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Is This game hooked?

#gamehooked #cheat

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JCM1971 #1 Posted 30 March 2019 - 12:59 PM

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Hi mates, 
It's a coincidence that my tank catch fire with extreme frequency since I stopped using the automatic extinguisher and start to using the manual fire extinguisher? The WG thinks we're all stupid? It was rare my Grille 15 catch fire and now catches fire in almost every games. This game is a game completely hooked by the WG to only make money. Dirty money. There are no coincidences of this kind. I've played 29 k games and I know perfectly well when there is a fraud and when it comes to sheer coincidence. Can you people explain if this situation already ocurred with you guys?
WG did not answer this question and told me to post it on the forum… lol…

Strange answer...:sceptic:



arthurwellsley #2 Posted 30 March 2019 - 01:04 PM

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Wow 29,012 battles since 26th October 2013 and has failed to read the ingame description of the two items in question;

 

Small Fire Extinguisher;

HandExtinguishersIcon.png
Manual Fire Extinguishers 3,000 credits
If the tank catches fire this consumable extinguishes it when activated by the respective button. Regardless of reaction time the tank will suffer at least one "tick" of fire damage.

Larger Fire Extinguisher;

AutoExtinguishersIcon.png
Automatic Fire Extinguisher 50 Gold or 20,000 Credits
Activates automatically 0.5 seconds after the tank catches fire and passively reduces the chance to catch fire by 10%.

Note that the large one gives a constant passive extra 10% chance NOT to catch fire all the time in a game every time you are hit....

 

Which is why you catch fire more if you fail to use an AFE. The game is not hooked at all. Just read the detail.


Edited by arthurwellsley, 30 March 2019 - 01:16 PM.


kisli #3 Posted 30 March 2019 - 01:05 PM

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Not a coincidence.

Automatic Fire Extinguishers give -10% chance to engine fires.

 

 

 



DeadLecter #4 Posted 30 March 2019 - 01:07 PM

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I have never used automatic FE and rarely catch fire. And to make it better I have changed my 6 key and assigned to Q so whenever my tank gets lit up, I quickly press Q and it works perfect. Not as good as automatic FE but considering its price, I'd say it's a good trade off.

speedphlux #5 Posted 30 March 2019 - 01:07 PM

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My Grille 15 burns like dry dead wood ... That's why I don't use Chocolate in it. The moment I drop the Automatic FE, I'm getting hot and sweaty (and campy !).

arthurwellsley #6 Posted 30 March 2019 - 01:15 PM

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View Postspeedphlux, on 30 March 2019 - 12:07 PM, said:

My Grille 15 burns like dry dead wood ... That's why I don't use Chocolate in it. The moment I drop the Automatic FE, I'm getting hot and sweaty (and campy !).

 

The chance of fire is based on two things, (a) the overall chance of the tank to catch fire, and (b) if the engine is destroyed.

Grille 15 = overall chance 15%, health of engine module = 360.

AMX 13 105 as a comparison is 10% and engine health of = 360,

 

So the Grille 15 is more likely to catch fire than a light tank, but then the Grille 15 has paper armour 30/16/20 so that is hardly surprising.



AliceUnchained #7 Posted 30 March 2019 - 01:15 PM

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View PostJCM1971, on 30 March 2019 - 12:59 PM, said:

I've played 29 k games and I know perfectly well when there is a fraud and when it comes to sheer coincidence. 

 

*edit

 

Edit: Shaming? Ahahahahahahaha, seriously? Oh well, no surprise there. I love how a later post (right after current # 15) was deleted completely even though it contained an explanation about the actual game mechanics (first part could have been edited, second part actually contained game mechanics), but my post # 9 which is non-constructive has been left untouched.

 

View Postarthurwellsley, on 30 March 2019 - 01:15 PM, said:

The chance of fire is based on two things, (a) the overall chance of the tank to catch fire, and (b) if the engine is destroyed.

Grille 15 = overall chance 15%, health of engine module = 360.

AMX 13 105 as a comparison is 10% and engine health of = 360,

 

So the Grille 15 is more likely to catch fire than a light tank, but then the Grille 15 has paper armour 30/16/20 so that is hardly surprising.

 

The engine module does not need to be destroyed in order to catch fire, damaging it (even less than 50%) is sufficient: each hit on the engine has a chance to set it on fire. Additionally, vehicles can catch fire on fuel tank hits as well.


Edited by AliceUnchained, 30 March 2019 - 06:30 PM.
This post has been edited by the moderation team due to Shaming


JCM1971 #8 Posted 30 March 2019 - 01:18 PM

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Dear arthurwellsley,

No need to "uau".

Thats not my point. The point is that WG **** the players that spent less money or credits. Thats the point of this post.

As our mate Kisli also wrote, REDUCES in 10% the possibilities to get fire with the automatic extinguishers. Reduce in 10% is not the same as 10% less probability!!

I can assure that when I use the automatic is RARE to catch fire. When I say rare, in 29k games I can grant that was way less then 10% the times. Now is almost all the games!!. Try to do this in tier 10. Maybe in low tiers onIs amazing whats happening now. My will is to quit because is not only this , çets call him "problem". Ther are so many others and you can read them here on the forum. 

 

*edit


Edited by Rvirgo, 30 March 2019 - 05:05 PM.
This post has been edited by the moderation team due to disrespectful comments.


AliceUnchained #9 Posted 30 March 2019 - 01:21 PM

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View PostJCM1971, on 30 March 2019 - 01:18 PM, said:

Thats not my point. The point is that WG **** the players that spent less money or credits. Thats the point of this post.

 

In other words, it is a pointless nonsense thread...



JCM1971 #10 Posted 30 March 2019 - 01:23 PM

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View Postarthurwellsley, on 30 March 2019 - 12:15 PM, said:

 

The chance of fire is based on two things, (a) the overall chance of the tank to catch fire, and (b) if the engine is destroyed.

Grille 15 = overall chance 15%, health of engine module = 360.

AMX 13 105 as a comparison is 10% and engine health of = 360,

 

So the Grille 15 is more likely to catch fire than a light tank, but then the Grille 15 has paper armour 30/16/20 so that is hardly surprising.

 

But it was a fact.

It was rare catch a fire with the automatic extinguishers. I have 6k battles with Grille 15.

12:23 Added after 0 minutes

View PostAliceUnchained, on 30 March 2019 - 12:21 PM, said:

 

In other words, it is a pointless nonsense thread...

 

*edit


Edited by Rvirgo, 30 March 2019 - 05:04 PM.
This post has been edited by the moderation team due to disrespectful comments.


Steve8066 #11 Posted 30 March 2019 - 01:25 PM

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View PostJCM1971, on 30 March 2019 - 12:59 PM, said:

Hi mates, 
It's a coincidence that my tank catch fire with extreme frequency since I stopped using the automatic extinguisher and start to using the manual fire extinguisher? The WG thinks we're all stupid? It was rare my Grille 15 catch fire and now catches fire in almost every games. This game is a game completely hooked by the WG to only make money. Dirty money. There are no coincidences of this kind. I've played 29 k games and I know perfectly well when there is a fraud and when it comes to sheer coincidence. Can you people explain if this situation already ocurred with you guys?
WG did not answer this question and told me to post it on the forum… lol…

Strange answer...:sceptic:

 

is this since the last update? Ive noticed a large increase in fires and damaged engines since it was deployed, far far greater than it was before.

JCM1971 #12 Posted 30 March 2019 - 01:35 PM

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View PostSteve8066, on 30 March 2019 - 12:25 PM, said:

 

is this since the last update? Ive noticed a large increase in fires and damaged engines since it was deployed, far far greater than it was before.

 

Dear Steve 8066,

Yes. I forgot to tell that I decided to put the manual extinguisher since the update 1.4.1. 

It was a decision to save credits because WG dont deserve one more euro from me.

 

*edit

 

 

Edited by Rvirgo, 30 March 2019 - 05:00 PM.
This post has been edited by the moderation team due to Off-Topic content.


TheJumpMaster #13 Posted 30 March 2019 - 01:38 PM

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Dear JCM1971,

 

Mr AurthurWellsley and Mr Aliceunchained have given you a proper explanation.  It does appear that you've managed to click "battle" 29k times without actually learning what the various consumables do. I suggest that you read up and learn.



JCM1971 #14 Posted 30 March 2019 - 01:42 PM

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View PostTheJumpMaster, on 30 March 2019 - 12:38 PM, said:

Dear JCM1971,

 

Mr AurthurWellsley and Mr Aliceunchained have given you a proper explanation.  It does appear that you've managed to click "battle" 29k times without actually learning what the various consumables do. I suggest that you read up and learn.

 

Thank you for your explanation.

But reduce in 10% less the chance to catch fire is not you get when compared with the almost 100% fires that I catch without him.

Understand my question?

Something is wrong is WOT kingdom...



TheJumpMaster #15 Posted 30 March 2019 - 01:44 PM

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View PostJCM1971, on 30 March 2019 - 02:42 PM, said:

 

Thank you for your explanation.

But reduce in 10% less the chance to catch fire is not you get when compared with the almost 100% fires that I catch without him.

Understand my question?

Something is wrong is WOT kingdom...

 

Not this behaving in an unusual fashion.

 



gpalsson #16 Posted 30 March 2019 - 02:06 PM

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Yes. Yes game is hooked.

Homer_J #17 Posted 30 March 2019 - 02:10 PM

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View Postarthurwellsley, on 30 March 2019 - 12:15 PM, said:

 

The chance of fire is based on two things, (a) the overall chance of the tank to catch fire, and (b) if the engine is destroyed.

 

 

Nothing to do with engine destruction, any hit on the engine, even if it does no damage can start a fire.

 

Fuel tank destruction always starts a fire.

 

The 10% reduction only applies to engine fires, it is entirely possible WG have their maths wrong because a 10% reduction of a 15% chance would be barely noticable but if it reduced it to 5% instead then it would.



Miepie #18 Posted 30 March 2019 - 03:24 PM

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View Postgpalsson, on 30 March 2019 - 02:06 PM, said:

Yes. Yes game is hooked.

 

:great:



Gremlin182 #19 Posted 30 March 2019 - 03:36 PM

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I generally use automatic fire extinguishers, my reactions are simply not that good and I think its a false economy.

So I buy Small and large Repair and Med kits and Auto fire extinguishers but also have some Standard ones.

Every time there is a sale I restock I used to keep around 300 of each over time this topped 600 and last sale I reached 1000.

 

This is just what happens when you have been around in the game a long time there is very little to spend credits on.

New tanks well I pretty much have all tech trees to tier 8 most to tier 9 and quite a few to tier 10

When I have bought those all I can spend credits on will be consumables and Premium ammo.

 

 



UserZer00 #20 Posted 30 March 2019 - 05:42 PM

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View PostJCM1971, on 30 March 2019 - 01:42 PM, said:

 

Thank you for your explanation.

But reduce in 10% less the chance to catch fire is not you get when compared with the almost 100% fires that I catch without him.

Understand my question?

Something is wrong is WOT kingdom...

We aren't allowed to confirm your suspicions on the WOT forums without risking an adjustment of the RNG setting (not in a good way) of our accounts.

 

If you wish to discuss this further, please come to the Off-Topic section of the forum at midnite.  Wear a leather cap and start a thread entitled "Looking for love".

 

If the 1st reply to the thread mentions a large land mammal then be sure to disconnect from the internet, lock all your doors and windows, pull down all your shades and sit in the middle of your living room reciting naughty limericks until morning.

 

If the reply mentions a furry rodent (except for gpranger) then reply to the post with the phrase "I wish I had a watermelon".  Shortly thereafter you will receive a message containing a link for a download containing all the secrets of WOT.

 

Act quickly though as the download will only be available for the average duration of a WOT battle.






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