Jump to content


Positive reporting, could this be done WG?

report feedback upvoting positive reward carry teamplayer reporting development teamplay

  • Please log in to reply
31 replies to this topic

Poll: Positive reporting system. (73 members have cast votes)

You have to complete 250 battles in order to participate this poll.

Would you like a positive reporting system in WoT to upvote a player for a job well done?

  1. Yes (54 votes [73.97%] - View)

    Percentage of vote: 73.97%

  2. No (19 votes [26.03%] - View)

    Percentage of vote: 26.03%

Vote Hide poll

VonDvtch #1 Posted 30 March 2019 - 11:21 AM

    Private

  • Player
  • 21981 battles
  • 10
  • [UN-A] UN-A
  • Member since:
    11-22-2015

I would like to see a positive reporting system in WoT. A thumbs up for a job well done, kind act or appreciation for a carry by a player.

Just a like instead of a negative report for a change. I like to think this will lead to a better and less toxic community.

 

I like to suggest a upvoting system in WoT, so people can gather positive votes and perhaps earn a teamplayer badge to show off in battle infront of their name as the ultimate goal.

 

I hope this topic will lead to a small but positive change in game.

 

 



arthurwellsley #2 Posted 30 March 2019 - 11:31 AM

    Colonel

  • Player
  • 53665 battles
  • 3,882
  • [-B-C-] -B-C-
  • Member since:
    05-11-2011

It is a good idea.

It has been mentioned numerous times before.

However there are two issues with it. (1) Beggars in chat crying for it (even if they are not actually very good), offering to upvote you, if you up vote them. (2) Manipulation by large groups aka all the despicable cheaters who ruined a decent game mode to cheat their way to that cursed badge of dishonour the T22-SR.

 

So while a nice idea, unlikely to be implemented.



SlyMeerkat #3 Posted 30 March 2019 - 11:48 AM

    Major

  • Player
  • 17965 battles
  • 2,840
  • [FILO] FILO
  • Member since:
    01-29-2013
I think it would be interesting, they have something like that on Blitz so why not here too?

VonDvtch #4 Posted 30 March 2019 - 11:55 AM

    Private

  • Player
  • 21981 battles
  • 10
  • [UN-A] UN-A
  • Member since:
    11-22-2015

Arthur i see your point but i still would rather see it atleast tried or researched.

Maybe make upvoting possible in the post game stat section available to only people who watched the entire battle and or survived. Maybe this will limit the two points you stated.

And dissable team/clanmember upvotes.


Edited by VonDvtch, 30 March 2019 - 11:59 AM.


Zoggo_ #5 Posted 30 March 2019 - 12:21 PM

    Staff Sergeant

  • Player
  • 30800 battles
  • 416
  • [ZOGGO] ZOGGO
  • Member since:
    05-11-2013
When the CC's all had a jolly to Cypress early 2016, this was suggested to none other than Victor Kislyi. He thought it was a great idea, he even wrote it down in his notebook ! :sceptic:

Pi_314159265358979 #6 Posted 06 April 2019 - 06:05 PM

    Warrant Officer

  • Player
  • 7348 battles
  • 940
  • [BURRO] BURRO
  • Member since:
    05-08-2016
Sorry, but I'm heavily against it. Most players will choose their friends (if they meet in battle), or clanmates, or players from the same country, as candidates for that bonus for performing well in battle.

Edited by Pi_314159265358979, 06 April 2019 - 06:07 PM.


HanZi #7 Posted 06 April 2019 - 06:21 PM

    Staff Sergeant

  • Player
  • 47240 battles
  • 319
  • [-NFD-] -NFD-
  • Member since:
    02-26-2011

View PostVonDvtch, on 30 March 2019 - 11:21 AM, said:

I would like to see a positive reporting system in WoT. A thumbs up for a job well done, kind act or appreciation for a carry by a player.

Just a like instead of a negative report for a change. I like to think this will lead to a better and less toxic community.

 

I like to suggest a upvoting system in WoT, so people can gather positive votes and perhaps earn a teamplayer badge to show off in battle infront of their name as the ultimate goal.

 

I hope this topic will lead to a small but positive change in game.

 

 

 

It is a good idea, but in these times you can easaly wote for a cheater, so i say NO. Too many diff illigal mods out there, :(

 



Laur_Balaur_XD #8 Posted 06 April 2019 - 06:30 PM

    Warrant Officer

  • Player
  • 37100 battles
  • 848
  • [FOXX] FOXX
  • Member since:
    04-20-2011

What exactly would be the point of this? :confused:

A badge that is useless and can be farmed by playing platoon or press battle in the same time in a clan?


Edited by Laur_Balaur_XD, 06 April 2019 - 06:32 PM.


Japualtah #9 Posted 06 April 2019 - 07:06 PM

    Second Lieutenant

  • Player
  • 31788 battles
  • 1,315
  • Member since:
    04-20-2012

View PostPi_314159265358979, on 06 April 2019 - 06:05 PM, said:

Sorry, but I'm heavily against it. Most players will choose their friends (if they meet in battle), or clanmates, or players from the same country, as candidates for that bonus for performing well in battle.

 

Aha! What about you can only get up to X points and lose one each time reported, or can only upvote 1 player per X days, or... you know, just think things through :)


Edited by japtank, 06 April 2019 - 07:07 PM.


Jigabachi #10 Posted 06 April 2019 - 07:55 PM

    Field Marshal

  • Player
  • 17948 battles
  • 21,021
  • [T-D-U] T-D-U
  • Member since:
    08-12-2011
Got suggested countless times, but as always the person suggestion it didn't bother to waste 10 seconds thinking about the obvious problems it would bring.
As soon as you will reward it somehow, you'll have people begging for it or similar.
And of course there is padding within clans and platoons, making it rather useless.

Good idea, but needs further thinking.

Dorander #11 Posted 06 April 2019 - 09:51 PM

    Major General

  • Player
  • 20562 battles
  • 5,024
  • Member since:
    05-07-2012

Begging isn't a problem, being unable to give the beggars what they want, thus enabling them, is a problem.

 

Platoons would need a solution, simple one would be to not let platoonmembers vote for each other or to have their total vote count as one.



LordMuffin #12 Posted 06 April 2019 - 09:54 PM

    Field Marshal

  • Player
  • 50629 battles
  • 12,540
  • [-GLO-] -GLO-
  • Member since:
    06-21-2011
Without any other bonus then some number shown somewhere on your profile, there are no issues with this imo.

Pi_314159265358979 #13 Posted 06 April 2019 - 11:09 PM

    Warrant Officer

  • Player
  • 7348 battles
  • 940
  • [BURRO] BURRO
  • Member since:
    05-08-2016

View Postjaptank, on 06 April 2019 - 07:06 PM, said:

 

Aha! What about you can only get up to X points and lose one each time reported, or can only upvote 1 player per X days, or... you know, just think things through :)

No. Still not convinced.



250swb #14 Posted 07 April 2019 - 08:30 AM

    Major General

  • Player
  • 23230 battles
  • 5,556
  • [WJDE] WJDE
  • Member since:
    09-23-2015

View PostJigabachi, on 06 April 2019 - 06:55 PM, said:

Got suggested countless times, but as always the person suggestion it didn't bother to waste 10 seconds thinking about the obvious problems it would bring.
As soon as you will reward it somehow, you'll have people begging for it or similar.
And of course there is padding within clans and platoons, making it rather useless.

Good idea, but needs further thinking.

 

Indeed. I'm mostly playing WoWs at the moment and you can 'up-vote' a player for playing well, but it seems it just leads to the suckiest situations where players up-vote anyone they've ever met before, clan members, streamers in the same battle (followed by a 'I up-voted you (my idol)' in stream chat. This leaves the majority of players with zero votes because not many stay around to watch the end of battles if they've already died so can't/don't vote for game winning play. Which is the next problem, if you can up-vote somebody you also need to be able to down-vote them as well for bad play, and this of course can be abused simply if somebody didn't do what you want them to, or they touched your tank, or anything else of minimal importance.

 

In essence an up-voting system leads to a very few players getting loads of votes and the rest seemingly suck at the game with no votes.



jack_timber #15 Posted 07 April 2019 - 10:03 AM

    Major

  • Player
  • 38105 battles
  • 2,952
  • Member since:
    07-26-2014
In the absence of these "positive votes" I will occasionally send a message to a player, especially if one with a low battle count, with a "GG mate" or something similar. Never bother with negative messages though....

Gruff_ #16 Posted 07 April 2019 - 05:46 PM

    Warrant Officer

  • Player
  • 18836 battles
  • 517
  • [WJDE] WJDE
  • Member since:
    09-22-2011
Great idea, this online game needs far more positivity and nice interactions with the loss of all chat for such things.

shikaka9 #17 Posted 07 April 2019 - 05:54 PM

    Warrant Officer

  • Player
  • 67979 battles
  • 617
  • [NIGER] NIGER
  • Member since:
    02-27-2013
Stalin never positive reported anything, only "fake positive"

Jumping_Turtle #18 Posted 07 April 2019 - 05:58 PM

    Lieutenant General

  • Player
  • 66709 battles
  • 6,544
  • [CNUT] CNUT
  • Member since:
    10-15-2013

View Postarthurwellsley, on 30 March 2019 - 11:31 AM, said:

It is a good idea.

It has been mentioned numerous times before.

However there are two issues with it. (1) Beggars in chat crying for it (even if they are not actually very good), offering to upvote you, if you up vote them. (2) Manipulation by large groups aka all the despicable cheaters who ruined a decent game mode to cheat their way to that cursed badge of dishonour the T22-SR.

 

So while a nice idea, unlikely to be implemented.

 

if it only gives you a badge and noting more it doubt many would cheat. If it gets you prices of some kind it is surely happening that people will cheat for it.

JCD3nton #19 Posted 07 April 2019 - 09:34 PM

    Sergeant

  • Player
  • 26291 battles
  • 208
  • Member since:
    11-29-2013

I think WG could implement unlockable badges which you can show off to promote good manners. You unlock them by getting upvoted x number of times. For example:

- Team player badge: For players who work with their teammates and help them as much as they can.

- Positive attitude badge: For players who don't flame and be polite to everybody in chat.

(Platoon members can't vote for each other)


Edited by JCD3nton, 08 April 2019 - 01:09 PM.


LordMuffin #20 Posted 08 April 2019 - 06:51 AM

    Field Marshal

  • Player
  • 50629 battles
  • 12,540
  • [-GLO-] -GLO-
  • Member since:
    06-21-2011

View Post250swb, on 07 April 2019 - 08:30 AM, said:

 

Indeed. I'm mostly playing WoWs at the moment and you can 'up-vote' a player for playing well, but it seems it just leads to the suckiest situations where players up-vote anyone they've ever met before, clan members, streamers in the same battle (followed by a 'I up-voted you (my idol)' in stream chat. This leaves the majority of players with zero votes because not many stay around to watch the end of battles if they've already died so can't/don't vote for game winning play. Which is the next problem, if you can up-vote somebody you also need to be able to down-vote them as well for bad play, and this of course can be abused simply if somebody didn't do what you want them to, or they touched your tank, or anything else of minimal importance.

 

In essence an up-voting system leads to a very few players getting loads of votes and the rest seemingly suck at the game with no votes.

Why is this a problem (that only a few get the majority of up votes)?

 

In other games, a commend-system have helped reduce toxicity in game for example.







Also tagged with report, feedback, upvoting, positive, reward, carry, teamplayer, reporting, development, teamplay

1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users