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foilage transparancy activated causes massive framedrops on intel onboard hd4000


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Psticide #1 Posted 08 February 2019 - 12:41 AM

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intel hd4000  not overclocked

corei7 3770k not overclocked

gfx settings:  full hd all settings off or lowest including vsync off, only setting on is foilage transparancy (a crucial part of the gameplay mechanics in wot)

drivers, latest intel driver and intel 3d  driver set to performance mode , and maximim amount of memory allocated in the bios ( 1-3 gig i think of my 16 gigs so it cant be a memory issue) 

 

scenario: Tank zoomed out close to/in bush 70-90 fps on, switch to first person mode and the fps drops to 24 instantly with heavy unplayable microstutter, turn of transparancy and the framedrop is gone and fps goes back to 70-90 but ofcourse u cant see crap. This must be a coding issue or not intended bug. Every single transparant object in the game such as bushes or trees cause it, as soon as anything goes transparant heavy microstutter framedrops.

 

i cant confirm if this issue existed before 1.4 , my nvidia gfx card died yesterday rip :( If it was not for this gamebreaking issue i could actually completely enjoy this game with onboard gfx, but bush play is 75% of the gameplay and it just slows down to a crawl in any bush or fallen down tree when in first person aiming mode as soon as transparancy activates on the screen. 

 

can someone please test on their intel or amd onboard gfx if they experience similar framedrops when looking through a transparant bush and if so on which cpu/onboard gfx combination


Edited by Psticide, 09 February 2019 - 03:57 PM.


pucku #2 Posted 09 February 2019 - 04:32 PM

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I have the same problem and it was the same before 1.4. I've been running on integrated graphics for a few months now. FPS is great normally, but in bushes it drops to 10-15 fps. Not sure if it's only when they are transparent or not.

 

Intel Core i3-4330 @ 3.5 GHz, no overclock. 16 GB RAM. 64 bit Widnows 7.

 

I don't know which version of integrated graphics it has.



ralesm1989 #3 Posted 09 February 2019 - 04:42 PM

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Same problem for me...

 

''scenario: Tank zoomed out close to/in bush 70-90 fps on, switch to first person mode and the fps drops to 24 instantly with heavy unplayable microstutter, turn of transparancy and the framedrop is gone and fps goes back to 70-90 but ofcourse u cant see crap. This must be a coding issue or not intended bug. Every single transparant object in the game such as bushes or trees cause it, as soon as anything goes transparant heavy microstutter framedrops.''   - this, exactly the same.


Edited by ralesm1989, 09 February 2019 - 04:43 PM.


StuffKnight #4 Posted 09 February 2019 - 05:12 PM

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Sometimes happens to me on Prokhrovka, in particular if I'm lurking down the road in a line of bushes. I don't remember exactly when this started to happen but I think it was 1.2 that started it.

Psticide #5 Posted 09 February 2019 - 05:37 PM

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please post your cpu everyone and compare zoomin bush and zoom out and say the fps difference

Edited by Psticide, 09 February 2019 - 05:38 PM.


jack_timber #6 Posted 09 February 2019 - 06:39 PM

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TBH never experienced the problems you are getting. Is the cause low spec GPU? Intel HD4000 isn't overly powerful, used to run WoT in laptop with this GPU years ago.

For completeness though here are pc main specs...

Ryzen 5, GTX 1060. Run everything on ultra never drops below 110.



Psticide #7 Posted 09 February 2019 - 07:22 PM

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jack,  i asked for onboard gfx only ..  plz test the game with your ryzen onboard graphic for us or leave this forum thread

Edited by Psticide, 09 February 2019 - 08:54 PM.


SentinelGM #8 Posted 09 February 2019 - 09:35 PM

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Not really relevant to the topic, but one of my laptops that boasts a pretty dated 540m can easily do 120+ fps anywhere on the map on medium, but as soon as you zoom in close on a bush, it dies down to <20 fps. That's, like, a 90% drop lol. No matter how low the settings, fps will always drop like a rock when zooming on bushes at close distance.

jack_timber #9 Posted 09 February 2019 - 10:55 PM

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View PostPsticide, on 09 February 2019 - 06:22 PM, said:

jack,  i asked for onboard gfx only ..  plz test the game with your ryzen onboard graphic for us or leave this forum thread

 

Only offering an opinion of why I moved away from onboard GPU, like I said Intel HD is massively under-powered for WoT. When I used i3 + HD4000 it ran Ok'ish way back on 8.1 and above but before 1.0 was launched there was Encore that you could check your PC against the upcoming 1.0. The FPS was that low, along with detail, that it was time to upgrade.

Sometimes you have to accept the inevitable and upgrade.....



Psticide #10 Posted 09 February 2019 - 11:16 PM

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jack we are trying to determine if its a software issue or hardware issue , your posts are not helping at all. we can run the game at 100 fps with onboard stuff, just this one setting is ruining it to such an extent it could be a bug or a driver/coding issue. Help us find more data points, are u willing to test it and go in a bush or not with your onboard gfx card,  ur ' opinions or advices' arent of any help. 

 

 

thanks heatseeker, thats very helpfull, this could mean its an engine issue on the transparancy gfx setting and not just restricted to onboard gfx, did u try it with the latest 1.4 version aswel? would be interesting to know if it still the same with latest update 

 


Edited by Psticide, 09 February 2019 - 11:25 PM.


ralesm1989 #11 Posted 10 February 2019 - 12:34 AM

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My processor is AMD Athlon X4 750K Quad Core 3,4 GhZ.

 

I know it sucks, but the problem is i never experienced this before last couple of weeks. I have around 90 fps, when i enter some bushes, especially those in Airfield when you climb balcony and try zooming thru it, fps drops to 25 max, stuttering, not even playable.

 

Im planning to buy new machine, and i will do it in next 3-4 months, but if i can solve this issue until then, would be fine.


Edited by ralesm1989, 10 February 2019 - 12:36 AM.


Psticide #12 Posted 10 February 2019 - 01:11 AM

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does the stuttering go away when zooming out and or disable the transparancy option?

ralesm1989 #13 Posted 10 February 2019 - 04:52 AM

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View PostPsticide, on 10 February 2019 - 01:11 AM, said:

does the stuttering go away when zooming out and or disable the transparancy option?

 

I have foliage transparency turned ON. It goes away after i zoom out from that kind of bushes. But whenever i try to zoom in again into bushes like that, its happening again, dropping fps same, from 90 to like 25-30 max, with stuttering all the way.

SentinelGM #14 Posted 10 February 2019 - 01:41 PM

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View PostPsticide, on 10 February 2019 - 12:16 AM, said:

thanks heatseeker, thats very helpfull, this could mean its an engine issue on the transparancy gfx setting and not just restricted to onboard gfx, did u try it with the latest 1.4 version aswel? would be interesting to know if it still the same with latest update 

 

1.4 basically helps multi-core CPUs with good graphics adapters. The laptop has a 2nd gen i7. That is simply overkill for the little 540m that mostly sits close to a 100% load, so logically there won't be any improvements there. (Tested.)

This update helps devices with good graphics and bad CPUs more (In slang - it will help only if your CPU is bottlenecking your GPU). My laptop has it the other way around. And in this case 1.4 won't help people running on intel onboard graphics adapters either.

 

The new engine goes ham each time there's foliage nearby.

It's happening even on my PC to a lesser extent (GTX 1060, 6th gen i7) - as in, the graphics usage goes up a little bit to maintain performance when foliage is up close. Not noticeable in gameplay, yes, but CPU and GPU loads show it.



mpf1959 #15 Posted 12 February 2019 - 02:37 PM

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I get exactly the same symptoms as described in the OP, but not on all maps. I can say the worst example is airfield, I cannot snipe bushes at any more than about 18fps, whereas the fps generally is around 65 plus, but occasionally over 90fps now. All game settings are on low.

 

This happened before, and after 1.4. My setup is HP laptop with intel core i5 6200u and intel hd520 on-board graphics, 8 gb ram, 250gb ssd and windows 10 64 bit home.






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