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Extra x3 applied when you want


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Horcan #1 Posted 02 May 2019 - 09:40 PM

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Did i get it wrong or its not working? Used it on elited tanks with accelerated training on and it doesnt seem to do anything. It shows on report that you get extra if you activate, but doesnt give anything to the crew. 

Homer_J #2 Posted 02 May 2019 - 09:43 PM

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View PostHorcan, on 02 May 2019 - 09:40 PM, said:

doesnt give anything to the crew. 

 

No, it doesn't.  And it's not supposed to.

Steeleye_Spam #3 Posted 02 May 2019 - 09:50 PM

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another extra unwanted 'feature' which adds to the complexity of the game management experience for no apparent reason. Can anyone tell me what the point of the vault is supposed to be?

Dorander #4 Posted 02 May 2019 - 09:51 PM

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View PostSteeleye_Spam, on 02 May 2019 - 08:50 PM, said:

another extra unwanted 'feature' which adds to the complexity of the game management experience for no apparent reason. Can anyone tell me what the point of the vault is supposed to be?

 

The vault? A stacking cash reserve which pays out automatically once per week? What's "complex" or "unwanted" about that?

Homer_J #5 Posted 02 May 2019 - 10:12 PM

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View PostSteeleye_Spam, on 02 May 2019 - 09:50 PM, said:

another extra unwanted 'feature' which adds to the complexity of the game management experience for no apparent reason. Can anyone tell me what the point of the vault is supposed to be?

 

Extra credits for doing nothing extra.

breeeze #6 Posted 02 May 2019 - 10:14 PM

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There is no way that's not a bug. It specifically shows in the XP in the battle results as getting applied to the battle XP like any other multiplier, including applying to free XP, so I see no reason why it shouldn't apply to crew XP + accelerated crew training.

Balc0ra #7 Posted 02 May 2019 - 10:15 PM

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View PostSteeleye_Spam, on 02 May 2019 - 09:50 PM, said:

another extra unwanted 'feature' which adds to the complexity of the game management experience for no apparent reason. Can anyone tell me what the point of the vault is supposed to be?

 

I just gives you a boost of income. As in 10% from each battle is stored in that with a cap of 750 000. And it opens up once a week. Rather pointless tbh, as most need silver now. Not 4 days from now. 

Homer_J #8 Posted 02 May 2019 - 10:26 PM

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View PostBalc0ra, on 02 May 2019 - 10:15 PM, said:

 

I just gives you a boost of income. As in 10% from each battle is stored in that with a cap of 750 000. And it opens up once a week. Rather pointless tbh, as most need silver now. Not 4 days from now. 

 

Yes but 4 days from now will be now then.

 

Credits are always good.



BravelyRanAway #9 Posted 02 May 2019 - 11:04 PM

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View PostBalc0ra, on 02 May 2019 - 09:15 PM, said:

 Rather pointless tbh, as most need silver now. Not 4 days from now. 

I see it as a way of teaching young people the benefits of saving for a rainy day, quite educational in these times of 'instant gratification'.:trollface:



xtrem3x #10 Posted 02 May 2019 - 11:17 PM

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View PostSteeleye_Spam, on 02 May 2019 - 08:50 PM, said:

another extra unwanted 'feature' which adds to the complexity of the game management experience for no apparent reason. Can anyone tell me what the point of the vault is supposed to be?

 

The game management experience is not a complex one, learn to read and you would know what these new features are and then you wouldn't look so stupid on the forum.

They even made a video explaining it so even if you can't read you can still acquire the information

 

I've never understood why people come to the forums crying who/what/why/how...?

Every time I see it there is always an easy to follow explanation on the website. It's just laziness 



Bracciano_gatto #11 Posted 02 May 2019 - 11:26 PM

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View PostSteeleye_Spam, on 02 May 2019 - 09:50 PM, said:

another extra unwanted 'feature' which adds to the complexity of the game management experience for no apparent reason. Can anyone tell me what the point of the vault is supposed to be?

 

Getting free stuff every week: I can live with that !

 

And seeing that number increase every day may/will push some players to play a bit more with the summer coming soon:

a win win for the player base and WG !

:coin:


Edited by Bracciano_gatto, 02 May 2019 - 11:29 PM.


Cobra6 #12 Posted 03 May 2019 - 07:27 AM

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View PostHomer_J, on 02 May 2019 - 08:43 PM, said:

 

No, it doesn't.  And it's not supposed to.

 

Well, part of the battle XP is always added to the crew as XP so why is it not supposed to do this?

 

I had a differently weird situation Yesterday:

Playing the Leo with "Accelerate Crew training" on. Yet still I got XP on the Leo itself *AND* my crew was leveling faster. I applied the 3x bonus twice (2 wins of the 4 matches)/

I don't know what that 3x XP is added to because it did show up in the results screen but in the garage, no extra XP was added to the tank.

 

Cobra 6



Bracciano_gatto #13 Posted 03 May 2019 - 07:35 AM

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Cobra6:

 

This from NA will clarify the 3x thingie, just read the 1st post:

 

http://forum.worldoftanks.com/index.php?/topic/603450-welp-got-an-answer-from-wg-regarding-the-manageable-xp-bonus-crew-xp-problem/page__fromsearch__1

 

and confirmed by VUQUE

http://forum.worldoftanks.eu/index.php?/topic/706549-general-feedback/page__st__100__pid__16863413#entry16863413

 

 


Edited by Bracciano_gatto, 03 May 2019 - 07:42 AM.


Cobra6 #14 Posted 03 May 2019 - 10:09 AM

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Ooooohkeee, so my 3x XP bonus was basically the XP that ended up on the tank despite me having "Accelerate Crew Training" enabled, that makes sense.

 

Well, as long as it's not "lost" I'm happy.

 

Cobra 6



StinkyStonky #15 Posted 03 May 2019 - 10:33 AM

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View Postbreeeze, on 02 May 2019 - 09:14 PM, said:

There is no way that's not a bug. ... so I see no reason why it shouldn't apply to crew XP + accelerated crew training.

 

Just because you don't see a reason, doesn't mean there isn't one.

 

WG haven't been completely open but it is obvious that the battle results do not record which crew members fought in the battle.

Couple this with the fact that the x3 can be applied (several battles) AFTER the battle was finished, means that it would be possible to play a premium tank with a unicorn crew, then swap in a 75% crew for the XP boost.

 

In no time barracks would be full of 2-3 skill crews that had NEVER fought a battle.

 

So the x3 boost is TANK XP, not crew XP.

 

This feature, along with blue prints and all the Personal Reserves WG give out are to make it easier for novice players to catch up with all the old fogeys who've been playing this game for nearly a decade.



pecopad #16 Posted 03 May 2019 - 10:49 AM

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Couldn't use it because of the XVM bug.

TungstenHitman #17 Posted 03 May 2019 - 11:08 AM

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I take it this only applies for premium account holders since I didn't notice anything yesterday?

StinkyStonky #18 Posted 03 May 2019 - 11:33 AM

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View Postpecopad, on 03 May 2019 - 09:49 AM, said:

Couldn't use it because of the XVM bug.

 

Hahahaaaa, that's funny.  I like XVM but I never install it on day #1 of a new release.

 

View PostTungstenHitman, on 03 May 2019 - 10:08 AM, said:

I take it this only applies for premium account holders since I didn't notice anything yesterday?

 

Yeah, it's a Pay to p155 0ff the F2P players :popcorn:

Schepel #19 Posted 03 May 2019 - 11:40 AM

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View PostSteeleye_Spam, on 02 May 2019 - 09:50 PM, said:

another extra unwanted 'feature' which adds to the complexity of the game management experience for no apparent reason. Can anyone tell me what the point of the vault is supposed to be?

 

Unwanted? It is brilliant. Between blueprints and this feature, I am cutting my arty grinds in half, or better. Given that I need those bloody things to get the TX mission tank, and I hate grinding arty, this is nothing to be dismissive about.

TungstenHitman #20 Posted 03 May 2019 - 11:49 AM

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View PostStinkyStonky, on 03 May 2019 - 10:33 AM, said:

Yeah, it's a Pay to p155 0ff the F2P players :popcorn:

 

Guess I'll just have to p155 off then(including just 1 map to block) :(






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