - 10:13 PM, said:

I'm sorry for asking, but I haven't found a good explanation before: How does it actually work? Does it simply give a chance to switch shell types when you click '2' or '3' once (like for readying up the next one)?

 

How about autoloaders, or even the autoreloaders? Does it give a chance to switch when loading the mag, or the first shell?

 

For example, if you have AP loaded, and wanna load HEAT, it will switch the AP shell to a HEAT shell instantly upon activation.

 

The same happens while reloading shells. Let's say you've got a 10 second reload and you've got 5 seconds left to fully reload your AP shell...if you switch to HEAT at this moment and the skill activates, it will switch the shell instantly while keeping the remaining reload time from the previous shell.

 

I just can't explain it better, hope it's clear enough. :honoring: (it's too situational to be of any greater use than for example camo, repairs, etc. as skills on your 2nd loader...so I wouldn't recommend it tbh)



Erwin_Von_Braun #17 Posted 01 February 2019 - 10:51 PM

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View PostBonjiOrongji, on 01 February 2019 - 09:24 PM, said:

 

for it to work you need to be fully loaded ...

 

 

 

Not sure that' the case.

Pretty sure it works during the loading process too...:confused:



azakow #18 Posted 01 February 2019 - 10:51 PM

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In order to give the contributions about usefulness of this skill a perspective, have a look at my crews

Spoiler

 

Here a link to the WoT wiki: http://wiki.wargaming.net/en/Crew#Skills_and_Perks

 

It works during loading or fully loaded, it does not matter.


Edited by azakow, 01 February 2019 - 11:01 PM.


Erwin_Von_Braun #19 Posted 01 February 2019 - 11:02 PM

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View Postazakow, on 01 February 2019 - 09:51 PM, said:

In order to give the contributions about usefulness of this skill a perspective, have a look at my crews

Spoiler

 

Here a link to the WoT wiki: http://wiki.wargaming.net/en/Crew#Skills_and_Perks

 

It works druning loading or fully loaded, it does not matter.

 

Pretty pointless thread then :D

Seriously tho, nice setup - now go & put them in something useful like an M53/M55:hiding:



Balc0ra #20 Posted 01 February 2019 - 11:03 PM

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Tbh it's one of my least used skills. I have it on the Deathstar on both loaders. And tbh it's not often it works when I change my mind and feel AP is better etc. Tho 90% of the time it has worked, it's when I'm already loaded. Or rather thats when I notice it. Then again I don't change my mind mid reload that often to get it I suspect.

 

I had it on the CGC too. But after the ammo change, and the differences it has. I never swap ammo on them anymore to notice or care. So I retrained them.






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