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Blueprints - No National?


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The_Georgian_One #1 Posted 26 March 2019 - 09:11 AM

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Looking for feedback from people that have the majority of tech trees unlocked - do you get also national blueprints or only international ones? For me, whenever I get a blueprint that gets converted (because the vehicle had been researched) I get international blueprint...

 

...which would be fine if I was getting any national ones. Currently I have 20 international and 2 national blueprints (only German), which means I cannot complete any blueprint.

 

Did they mess up anything with drop rate or conversion?


Edited by The_Georgian_One, 26 March 2019 - 09:11 AM.


WoT_RU_Doing #2 Posted 26 March 2019 - 09:34 AM

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Keep an eye on the my posts in this thread, pages 7 and 8, where I have raised the same question. http://forum.worldoftanks.eu/index.php?/topic/703016-blueprints-everything-you-need-to-know/page__st__140.

Hopefully I'll get answers this morning.



tajj7 #3 Posted 26 March 2019 - 09:35 AM

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I have 8 universal and 4 national. 

 

34 tier 10s unlocked. 



Balc0ra #4 Posted 26 March 2019 - 09:46 AM

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I've gotten 5 so far vs 20 universal. 4 of them are French. I don't have much left. Mostly tier X's. As the only nonelite tier 8's left is the T32 and the Pershing "Current FL grinds" and the Wheeled line. I lack 1 to 4 tier X's on China, France, Germany, Poland, Sweden, USA and USSR. The rest are done. That said I've only gotten 3 big boxes so far. I did not expect to complete a full print in so few boxes anyway. So it's a bit too early to say if they did mess up anything. It's a way to reward those that play often. So let's see how it is after a few months vs a few days.

 

The thing is that they convert so fast that I can't see what I actually got before it was turned. Only blueprint piece I've gotten so far that I don't have unlocked is the 705A. 



The_Georgian_One #5 Posted 26 March 2019 - 09:53 AM

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It seems that when you have vehicle researched and the blueprint gets converted, it's always converted to international. National should be random drops, I guess, but it somehow doesn't happen to me :(

Geno1isme #6 Posted 26 March 2019 - 09:57 AM

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I've only gotten national BPs for the two nations where I still have vehicles to research. People that have everything researched seem to get no national BPs at all.

WoT_RU_Doing #7 Posted 26 March 2019 - 10:09 AM

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I've researched everything....so far I've got 15 universals and 0 national.

The_Georgian_One #8 Posted 26 March 2019 - 10:22 AM

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View PostWoT_RU_Doing, on 26 March 2019 - 10:09 AM, said:

I've researched everything....so far I've got 15 universals and 0 national.

 

Thing is - I don't even get national for the nations where I still don't have all vehicles researched. Like Japan. Or China. Or USSR.

 

They could at least give us an opportunity to exchange international to national...


Edited by The_Georgian_One, 26 March 2019 - 10:23 AM.


JCD3nton #9 Posted 26 March 2019 - 12:09 PM

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Nationals turn out to be rare. I've got 10 universals and only 2 nationals so far.

Geno1isme #10 Posted 26 March 2019 - 12:49 PM

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Mind that it is mostly RNG based, and so far nobody really has a significant sample size.

Eyesan #11 Posted 26 March 2019 - 09:52 PM

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All tanks researched, I've got 20 universal & zero national.

HundeWurst #12 Posted 26 March 2019 - 10:18 PM

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I have been playing like hell for the last couple of days and well the blueprints dont make a lot of sense in my book, for me....

I have like 2/3 of the tanks unlocked and and its completly pointless playing for blueprints. I feel like I might check them all like half a year at most and see if I cant get something like a 20% discount on something here and there.



Homer_J #13 Posted 26 March 2019 - 10:24 PM

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View PostThe_Georgian_One, on 26 March 2019 - 08:53 AM, said:

It seems that when you have vehicle researched and the blueprint gets converted, it's always converted to international. National should be random drops, I guess, but it somehow doesn't happen to me :(

 

As I understand it, if you have the tank researched it converts into that nation's national and if you have the whole nation researched then it converts to a universal.

 

Or you can get a universal or national by random drop.

 

The effect is that if you have nations fully researched then you end up with an imbalance toward universal.



WoT_RU_Doing #14 Posted 26 March 2019 - 10:57 PM

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View PostHomer_J, on 26 March 2019 - 09:24 PM, said:

 

As I understand it, if you have the tank researched it converts into that nation's national and if you have the whole nation researched then it converts to a universal.

 

Or you can get a universal or national by random drop.

 

The effect is that if you have nations fully researched then you end up with an imbalance toward universal.

 

Confirmed in the announcement thread this evening (link in one of my posts near the top of this page)….in short having all tanks researched means that I will only get universal ones until a new tank is added to a tech tree.

TheDrownedApe #15 Posted 27 March 2019 - 08:10 AM

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I did some Billy basic maths on another thread and you need about 17k (think that's what i wrote) games to get 44 blueprints for a single nation and you need a max of 44 for a TX tank

tajj7 #16 Posted 27 March 2019 - 11:01 AM

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View PostTheDrownedApe, on 27 March 2019 - 07:10 AM, said:

I did some Billy basic maths on another thread and you need about 17k (think that's what i wrote) games to get 44 blueprints for a single nation and you need a max of 44 for a TX tank

 

It's 12 universal + 4 national isn't for each 'piece' of a blueprint, and there are 12 pieces of a blueprint, which as far as I can tell seem to add up to an 84 discount on a tank.

 

I am basing this on the E3, which is a tier 10 I don't have and that is what it seems to have been telling me.

 

Which means I need 144 universal and 48 national pieces. Unless i have got something wrong.

 

As far as I can tell the whole thing is pretty pointless, as you'll have probably unlocked something you want to unlock, normally way before you'll actually have enough to make a blueprint. 



WoT_RU_Doing #17 Posted 27 March 2019 - 11:20 AM

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View Posttajj7, on 27 March 2019 - 10:01 AM, said:

 

As far as I can tell the whole thing is pretty pointless, as you'll have probably unlocked something you want to unlock, normally way before you'll actually have enough to make a blueprint.

 

It depends how random it is. For example, when the new Swedish mediums are introduced, I should be able to start collecting blueprints for tanks and for Sweden. But I don't know yet if the blueprints will give a preference to them as they're not researched, or if most of the time will it randomly give me a blueprint for something I already have, and convert that to another universal one.

Edited by WoT_RU_Doing, 27 March 2019 - 11:23 AM.


TheDrownedApe #18 Posted 27 March 2019 - 11:33 AM

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View Posttajj7, on 27 March 2019 - 10:01 AM, said:

 

It's 12 universal + 4 national isn't for each 'piece' of a blueprint, and there are 12 pieces of a blueprint, which as far as I can tell seem to add up to an 84 discount on a tank.

 

I am basing this on the E3, which is a tier 10 I don't have and that is what it seems to have been telling me.

 

Which means I need 144 universal and 48 national pieces. Unless i have got something wrong.

 

As far as I can tell the whole thing is pretty pointless, as you'll have probably unlocked something you want to unlock, normally way before you'll actually have enough to make a blueprint. 

 

Yeah here is the other post i made:

 

View PostTheDrownedApe, on 25 March 2019 - 12:18 PM, said:

easy option is to wait for someone to acutally use them to miss some of the grind. then look at their average Exp in the tank etc etc

 

However as i mentioned before their release; they are pretty pointless.

 

lets look at a TX for example

 

You either need 12 blueprints specific for that tank or 12 universal +4 nation for one tank blueprint, then ofc 11 more of them.  So lets say you never get a specific one, then you need 144 universal and 48 national ones

 

So far, since their release I've played 149 games resulting in:

 

9 universal (and i have most tanks researched in the game so proly half of these have been converted to universal)

 

1 German

1 US

1 French

1 British

 

1 IKV 65 ll

 

so Approx 16 games for each universal and 37 games for a national one. so the 144 (universal) i need for the progetto 65 will only take about 2300 games, then hope the 44 italian ones come out before the other TEN nations or looking at worst case and the Itailians ones come last i will need to play approx 18k games to ensure my 44 national blueprints

 

Now if i average 1k exp per game (currently 1.1k in the Standard) then that's 400 games (not counting doubles, bounces etc) to unlock everything and get the prog 65.

 

edit: fag paper maths used

 

 

 



Geno1isme #19 Posted 27 March 2019 - 12:50 PM

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The main point of that feature is to get people to start grinding previously ignored lines due to getting a 10-25% XP discount (many people love discounts even if they don't really care about the product itself), and bring them to actually invest more Free-XP and credits.

 

It's not intended to help with targeted research.



Homer_J #20 Posted 27 March 2019 - 03:59 PM

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View Posttajj7, on 27 March 2019 - 10:01 AM, said:

 

It's 12 universal + 4 national isn't for each 'piece' of a blueprint, and there are 12 pieces of a blueprint, which as far as I can tell seem to add up to an 84 discount on a tank.

 

 

It depends on tier.






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