Jump to content


Map Blacklist

1.5 Public Test

  • Please log in to reply
13 replies to this topic

vuque #1 Posted 10 April 2019 - 02:03 PM

    Community Manager

  • WG Staff
  • 18007 battles
  • 3,307
  • [YOQ] YOQ
  • Member since:
    08-05-2010

Hello Commanders, 

 

Please leave your feedback on Map Blacklist for Public Test 1.5, and remember to remain on-topic and constructive. 

 

Roll out!



Weak_man #2 Posted 11 April 2019 - 07:18 PM

    Warrant Officer

  • Player
  • 6503 battles
  • 717
  • [BA_RO] BA_RO
  • Member since:
    12-31-2017
If some maps are bloked for long time by more than 20 % of server players. These maps should be removed from the game

SlyMeerkat #3 Posted 11 April 2019 - 10:00 PM

    Major

  • Player
  • 17585 battles
  • 2,689
  • [FILO] FILO
  • Member since:
    01-29-2013
Ensk and Paris are my choosing 

Helldron #4 Posted 11 April 2019 - 10:36 PM

    Private

  • Player
  • 14201 battles
  • 11
  • Member since:
    02-04-2015
I want to ask a question then. If Ensk and Himmelsdorf banned by arty players, what will  happen in open filed maps? Let me tell you something we will face with 3 arty on every open field maps. You should make this game with less arty. Max 2 arty players for each game.

FrantisekBascovansky #5 Posted 12 April 2019 - 08:27 AM

    Staff Sergeant

  • Player
  • 19313 battles
  • 380
  • Member since:
    03-26-2018
So are we going to end up with 10 HTs per side in Himmelsdorf or 7 LTs + 3 SPGs every battle in Prokhorovka?

_PanzerBitterbal_ #6 Posted 12 April 2019 - 11:02 AM

    Sergeant

  • Player
  • 11159 battles
  • 245
  • [1-DAB] 1-DAB
  • Member since:
    03-02-2013

I would like to blacklist all maps that have removed cover, hills, ditches etc to make a balanced game instead off the open flat fields that only serve the wheeled vehicles...........damn, that is almost every map in the game.

All maps that not have these "changes" have been removed in the past and the reworked ones are flat open field like ones now.

If we can block maps can we also have old removed maps back then? Apparently WG want to give us options but it seems we are not allowed to choose maps where wheeled vehicles might get into trouble and such.

When we are allowed to choose, ALL maps must be available to choose from and not just the few crap maps that are in the game now.


Edited by _PanzerBitterbal_, 12 April 2019 - 11:03 AM.


AlphaWolf89 #7 Posted 12 April 2019 - 02:51 PM

    Private

  • Player
  • 26440 battles
  • 2
  • [DUSTY] DUSTY
  • Member since:
    07-24-2014
Blacklisted map should be removed from all modes, not just standard battle.

none666 #8 Posted 12 April 2019 - 03:00 PM

    Private

  • Player
  • 20510 battles
  • 25
  • Member since:
    05-28-2013
Why do you allow change maps every 4hours? I think people will exploit this and blacklist maps which are bad for certain vehicle class and not the maps they actually really dont like. Make it something like 1 week, so you cant change maps every day...

Crusader2k13 #9 Posted 13 April 2019 - 08:46 AM

    Corporal

  • Player
  • 32353 battles
  • 177
  • Member since:
    08-05-2013

How can I blacklist maps on CT 1.5? I need new glasses, I guess. :)

 

Found it. Kappa.


Edited by Crusader2k13, 13 April 2019 - 08:57 AM.


KanonenVogel19 #10 Posted 13 April 2019 - 12:28 PM

    Private

  • Player
  • 390 battles
  • 6
  • Member since:
    04-05-2019

A feature that many players have requested for a very long time. Of course, it would have been even better if all maps were designed good enough to not require a map blacklist, but since they're not, very good job WG of implementing it.

 

Although, there's one thing that I really don't like, and that's that you allow premium accounts to blacklist 1 extra map. That can indirectly be considered P2W since blacklisting maps that you or your tank perform bad on can allow you to win more (since you get a higher frequency of maps that you perform good on). I know it's not a drastic difference, but the principle is still there and you should aim to eliminate P2W as far as possible.

 

I would like to suggest that you give all players the same amount of blacklisted maps, and to be entirely honest, I don't know if 2 slots is enough. Maybe atleast 3-5?



_MapleSyrup_ #11 Posted 13 April 2019 - 05:54 PM

    Private

  • Player
  • 4039 battles
  • 1
  • [SGT-A] SGT-A
  • Member since:
    01-06-2017

So apparently you can exclude map but you still end up playing on them that's perfect



890 #12 Posted 14 April 2019 - 06:42 AM

    Captain

  • Player
  • 44406 battles
  • 2,058
  • [MEDAR] MEDAR
  • Member since:
    12-04-2011

View Post_MapleSyrup_, on 13 April 2019 - 06:54 PM, said:

So apparently you can exclude map but you still end up playing on them that's perfect

 

 

You played Ecounter mode. You cant exclude map from Ecounter. Read the news.

Veka26 #13 Posted Today, 09:23 AM

    Lance-corporal

  • Player
  • 51468 battles
  • 83
  • [C_W_B] C_W_B
  • Member since:
    02-02-2014
I think being able to blacklist 2 maps with premium vs 1 with standard acc is bad for the game. All other added features of new premium acc are fine and welcome, but having standard acc players literally playing the worse version of the game from now on seems harsh.

Homer_J #14 Posted Today, 10:19 AM

    Field Marshal

  • Beta Tester
  • 31180 battles
  • 33,700
  • [WJDE] WJDE
  • Member since:
    09-03-2010

View PostVeka26, on 19 April 2019 - 09:23 AM, said:

having standard acc players literally playing the worse version of the game from now on seems harsh.

Life is harsh when you are a pauper.

09:20 Added after 0 minutes

View Post_MapleSyrup_, on 13 April 2019 - 05:54 PM, said:

So apparently you can exclude map but you still end up playing on them that's perfect

 

If you want to exclude encounter mode then exclude encounter mode.







Also tagged with 1.5 Public Test

1 user(s) are reading this topic

0 members, 0 guests, 1 anonymous users