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Changes to artilerry

nerf

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vixu #81 Posted 23 March 2019 - 07:48 PM

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View PostSuNo_TeSLa, on 23 March 2019 - 07:37 PM, said:

Funny how it's 95% of the time people who don't have to carry teams themselves, that actively defend arty...

 

define: carry teams themselves. I have a fair share of being in top 3 of my team. Does it count as carrying the team?

Laatikkomafia #82 Posted 23 March 2019 - 08:44 PM

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View Postvixu, on 23 March 2019 - 08:48 PM, said:

 

define: carry teams themselves. I have a fair share of being in top 3 of my team. Does it count as carrying the team?

 

Show me a replay where you were in the front line, actively damaging. spotting, detracking and tanking the enemies - in a clicker.

Tyburn #83 Posted 23 March 2019 - 09:04 PM

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View PostLaatikkomafia, on 23 March 2019 - 08:44 PM, said:

 

Show me a replay where you were in the front line, actively damaging. spotting, detracking and tanking the enemies - in a clicker.

The Leaf. (All bar frontline) 



YewkaF6 #84 Posted 23 March 2019 - 09:08 PM

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Edited


Edited by Asklepi0s, 24 March 2019 - 10:29 AM.
This post has been edited by the moderation team due to inappropriate remarks


Noo_Noo #85 Posted 23 March 2019 - 09:49 PM

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View Postvixu, on 23 March 2019 - 07:46 PM, said:

 

And besides, we can all agree that its a nerf. Personally I'd like arty to be removed with compensation, then to gather dust in the garage. While the class exists, WG will be doing some content for it (like PMs etc), but driving it will be quite bad experience. Like m3lee.

 

 

Only on the face of it. They'#re are reducing stun and damage but if they up the DPM and shall damage then it isn't a nerf. there's a lot of arty being rebalanced and whet they are planning hasn't been released yet. 



vixu #86 Posted 23 March 2019 - 10:05 PM

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View PostLaatikkomafia, on 23 March 2019 - 08:44 PM, said:

 

Show me a replay where you were in the front line, actively damaging. spotting, detracking and tanking the enemies - in a clicker.

 

I didnt mean in a clicker. On the other hand, generals don't lead from the front.

Laatikkomafia #87 Posted 23 March 2019 - 10:06 PM

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View Postvixu, on 23 March 2019 - 11:05 PM, said:

 

I didnt mean in a clicker. On the other hand, generals don't lead from the front.

 

Whereas the true heroes of war, the squad and platoon leaders do.

vixu #88 Posted 23 March 2019 - 10:08 PM

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View PostNoo_Noo, on 23 March 2019 - 09:49 PM, said:

 

 

Only on the face of it. They'#re are reducing stun and damage but if they up the DPM and shall damage then it isn't a nerf. there's a lot of arty being rebalanced and whet they are planning hasn't been released yet. 

 

Where did you see anything about upping the DPM and damage? They did not mention anything about it.

 

vixu #89 Posted 23 March 2019 - 10:37 PM

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View PostLaatikkomafia, on 23 March 2019 - 10:06 PM, said:

 

Whereas the true heroes of war, the squad and platoon leaders do.

 

perhaps. But without good generals, good logistics and supply chain, arty/air support you will run out of heroes fairly quick. Everybody has their role.

SuNo_TeSLa #90 Posted 23 March 2019 - 10:48 PM

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View Postvixu, on 23 March 2019 - 07:48 PM, said:

 

define: carry teams themselves. I have a fair share of being in top 3 of my team. Does it count as carrying the team?

 

pretty much what they said above, it's hard to carry vs a stronger team while being harassed by 2-3 arties, but it's either up there or a sure loss.

CaptKhazi #91 Posted 23 March 2019 - 10:48 PM

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Waste of time

 

Just limit arty to one per battle max - and in an instant 98% of players are extremely happy and don't have to hide their super heavies in bushes on prok due to 3 arty per side.

 

Why fiddle, just limit them ffs



Tyburn #92 Posted 23 March 2019 - 10:52 PM

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View PostCaptKhazi, on 23 March 2019 - 10:48 PM, said:

Waste of time

 

Just limit arty to one per battle max - and in an instant 98% of players are extremely happy and don't have to hide their super heavies in bushes on prok due to 3 arty per side.

 

Why fiddle, just limit them ffs

+1 Although I’d prefer it to be limited to 2 per team.



Temster #93 Posted 24 March 2019 - 12:39 AM

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Bring old arty back, APs were fun. 1 in 15 shots was fun...and limit arty 1 per game. With 1 arty you can counter them. You know from where are they shooting and roughly they reload time. Game without arty will be shitshow with some hulldown positions. Arty should punish camping...that was i think intention 7 years ago. Bring my old 261 back...5 years of exping for nothing...(really slow exping cuz hate playing russian "accurate" arties...)

Noo_Noo #94 Posted 24 March 2019 - 12:41 AM

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View Postvixu, on 23 March 2019 - 10:08 PM, said:

 

Where did you see anything about upping the DPM and damage? They did not mention anything about it.

 

 

:facepalm:

Damage associated with splash is being reduced. That's a nerf. They then said they would rebalance a whole host of arty.

 

Maybe they will decide to compensate ie BUFF the damage from the shells to compensate for the loss in splash and stun. No one knows other than they will be rebalancing some arty. 

Personally i think they're trying to polish a turd and are basically going round it in completely the wrong way but I'm just a scrub who's in the middle of going tilt. 



Asklepi0s #95 Posted 24 March 2019 - 10:38 AM

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Due to the high number of Artillery threads, we want discussions to take place in the main pinned thread here.






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