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Universal Crew

crew premium spies

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vasilinhorulezz #21 Posted 01 May 2019 - 12:31 PM

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I think, they want to do the WOW treatment for commanders in WOT, so not necessary, but I'm still waiting to see weak-spots return to the game, so... yea, let's buy more stuff from the premium shop I guess.

Apparently player-base is not happy with premium time and OP premium tonks.


Edited by vasilinhorulezz, 01 May 2019 - 12:32 PM.


Geoffrey_Ironfist #22 Posted 01 May 2019 - 12:34 PM

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I would be in favour of removing 6th sense from all commanders. Why should anyone know he has been spotted without any clues? It is one thing for the player to have some intuition from being shot at or whatever that he has been spotted and another thing to have the crew commanders with 6th sense.

ZAPPED_BY_ME #23 Posted 01 May 2019 - 12:46 PM

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recently, WG has been giving out 6th sense directives through missions and such.

best solution for having a decent crew to start off is buying multiple ""Berlin"" vehicles, and using said 6th sense directives along with XP and CXP boosters to train commanders to 6th sens as fast as possible.

I also use female crew only as commanders.

6th sense is the single most important perk.  Nothing comes a close 2nd.

 

Regarding nation switch, I think a few mulligans would be nice.



Etre_ #24 Posted 01 May 2019 - 01:42 PM

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They could do a crew with no nationality restriction if they implement an European tree. As a bone thrown to all the countries that had tanks but not enough original tanks to fill an entire tree. 

Mercenaries or something with names from each EU country. 

 

Instead of giving SS to everyone by default better remove it altogether. 


Edited by Etre_, 01 May 2019 - 01:45 PM.


Schepel #25 Posted 01 May 2019 - 01:46 PM

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The only thing I would like to see is that crews remember their old tanks.

Dorander #26 Posted 01 May 2019 - 08:15 PM

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View PostGeoffrey_Ironfist, on 01 May 2019 - 11:34 AM, said:

I would be in favour of removing 6th sense from all commanders. Why should anyone know he has been spotted without any clues? It is one thing for the player to have some intuition from being shot at or whatever that he has been spotted and another thing to have the crew commanders with 6th sense.

 

That's why it's called sixth sense, not first, second, third, fourth or fifth sense.

XxKuzkina_MatxX #27 Posted 01 May 2019 - 08:25 PM

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View PostDorander, on 01 May 2019 - 11:15 PM, said:

That's why it's called sixth sense, not first, second, third, fourth or fifth sense.

 

Yep, you nailed it. It's basically a crew on acid! :D

seXikanac #28 Posted 01 May 2019 - 11:21 PM

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View PostXxKuzkina_MatxX, on 01 May 2019 - 06:53 AM, said:

A crew member you can assign his nationality, tank class and major qualification (commander, gunner, etc.). Trained to 100% of course and with enough XP to get the 1st perk/skill.

 

  • Would you like to see that in the premium shop?
  • Would you be mad if WG did that instead of reworking the crew skills?
  • Could you wait a week or two without doing something tragic and expensive with your tankers? :)

 

(omg, it's a mess!)

 

I like it

wEight_Tanker #29 Posted 01 May 2019 - 11:40 PM

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I always wanted Stalin in my Type 4 to guide all of my HE shells.

Japualtah #30 Posted 02 May 2019 - 12:40 AM

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Reworking crew skills?

 

Sweet Lord, for how long have they been promising that?

Got the answer: for as long as they didn't do a damn thing about it.



XxKuzkina_MatxX #31 Posted 02 May 2019 - 12:52 AM

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View PostJapualtah, on 02 May 2019 - 03:40 AM, said:

Reworking crew skills?

 

Sweet Lord, for how long have they been promising that?

Got the answer: for as long as they didn't do a damn thing about it.

 

My idea is, based on this possibility of selling blank crews in the premium shop. Would they really be reworking anything? and if that's the reality of things, do we get the ability to change crew nationality too for gold or do we have to start over with a 1 skill crew?

Edited by XxKuzkina_MatxX, 02 May 2019 - 12:52 AM.


Robbie_T #32 Posted 02 May 2019 - 02:13 AM

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View PostXxKuzkina_MatxX, on 01 May 2019 - 06:53 AM, said:

A crew member you can assign his nationality, tank class and major qualification (commander, gunner, etc.). Trained to 100% of course and with enough XP to get the 1st perk/skill.

 

  • Would you like to see that in the premium shop?
  • Would you be mad if WG did that instead of reworking the crew skills?
  • Could you wait a week or two without doing something tragic and expensive with your tankers? :)

 

(omg, it's a mess!)

 

No i dont want to see that in the premium shop......

Dont see why the should rework the crewskills 

 

 



kaneloon #33 Posted 02 May 2019 - 03:03 AM

    Lieutenant Сolonel

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Another "pay to win more" feature ? No thanks.

WoT_RU_Doing #34 Posted 02 May 2019 - 05:12 AM

    Lieutenant Сolonel

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Not quite the universal crew, but certainly pay to gain (it's in the premium shop now)....

 

"

Boss Package - Swedish Edition


 

Bundle content

  • Gold: 5,000;
  • Credits: 5,000,000;
  • PREMIUM ACCOUNT DAYS: 30;
  • 100% Trained Swedish Crew with enough XP for 1 skill/perk.

Details

Go full Swedish with this package featuring enough currencies to fasten your progress through the new additions of Sweden's Tech Tree and more importantly, a battle-ready crew for the great UDES 15/16, a new medium Tier X.

Important: The crew will be automatically trained for the Tier X Swedish medium tank, the UDES 15/16. Plus, all the Swedish goods included in the package will be provided after the introduction of update 1.5."


Edited by WoT_RU_Doing, 02 May 2019 - 05:12 AM.


XxKuzkina_MatxX #35 Posted 02 May 2019 - 05:24 AM

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View PostWoT_RU_Doing, on 02 May 2019 - 08:12 AM, said:

Not quite the universal crew, but certainly pay to gain (it's in the premium shop now)....

 

"

Boss Package - Swedish Edition

 

Bundle content

  • Gold: 5,000;
  • Credits: 5,000,000;
  • PREMIUM ACCOUNT DAYS: 30;
  • 100% Trained Swedish Crew with enough XP for 1 skill/perk.

Details

Go full Swedish with this package featuring enough currencies to fasten your progress through the new additions of Sweden's Tech Tree and more importantly, a battle-ready crew for the great UDES 15/16, a new medium Tier X.

Important: The crew will be automatically trained for the Tier X Swedish medium tank, the UDES 15/16. Plus, all the Swedish goods included in the package will be provided after the introduction of update 1.5."

 

Ran out of likes but thank you for adding this information here. It'd be even worse, IMO, if they sell a 'blank' crew without a specific nation or major qualifications. I guess we'll have to wait and see what happens over the next two weeks!

Edited by XxKuzkina_MatxX, 02 May 2019 - 05:31 AM.


Geno1isme #36 Posted 02 May 2019 - 10:38 AM

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View PostXxKuzkina_MatxX, on 01 May 2019 - 07:53 AM, said:

A crew member you can assign his nationality, tank class and major qualification (commander, gunner, etc.). Trained to 100% of course and with enough XP to get the 1st perk/skill.

 

Well, we basically have that already: Train a new crewmember with gold, and feed (converted) Free-XP into him. Costs between 700 (when combining all discounts) and 1880 gold (without any discounts), so in the store that would cost like 3-8 euro. Yes, you have to get the XP to convert first, but then that's not that hard with all the XP boosts going on, and with the new TotT WG is actually selling XP as well.

 

Also WG has already sold crews with 1/2 (regular) skills without tanks (but other bundle stuff) in the store when for example the polish tech tree was introduced.


Edited by Geno1isme, 02 May 2019 - 10:40 AM.


Wolfram_Apex #37 Posted 02 May 2019 - 01:54 PM

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View Postarthurwellsley, on 01 May 2019 - 07:25 AM, said:

 

Where is that guy who used to post on the forums complaining about 0% BIA crews (I cannot now even remember what he was called). - Was it UrQuan? EDIT - Apologies, it wasn't, I can't remember his name either then; thought it started with a 'U'.  I do remember the daily essays about how the Berlin/Female crews were destroying the game economy.

 

But to answer the OP when 0% BIA crews were introduced WG said that they would not sell them in the premium shop. Of course they have not directly been sold. However, they have been (a) available for marathons (which can be paid off), and (b) been sold in tanks such as the Cromwell B and Tiger 131, so that if you purchase one of those you get the tank and the crew, and if you purchase it again you get the crew and a credit for gold.

 

Setting up crews in the premium shop in the manner described by the OP is the thin end of the wedge to selling 0% BIA crews directly, and that's not a good thing for the game.

As to WG re-working crew skills how may players trust WG to get it right? Personally I am deeply cynical about this. Look at the mess they almost made with rubicon and giving bonuses for slogans and badges on the sides of tanks. Just because a system works in World of Ships, does not mean that it can be shifted into WoT and it will work. Some things in WoT are so old and embedded that to try and fundamentally alter them now, has the potential for disaster.

 

A few extra crew perks would be nice, such as smoke screen, seeing through smoke screen, reducing the effect of stun etc. But really not much more change.

 


Edited by Wolfram_Apex, 02 May 2019 - 02:17 PM.


XxKuzkina_MatxX #38 Posted 02 May 2019 - 02:15 PM

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View PostGeno1isme, on 02 May 2019 - 01:38 PM, said:

Well, we basically have that already: Train a new crew member with gold, and feed (converted) Free-XP into him. Costs between 700 (when combining all discounts) and 1880 gold (without any discounts), so in the store that would cost like 3-8 euro. Yes, you have to get the XP to convert first, but then that's not that hard with all the XP boosts going on, and with the new TotT WG is actually selling XP as well.

 

Also WG has already sold crews with 1/2 (regular) skills without tanks (but other bundle stuff) in the store when for example the polish tech tree was introduced.

 

Free XP means you actually played the game then bought the gold to convert it.

 

The Polish or the Swedish crews already have a specific nation.



Geoffrey_Ironfist #39 Posted 02 May 2019 - 02:21 PM

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View PostDorander, on 01 May 2019 - 08:15 PM, said:

 

That's why it's called sixth sense, not first, second, third, fourth or fifth sense.

 

 Do you have this "6th sense" in any situations that does not depend on anything going on around you? Because I understand that this is how you want to justify it. If not, why should your commander? If yes, why should your commander?

Edited by Geoffrey_Ironfist, 02 May 2019 - 02:22 PM.


Dorander #40 Posted 02 May 2019 - 05:32 PM

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View PostGeoffrey_Ironfist, on 02 May 2019 - 01:21 PM, said:

 

 Do you have this "6th sense" in any situations that does not depend on anything going on around you? Because I understand that this is how you want to justify it. If not, why should your commander? If yes, why should your commander?

 

I don't care about justifying it at all, it's a game mechanic that has existed to supplement gameplay for years, it doesn't need justification about why it does what it does.





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