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Wheeled tanks chapter 1001


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Etre_ #1 Posted 01 April 2019 - 01:12 PM

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Those wheels can absorb ridiculous amounts of damage. I'm eager for WG to explain how is that I can destroy the tracks of normal tanks but the wheels with tires are impervious to damage.  
I shot an EBR in his front left wheel and it didn't even had to wobble. Just drove away unperturbed. Isn't like this is some exception but more of a rule.

I just wanted to say is stupid.
Have a nice day. 

DuncaN_101 #2 Posted 01 April 2019 - 01:34 PM

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Same to you kind sir.

gpalsson #3 Posted 01 April 2019 - 01:40 PM

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WoT has extremely many hitbox issues and ridicules issues (also with tracks). Wheelies just highlight this.

Considering how long v shaped hulls have been in a retarded state, I'm surprised it has taken wheelies for people to realize how broken some of the penetration mechanics are.



unclexray #4 Posted 01 April 2019 - 02:20 PM

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its verry simple   wg changed the grapichs render in  the game      they say now can even bad computers play wot,   NO the render speed vers internet is bad because of the high speed of the wheeled cars its almost not posible to hit them from distance ore close, they spot aready the whole map before a normal tank even get from his start place so the game is in that mater broken as hell

Noo_Noo #5 Posted 01 April 2019 - 02:42 PM

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Any way of finding out how many steel wall medals have been won by WV?

Black_Coyote #6 Posted 01 April 2019 - 05:28 PM

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I have HWK30 with HE gun 102 pen (I think better than KV2) and 320 average dmg. When I shot WV with this ... only 80-90 dmg. It's unreal. I bet if I shoot a Mouse with HE I think I do at least 100 dmg. :angry:

Edited by Black_Coyote, 01 April 2019 - 05:28 PM.


WindSplitter1 #7 Posted 01 April 2019 - 09:08 PM

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WVs are fine.

 

Low HP + No armour + poor VR = hard to play on World of Corridors.

 

Their trump card is speed and potent HE shells, plus the autogun premium.



SoupFork #8 Posted 01 April 2019 - 09:22 PM

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Yep. Udes with  10.5cm, 288mm pen bounces off an EBR75 wheel when hitting at dead straight angle...

nothing to see here, working as intended...



cicis2016 #9 Posted 01 April 2019 - 09:39 PM

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its something new and old camper dont like it, it changed gameplay and thats good

CyberRage #10 Posted 01 April 2019 - 11:00 PM

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View Postcicis2016, on 01 April 2019 - 08:39 PM, said:

its something new and old camper dont like it, it changed gameplay and thats good

 

It's the people pushing that get screwed over by wheelies, redline campers have no problem with them because they are outside view range.

s7ak0 #11 Posted 01 April 2019 - 11:32 PM

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Those wheeled chariots ruin the whole gameplay.
I hit this sh1t with UDES(288 pen) and get a bounce,or a critical hit with no result,the bastard just keeps driving with 80....
Not gonna play a match until the do something about it.

grensu #12 Posted 01 April 2019 - 11:47 PM

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i'll just leave this here ..

 

http://wotreplays.eu...panhard_ebr_105

 

:trollface:



NUKLEAR_SLUG #13 Posted 02 April 2019 - 03:38 AM

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View PostCyberRage, on 01 April 2019 - 11:00 PM, said:

 

It's the people pushing that get screwed over by wheelies, redline campers have no problem with them because they are outside view range.

 

People pushing will get spotted and screwed over by normal lights way before a wheelie would ever see them so that's got nothing to do with it.



SuedKAT #14 Posted 02 April 2019 - 04:41 AM

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Here you got their WR curves:

http://forum.worldoftanks.eu/index.php?/topic/704019-wr-curves-wv/

 

Considering how most of them are overperforming and have quickly risen to even challenge arty as the most "hated" thing in the game I guess they'll take the normal WG route and be the OP meta for half a year to one year until they get nerfed.



Noo_Noo #15 Posted 02 April 2019 - 09:03 AM

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View PostNUKLEAR_SLUG, on 02 April 2019 - 03:38 AM, said:

 

People pushing will get spotted and screwed over by normal lights way before a wheelie would ever see them so that's got nothing to do with it.

 

Possibly but what the WV do is use their mobility to get into places first or at least break the norm. That is a good thing. I don't mind that and I'm slowly coming to terms with having them in the game. 

They also are very good at neutralizing flanking moves, and of course taking on that role themselves which may not be a good thing as it basically pushes lights and mediums into a less aggressive play style. 

 

Their mobility seems to quickly outstrip any view range issues that they have so in that sense that short coming is compensated for. 

What is difficult to counter is their gun handling and ability to bounce shots. That is the two areas I would question at the moment because those two areas MAY over compensate for bad plays. Basically they would allow a WV player to yolo into bad areas and get away with it because the wheel bounces a shot while their gun handling also gives them the ability to out trade on the move. 

 



pecopad #16 Posted 02 April 2019 - 10:29 AM

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Problem IMHO are not the WV, problem are the red line snipers and farmers that instead of shooting the WV just go hide behind cover.

 

Teams are really the worst thing in the game at the moment.



ihateclowns #17 Posted 02 April 2019 - 12:49 PM

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The wheels are obviously made form adamantium or vibranium

DangerMouse #18 Posted 02 April 2019 - 01:19 PM

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View PostSuedKAT, on 02 April 2019 - 03:41 AM, said:

Here you got their WR curves:

http://forum.worldoftanks.eu/index.php?/topic/704019-wr-curves-wv/

 

Considering how most of them are overperforming and have quickly risen to even challenge arty as the most "hated" thing in the game I guess they'll take the normal WG route and be the OP meta for half a year to one year until they get nerfed.

 

Trouble is they can't/wont nerf the Premium one...

pecopad #19 Posted 02 April 2019 - 02:30 PM

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View PostDangerMouse, on 02 April 2019 - 01:19 PM, said:

 

Trouble is they can't/wont nerf the Premium one...

 

Mostly good players are playing WV, so the WR curves are biased.

LordMuffin #20 Posted 02 April 2019 - 02:39 PM

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View Postpecopad, on 02 April 2019 - 02:30 PM, said:

 

Mostly good players are playing WV, so the WR curves are biased.

That is not how the curves work. The curves takes the players winrate (skill) into account.

And then compares the winrate with the tank with the winrate of the player.

Example: a point above the reference line is thus read as.

A player with 55% winrate gets a 58% winrate when playing tank X.

And that is what is commonly referred to as 'overperforming'.

 

 

You could argue that the 55% overall WR of the T9 WV is due to this however.


Edited by LordMuffin, 02 April 2019 - 02:41 PM.





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