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Superheavy Spall Liner NEEDS A FIX


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Chabanotti #1 Posted 20 April 2019 - 04:18 PM

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FIX Superheavy Spall Liner,it doesnt work,you cant tell that im receiving 500-600 damage with 50% less explosive damage applyed,exspecialy when arty hits me,by your math,if i didnt have Superheavy Spall Liner that i would receive 1000-1200 splash damage,and if i got penetrated would it be 2000- 2400+,and where does armor thickness comes to this,i know that penetration by HE  doesnt apply in this case.same goes for tanks that are using HE shells,i get hit in cupola by Type 5 Heavy and receive 600+ damage with Superheavy Spall Liner equiped. 

It makes no sense.  



Balc0ra #2 Posted 20 April 2019 - 04:30 PM

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50% damage reduction? Read the description again. It won't half the damage. It will increase armor thickness when calculating splash damage. Basically adding an extra padding. So depending on where they hit on your tank, and the armor thickness in the splash will decide the roll. As HE loses damage effectiveness the thicker the armor. And if it's too thick it can even do zero damage. But if there is a weaker zone in the splash, it can do more. Even with 50% added. And it won't work at all if they fully pen you.

 

Sure the Type 5's cupola is 210mm. It's 75mm roof armor etc is also in the splash. If it did fully pen you, then it would do damage differently. But on a failed pen you get splash calculations. And that's not limited to the point of impact's armor alone.

 

 



Homer_J #3 Posted 20 April 2019 - 04:34 PM

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View PostChabanotti, on 20 April 2019 - 04:18 PM, said:

FIX Superheavy Spall Liner,it doesnt work,you cant tell that im receiving 500-600 damage with 50% less explosive damage 

It does not say it will give 50% less damage, it says you get 50% extra effective armour.

 

So if 100mm armour is being used in the calculation it will be 150mm, if it's 10mm it will be 15.


Edited by Homer_J, 20 April 2019 - 04:34 PM.


gpalsson #4 Posted 20 April 2019 - 04:34 PM

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View PostChabanotti, on 20 April 2019 - 03:18 PM, said:

FIX Superheavy Spall Liner,it doesnt work,you cant tell that im receiving 500-600 damage with 50% less explosive damage applyed,exspecialy when arty hits me,by your math,if i didnt have Superheavy Spall Liner that i would receive 1000-1200 splash damage,and if i got penetrated would it be 2000- 2400+,and where does armor thickness comes to this,i know that penetration by HE  doesnt apply in this case.same goes for tanks that are using HE shells,i get hit in cupola by Type 5 Heavy and receive 600+ damage with Superheavy Spall Liner equiped. 

It makes no sense.  

 

You have misunderstood what it does. WG has made it unnecessarily complicated and effectively almost useless- so yeah it is currently not worth a slot.

It should almost nullify arty - game would be a much better place and they should also probably take a look at making some of the other slot options viable.

 


Edited by gpalsson, 20 April 2019 - 04:36 PM.


Homer_J #5 Posted 20 April 2019 - 04:45 PM

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View Postgpalsson, on 20 April 2019 - 04:34 PM, said:

 

You have misunderstood what it does. WG has made it unnecessarily complicated and effectively almost useless- so yeah it is currently not worth a slot.

It should almost nullify arty - game would be a much better place and they should also probably take a look at making some of the other slot options viable.

 

 

Actually it's quite good against HE from the Type 4/5 and arty as long as it doesn't get a direct engine deck hit.

gpalsson #6 Posted 20 April 2019 - 05:04 PM

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View PostHomer_J, on 20 April 2019 - 03:45 PM, said:

 

Actually it's quite good against HE from the Type 4/5 and arty as long as it doesn't get a direct engine deck hit.

 

I haven't tried it in super heavies but for me in the tanks I play it has proven worthless and not something to put in a slot.

What tanks would you recommend putting it on? MAUS and Type 4/5 comes to mind, but is it really worth the slot?



Bordhaw #7 Posted 20 April 2019 - 06:06 PM

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View PostChabanotti, on 20 April 2019 - 03:18 PM, said:

FIX Superheavy Spall Liner,it doesnt work,you cant tell that im receiving 500-600 damage with 50% less explosive damage applyed,exspecialy when arty hits me,by your math,if i didnt have Superheavy Spall Liner that i would receive 1000-1200 splash damage,and if i got penetrated would it be 2000- 2400+,and where does armor thickness comes to this,i know that penetration by HE  doesnt apply in this case.same goes for tanks that are using HE shells,i get hit in cupola by Type 5 Heavy and receive 600+ damage with Superheavy Spall Liner equiped. 

It makes no sense.  

 



Homer_J #8 Posted 20 April 2019 - 06:17 PM

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View Postgpalsson, on 20 April 2019 - 05:04 PM, said:

 

I haven't tried it in super heavies but for me in the tanks I play it has proven worthless and not something to put in a slot.

What tanks would you recommend putting it on? MAUS and Type 4/5 comes to mind, but is it really worth the slot?

 

Maus yes, you can drop vstab, it doesn't really need it.

If_I_Die_You_Die_Too #9 Posted 20 April 2019 - 07:26 PM

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Arty is a weird subject

 

My T54 mod 1 has a tiny footprint and just seems to shrug it off, even with a direct hit I lose a track, get a stun, and move on undamaged or almost undamaged

 

Other bigger tanks get totally splattered, even ones with good armour, losing tons of alpha

 

So there's maybe a surface area calculation when you get hit



albert1999 #10 Posted 20 April 2019 - 07:31 PM

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VK 100P, when i played it, CONQ (Tier 10 british arty) shotted me right on cupola and I've bounced, since if he did kill me we would lose that game.

DeadLecter #11 Posted 20 April 2019 - 08:44 PM

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View Postgpalsson, on 20 April 2019 - 07:04 PM, said:

 

You have misunderstood what it does. WG has made it unnecessarily complicated and effectively almost useless- so yeah it is currently not worth a slot.

It should almost nullify arty - game would be a much better place and they should also probably take a look at making some of the other slot options viable.

 

 

It honestly doesn't work. Only works against low caliber HEs like a BC 58 or maybe 261. But against Type 5 HEs or T92 it doesn't work. The caliber is so freakin huge and the splash is so large that it easily finds it's way to some super weak spot. I wish they could instead make it so it actually reduces HE damage by X percent.

gpalsson #12 Posted 20 April 2019 - 08:52 PM

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View PostDeadLecter, on 20 April 2019 - 07:44 PM, said:

 

It honestly doesn't work. Only works against low caliber HEs like a BC 58 or maybe 261. But against Type 5 HEs or T92 it doesn't work. The caliber is so freakin huge and the splash is so large that it easily finds it's way to some super weak spot. I wish they could instead make it so it actually reduces HE damage by X percent.

 

Yes absolutely, and not by a small amount. It should be worth the slot for every tank that wishes to fair better against HE, no matter if it's an LT or a HT.

Not only would it be worth a slot on other tanks that a MAUS, it would also be a lot easier to undertstand how it works for everyone without having to read articles about it.

There is absolutely no reason to make it so complicated and useless for almost all tanks.



Japualtah #13 Posted 20 April 2019 - 11:17 PM

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When they designed the HE damage formula, some dude found an old book about the Sputnik algorithms and thought it would be a good idea to throw some of it into the game.

 

WG's logic is orbiting since then.



HassenderZerhacker #14 Posted 21 April 2019 - 09:39 AM

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View PostHomer_J, on 20 April 2019 - 04:34 PM, said:

It does not say it will give 50% less damage, it says you get 50% extra effective armour.

 

So if 100mm armour is being used in the calculation it will be 150mm, if it's 10mm it will be 15.

 

OP got it wrong on how the spall liner works, but he is right that it's more or less useless.




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