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frontline spawn

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se_TRIKI_xy #1 Posted 17 April 2019 - 10:33 PM


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Is anyone like me so triggered and frustrated because WG is giving so random spawn palces for defending teams? 

Like, enemy is atacking "A", and i died and started again but instead on "A", game put's me on the middle of the "D". And i need like 55 seconds to reach first lines, by that time, "A" is lost. The same problem is for other spons, like "F". But major problem is that every spon for defending team is random and it affects the results. Even atacking teams have bad spon. 
Maybe my suggestion is to split every field into 9 squares so players can chose one of them. 
Like, sector "D" is split into 9 squares, and if i want to respawn, i can chose one of them. It is bether than this one that we have. 

7thSyndicate #2 Posted 20 April 2019 - 02:36 AM

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yeah, working as intended


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