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All About Frontline 2019


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ibrox3 #301 Posted 17 February 2019 - 02:52 AM

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If you equip combat reserves to your tanks - do they only have one time use , like say running a tank with chocolate - or are they something that stays with the tank into different frontline battles , even if they have say single use per battle ?

 

I have not acquired any combat reserves for any tank yet but guess I'm missing out



shane73tank #302 Posted 17 February 2019 - 08:10 AM

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View Posteekeeboo, on 14 February 2019 - 06:49 PM, said:

 

There is no too grindy, there is no deadline, progression lock or loss, it literally is.... play at your own pace, eventually you will get something. 

 

 

For game balance the current ratio was found to be: 50.8% vs 49.2%. That's not one-sided. 

 

 

The thing is that we need to reach level 10 for the mystery tank, our clan has decided no clan activity during frontline , to allow people to grind , I don’t think this was the intended impact, if it was less of a grind perhaps it would be a good thing , personally I’ve only got to level 16 this week, I don’t play any other games , so here I am in Feb and I’m not at the races for the year 



zlaja031 #303 Posted 17 February 2019 - 11:25 AM

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View Postshane73tank, on 17 February 2019 - 07:10 AM, said:

The thing is that we need to reach level 10 for the mystery tank, our clan has decided no clan activity during frontline , to allow people to grind , I don’t think this was the intended impact, if it was less of a grind perhaps it would be a good thing , personally I’ve only got to level 16 this week, I don’t play any other games , so here I am in Feb and I’m not at the races for the year 

 

My clan turns on boosts every night from 7-12 :)

 

Money is really good, shitty battle (like they are now with meta shaped) ~250k net. Good battles easily 400-500k net. 

 

 

Today i migh run food and non-elite tanks in FL, just for easier grind. I know my team will hate me (i hope) for driving shitboxes instead of P46, Skorp, 130PM, LT-432 but i need to grind those. :) 



OlympusPk #304 Posted 17 February 2019 - 11:31 AM

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View PostVon_Kartoffel, on 16 February 2019 - 02:11 PM, said:

Isn't there a limit to 12 tanks per zone? Why then I have been in situations with only four tanks in my area? Limit is not working properly...

 

The limit applies when respawn, but every one can choose to move from one zone to the other. So you can easily find yourself in situations like you describe.

Unkel_Dolan #305 Posted 17 February 2019 - 12:34 PM

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Capping prestige was a mistake, some of us could easily get prestige 5 in one week but with this system there's no point playing after 3. 

BushMasterFlash #306 Posted 17 February 2019 - 12:45 PM

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The   "Bring your Progetto, Skorpion G, Defender, IS3A, Object 252U, Lorr 40T, LT-432, or any other slightly OP tank"   Battle mode.

Every top 5 player on both teams of every battle I have been in has had at least 1 of the above, some have had nothing but a selection of them.

Surprised half of them aren't on sale in the Premium shop to take advantage of the increase in demand...........oh wait....

 



zlaja031 #307 Posted 17 February 2019 - 01:49 PM

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LPT dont reset prestige 3 level, because you'll end up with max points and no boosters. 

RSAC #308 Posted 17 February 2019 - 02:22 PM

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Good luck to all players on Gold Spammers Line. I'm out

Weak_man #309 Posted 17 February 2019 - 04:43 PM

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I have seen another general with 2600 damage and with more than total of 100 cap points in LT 432.

 

Best tanks for frontline:

1. LT 432 (just CAP, CAP, CAP  and become General easy)

2. Projetto 46

3. T 44-100, T44

4. Su 103 (russian skorpion), Skorpion g

5. Caernavron AX

 

 

If you enter with defender, 252U in base, you shoot once and die, because you are shooted from both sides all time

 

 

 



Ville67 #310 Posted 17 February 2019 - 09:16 PM

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The defending team needs a buff of some sort, since the attacking team wins every single battle. I've played 10 games of Frontline, on both sides, and the attacking team has won every single time. 30 seconds cap time is way too quick, and the attackers get a weird 2 minute extra time at the last second, which ruins the whole idea. Also, the towers have too little HP, or they should only be able to take damage from behind.

Von_EISENHERZ #311 Posted 18 February 2019 - 12:52 AM

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Hello. why cant report players in this mode it sucks plattoon people in your team  push you form cap zone when you cap.

iKnewIT #312 Posted 18 February 2019 - 07:41 AM

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TBC, I've read the regulations one more time.

After the 1st week I thought I missed something...

But... it's really not written anywhere how many Tier Progress points we need for reaching of next Rank.

Now it's clear that we need 350 points for 1st one and then more and more and almost 2000 for the 30th.

I think it's a little bit unfair it's not written in the regulations.

 

It's not even seen in the game client clear.

It's written only how many points You still need for next Rank, but it's not clear how many this Rank "will cost" You "summa summarum".

 

GL all

 

p. s. It's much more easier to take High caliber with ELC EVEN 90 in a turbo 3:47 battle than to take "only' Major in Frontline... At least for me.... http://wotreplays.eu...wit-elc_even_90

 


Edited by iKnewIT, 18 February 2019 - 09:40 AM.


eekeeboo #313 Posted 18 February 2019 - 11:59 AM

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View PostUnkel_Dolan, on 17 February 2019 - 11:34 AM, said:

Capping prestige was a mistake, some of us could easily get prestige 5 in one week but with this system there's no point playing after 3. 

 

It was intended, if you consider the number of complaints already at "It's too grindy", now imagine removing the cap! 

 

 



Hey_Yew #314 Posted 18 February 2019 - 02:48 PM

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Can we have a system to review our progress/stats in frontline, our best/worst performing tanks, how many battles per rank, etc... 

Weak_man #315 Posted 18 February 2019 - 04:17 PM

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View PostUnkel_Dolan, on 17 February 2019 - 01:34 PM, said:

Capping prestige was a mistake, some of us could easily get prestige 5 in one week but with this system there's no point playing after 3. 

 

And You go to work 8 hours/ day in the same time, and also finish the frontline 3 times in a week no ?
15:25 Added after 8 minutes

View Posteekeeboo, on 18 February 2019 - 12:59 PM, said:

 

It was intended, if you consider the number of complaints already at "It's too grindy", now imagine removing the cap! 

 

 

 

For average players is not easy to grind. If instead of 350 xp would be 500 xp would be easier but now is not. For an average player takes between 25-30 hours of game play to grind once to level 30 so is not easy. For people that work 8 hours/day is not easy at all. In this moment only nolifers or unicum streamers can get to level 10 of prestige. Please take in consideration the next xp reward:

 

private: 50

sergent: 250

lieutenant: 500

captain: 750

major: 1000

general :1200

 

And the things goes like this: peoples goes to work, people support wot streamers and streamers complain that is too easy to grind, so this streamers kick [edited]of the people that support them. 

 


Edited by Weak_man, 18 February 2019 - 04:29 PM.


RenamedUser_50080245721 #316 Posted 18 February 2019 - 04:44 PM

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View Posteekeeboo, on 18 February 2019 - 10:59 AM, said:

It was intended, if you consider the number of complaints already at "It's too grindy", now imagine removing the cap!

When I compare it to other games then yes it's too grindy ESPECIALLY for casuals (=~700 hour grind in 12 weeks). Well the cap being at 3 seems reasonable to me but the next months we can only get 1 prestige from now on. Meaning anybody that is at or close to prestige 3 now, has no incentive to play FL in the next 2 months since you might as well skip 2 months and then do another 3 prestige levels again.

 

So for me for example I'm gonna skip at least the next month as it's pointless for me due to the cap and hopefully the progetto 46 goes on sale before then so I can grind faster next time.


Edited by Squirting_Elephant, 18 February 2019 - 04:46 PM.


eekeeboo #317 Posted 18 February 2019 - 04:48 PM

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View PostWeak_man, on 18 February 2019 - 03:17 PM, said:

 

And You go to work 8 hours/ day in the same time, and also finish the frontline 3 times in a week no ?
15:25 Added after 8 minutes

 

For average players is not easy to grind. If instead of 350 xp would be 500 xp would be easier but now is not. For an average player takes between 25-30 hours of game play to grind once to level 30 so is not easy. For people that work 8 hours/day is not easy at all. In this moment only nolifers or unicum streamers can get to level 10 of prestige. Please take in consideration the next xp reward:

 

private: 50

sergent: 250

lieutenant: 500

captain: 750

major: 1000

general :1200

 

And the things goes like this: peoples goes to work, people support wot streamers and streamers complain that is too easy to grind, so this streamers kick [edited]of the people that support them. 

 

 

The whole thing is, there is no difficulty to the grind, quite literally none. There's deadline, no cut-off date or restriction. Your progress is kept and continues where you left off forever as long as the game mode runs. That's why it doesn't matter how long it takes, you do it at your own pace. 

Weak_man #318 Posted 18 February 2019 - 05:07 PM

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View Posteekeeboo, on 18 February 2019 - 05:48 PM, said:

 

The whole thing is, there is no difficulty to the grind, quite literally none. There's deadline, no cut-off date or restriction. Your progress is kept and continues where you left off forever as long as the game mode runs. That's why it doesn't matter how long it takes, you do it at your own pace. 

 

 

Yes is difficult because I pay the grind with my time and I don't have all day free like streamers, and i am not unicum to be major or general every game.

 

 Is not too easy to be captain every game, and major or general is only for unicums or people that cap the base while hiding with Lt 432 behind other teamates that receive the enemy hits.

Red cell is where i am not sure about ammount of xp.

An average player can do an average xp between 350 and 600 xp and this from the tabel means  15 to 26 hours of game play and this without missing unknown xp (red cells). So it does count because require a lot of time to reach level 30.

 

Please give this xp rewards and all players will be happy:

 

private: 50

sergent: 250

lieutenant: 500

captain: 750

major: 1000

general :1200

 

Posted Image

 

 

16:12 Added after 4 minutes

View PostSquirting_Elephant, on 18 February 2019 - 05:44 PM, said:

When I compare it to other games then yes it's too grindy ESPECIALLY for casuals (=~700 hour grind in 12 weeks). Well the cap being at 3 seems reasonable to me but the next months we can only get 1 prestige from now on. Meaning anybody that is at or close to prestige 3 now, has no incentive to play FL in the next 2 months since you might as well skip 2 months and then do another 3 prestige levels again.

 

So for me for example I'm gonna skip at least the next month as it's pointless for me due to the cap and hopefully the progetto 46 goes on sale before then so I can grind faster next time.

 

Go to level 30 without arty, projetto 46 and LT 432 and then tell me how easy it is to do it.
16:18 Added after 10 minutes

An arty that reset over 1800 damage in the cap circle can become general and also have 3 boosters stacks, why to play something else ?

Opinion of arty players is not the opinion of the majority.

 

People know why to play arty:

 

Posted Image

 


Edited by Weak_man, 18 February 2019 - 05:26 PM.


eekeeboo #319 Posted 18 February 2019 - 05:39 PM

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View PostWeak_man, on 18 February 2019 - 04:07 PM, said:

Spoiler

 

 

You appear to be missing the point, it doesn't matter how much free time you have, as it all adds up. Like personal missions that are now years old and are completed at the players own pace except without the skill checks and requirements in those. This is literally a long term objective that you complete at whatever pace suits you. There is absolutely no limitation and a deadline to how long it takes you to complete this so far and the only actual limitation is the game mode is available once a week for 21 hours a day. 

 

 



Weak_man #320 Posted 18 February 2019 - 06:02 PM

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View Posteekeeboo, on 18 February 2019 - 06:39 PM, said:

 

You appear to be missing the point, it doesn't matter how much free time you have, as it all adds up. Like personal missions that are now years old and are completed at the players own pace except without the skill checks and requirements in those. This is literally a long term objective that you complete at whatever pace suits you. There is absolutely no limitation and a deadline to how long it takes you to complete this so far and the only actual limitation is the game mode is available once a week for 21 hours a day. 

 

 

 

I am not missing the point, is not the same thing to get level 30 in  (15- 20 hours) of game play as an average player if xp for leutenant will be 500 and for captain 700 or to do this in 30 hours if xp remains (350 for leutenant ) or (600 for captain) like it is now.

 

10 hours difference/ prestige level x 10 prestige levels is = 100 hours of my life time, this is much (this is the point)

 

I have played from monday to friday everyday a lot and also saturday to get to level 30 and i feelt too tired, too much bad impact to my health.. Many of my clan teamates abandon this game mode because progress is too slow and takes too much time.

250 xp for sergent, 500 for leutenant and 750 for captain will make this mode much enjoyable to play. As You see from queue all people play arty because is easy to grind

 

Yes is nice that last 10 months

Yes is nice that is 1 week/mont

Yes is nice that last 21 hours /day

Rewards are also good (bonds and last tanks, if i want gold i buy and also sta and wz) but it still take too many hours for an average player to get to level 30. Please talk to WG to change that xp rewards and this mode will become much nice.

Why this game punish all the time people like me that refuse to play with arty ?

 

 

 

 


Edited by Weak_man, 18 February 2019 - 06:11 PM.





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