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Clutch Braking skill on wheeled vehicles


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J0N4S2 #1 Posted 07 February 2019 - 03:12 PM

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So, since the traverse rate of the Tier 8 French LT is so bad, I was wondering if the Driver skill Clutch Braking would do anything to make it better.

But since the turn time on the wheeled vehicles is basically the "maximum wheel turning angle", can it actually increase the turn rate at all? 

I dont think its physically possible to increase the wheel turning angle or am I missing something?


Edited by J0N4S2, 07 February 2019 - 03:12 PM.


Seldarine #2 Posted 07 February 2019 - 03:17 PM

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View PostJ0N4S2, on 07 February 2019 - 02:12 PM, said:

So, since the traverse rate of the Tier 8 French LT is so bad, I was wondering if the Driver skill Clutch Braking would do anything to make it better.

But since the turn time on the wheeled vehicles is basically the "maximum wheel turning angle", can it actually increase the turn rate at all? 

I dont think its physically possible to increase the wheel turning angle or am I missing something?

 

How could a skill change the physical tolerances for the chassis of a vehicle ?   

 

I get that this isn't real or attempting to be a simulation, but WG do try to make things semi realistic and based on things which fit within the general realms of physics. 

 

A crew more proficient in operating and maintaining tracks plus their control mechanism could conceivably result in better track traverse, but the angles which a wheel can rotate within a chassis are limited by design and construction. 



J0N4S2 #3 Posted 07 February 2019 - 03:18 PM

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View PostSeldarine, on 07 February 2019 - 03:17 PM, said:

 

How could a skill change the physical tolerances for the chassis of a vehicle ?   

 

I get that this isn't real or attempting to be a simulation, but WG do try to make things semi realistic and based on things which fit within the general realms of physics. 

 

A crew more proficient in operating and maintaining tracks plus their control mechanism could conceivably result in better track traverse, but the angles which a wheel can rotate within a chassis are limited by design and construction. 

 

exactly, so why is the skill available on wheeled tanks and if you use it, does it do anything at all?

tufty_neptune #4 Posted 07 February 2019 - 03:20 PM

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The angles are kinda tbh.

 

They should increase the angles

 



Seldarine #5 Posted 07 February 2019 - 03:31 PM

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View PostJ0N4S2, on 07 February 2019 - 02:18 PM, said:

 

exactly, so why is the skill available on wheeled tanks and if you use it, does it do anything at all?

 

Why is Deadeye available on tanks with only HE ammunition ?   

 

Why are books available for blind people to buy in shops ?

 

Do you literally require something to be removed as a possibility instead of using your BRAIN before you do something ?  What is wrong with people these days, used to having their hands held for everything. 



MeetriX #6 Posted 07 February 2019 - 03:37 PM

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Clutch braking only work stationary vehicles and wheeled vehicles can only change directio when moving.

Can't see how it could help.

 



J0N4S2 #7 Posted 07 February 2019 - 03:40 PM

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Did some scuffed testing cause I am clinically bored, the result is that Clutch Braking does nothing, not to the ""maximum wheel turning angle" stat and also not ingame.

So I dont understand why the skill is even a thing you can choose for the crews on these tanks, leading to wrong assumptions, honestly it should grayed out when its already on the crew and not available to be chosen on the tanks.

 

note that the right one counts 22 cause of the tank placement, its actually 21 tho :P



Geno1isme #8 Posted 07 February 2019 - 03:42 PM

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View PostJ0N4S2, on 07 February 2019 - 04:12 PM, said:

So, since the traverse rate of the Tier 8 French LT is so bad, I was wondering if the Driver skill Clutch Braking would do anything to make it better.

But since the turn time on the wheeled vehicles is basically the "maximum wheel turning angle", can it actually increase the turn rate at all? 

I dont think its physically possible to increase the wheel turning angle or am I missing something?

 

I think it was stated by WG in some Q+A that the skill does affect the turn rate of the wheels. So you can change wheel direction insignifantly faster, but not make tighter turns. So basically pointless.

J0N4S2 #9 Posted 07 February 2019 - 03:44 PM

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View PostSeldarine, on 07 February 2019 - 03:31 PM, said:

 

Why is Deadeye available on tanks with only HE ammunition ?   

 

Why are books available for blind people to buy in shops ?

 

Do you literally require something to be removed as a possibility instead of using your BRAIN before you do something ?  What is wrong with people these days, used to having their hands held for everything. 

 

 unlike Deadeye (which only works for AP/APCR/HEAT and that is exactly stated in the skill tab) it doesnt clearly state that it doesnt work for wheeled vehicles, to me it's misleading 

14:45 Added after 1 minute

View PostGeno1isme, on 07 February 2019 - 03:42 PM, said:

 

I think it was stated by WG in some Q+A that the skill does affect the turn rate of the wheels. So you can change wheel direction insignifantly faster, but not make tighter turns. So basically pointless.

 

that makes sense I guess, but sounds useless yeah :D 

250swb #10 Posted 07 February 2019 - 03:45 PM

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Clutch breaking is purely for tracked vehicles, it helps with carrying out tighter turns, it allows you to turn faster on the spot, not turn a wheeled vehicle while moving.

Edited by 250swb, 07 February 2019 - 03:47 PM.


jack_timber #11 Posted 07 February 2019 - 05:49 PM

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There are skills/perks that are completely useless on some classes. Just a fact of life in WoT, unfortunately.




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