Top of the Tree Halftime: Centurion AX Line
#1 Posted 14 May 2019 - 11:00 AM
The full text of the news item
#2 Posted 14 May 2019 - 11:12 AM
#3 Posted 14 May 2019 - 11:42 AM
#4 Posted 14 May 2019 - 12:34 PM
Finished got the AX and like it a lot
I could keep playing to get a vertical stabiliser or some other minor rewards but am working on the new Swedish mediums instead.
Suggestion for other top of the trees if you gave something unique for finishing all the mission sections I would keep playing even after getting the tier 10.
Some special camo or finish would be good.
Edited by Gremlin182, 14 May 2019 - 12:35 PM.
#5 Posted 14 May 2019 - 12:36 PM
#6 Posted 14 May 2019 - 02:17 PM
Half time - and the nerf of the "damaging push"-mission still hasn't been fixed?
Or is this actually an unintantional bug as it did not get introduced on may 1st but only after the complete crash of all missions on sunday the 5th?
This new 24 hours limit for 20k damage is utter [edited]:
2 months WG predicted to also have a heart for their not-so-hardcore players who do run a live, a family and a job besides WoT - just to now kick us in the face even harder by introducing this braindead 24 hours-limit right in time for the british low-damage guns?
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WG, please rethink this really stupid design-decission thoroughly, otherwise this will be my last top of the tree-event.
#7 Posted 14 May 2019 - 02:45 PM
Don_71, on 14 May 2019 - 02:17 PM, said:
Half time - and the nerf of the "damaging push"-mission still hasn't been fixed?
Or is this actually an unintantional bug as it did not get introduced on may 1st but only after the complete crash of all missions on sunday the 5th?
This new 24 hours limit for 20k damage is utter [edited]:
2 months WG predicted to also have a heart for their not-so-hardcore players who do run a live, a family and a job besides WoT - just to now kick us in the face even harder by introducing this braindead 24 hours-limit right in time for the british low-damage guns?
![]()
WG, please rethink this really stupid design-decission thoroughly, otherwise this will be my last top of the tree-event.
Yes, indeed the mission is harder now, but instead of being able to complete it 10 times a month, you're able to complete it everyday.
#8 Posted 14 May 2019 - 03:02 PM
parim1331, on 14 May 2019 - 01:45 PM, said:
Yes, indeed the mission is harder now, but instead of being able to complete it 10 times a month, you're able to complete it everyday.
Can everyone see the deception here ?
WG could change it so that instead of having to do 20k damage in a day, you have to do 20k damage in an hour ... and then spin it with "Yeah, but, yeah but, yeah but ... now you can complete it 20 times a day instead of just once."
The reality is players used to be able to complete it 10 times a month and so were easily able to complete it 2 or 3 times a month.
Now, the ONLY people who complete it at all are those who are single mindedly grinding one tank.
20k damage takes (me) about 14 games at tier 9. That's 2 hours solid grinding IN ONE SINGLE TANK.
As Don_71 said ...
#9 Posted 14 May 2019 - 05:45 PM
Just got an email from WG about the problems
Dear Commander, Unfortunately, we faced an issue with one of the missions ("Damaging Push"
from the Top of the Tree event for the Centurion AX. We are happy to tell you that this problem has been solved and to balance out the lost progress, we compensated you with 1 booster for 100% exp over 1 hour. Enjoy the game and roll out!
Problems occur that's just life, it got fixed
#10 Posted 14 May 2019 - 06:21 PM
#11 Posted 14 May 2019 - 08:08 PM
Edited by Jahpero, 15 May 2019 - 09:46 AM.
This post has been edited by the moderation team due to not being constructive
#12 Posted 14 May 2019 - 08:42 PM
Corrupted_Pling, on 14 May 2019 - 05:21 PM, said:
Corrupted_Pling, on 14 May 2019 - 05:21 PM, said:
Yeah, 24h reset limit to "damaging push" makes from Top of the Tree event big garbage. And it's worse with low damage british guns from VI to VIII tiers it's only 140dmg. 20 000 / 140 = 143 hits PER DAY !!!
Edited by matok230, 14 May 2019 - 08:43 PM.
#13 Posted 15 May 2019 - 06:26 AM
parim1331, on 14 May 2019 - 02:45 PM, said:
Yes, indeed the mission is harder now, but instead of being able to complete it 10 times a month, you're able to complete it everyday.
Thanks for finally commenting on this, but when and where were these changes announced? First we had the bug where none of the missions were working, and when they did start working again, you put the 24 hour restriction on it. No announcement, unless I missed it. Also, if you are gathering feedback, I do not like this change. Sure, for those that can play every day for ~2 hours, its a nice mission, but some of us dont have that time every single day and it was nice to play for an hour, or a few on Friday evening and pick up where I left off whenever I had the time again. This just adds to the feeling of another grind-fest in stead of a bonus by just playing the TotT tanks.
#15 Posted 15 May 2019 - 10:32 AM
matok230, on 14 May 2019 - 08:42 PM, said:
Yeah, 24h reset limit to "damaging push" makes from Top of the Tree event big garbage. And it's worse with low damage british guns from VI to VIII tiers it's only 140dmg. 20 000 / 140 = 143 hits PER DAY !!!
143 Penetrating hits per day... if you are in a T9 or T10 game you can easily get a penetration rate of 1 in 5
I hadn't actually realised that this had been changed to 20K per day... With the Premium account boosters I can get 20-25K XP a day playing 8-10 games, so the extra boost from the mission is not really an issue.
I started the Cent7/1 grind yesterday - 17 days at 20K XP per day will get me through to the AX
(not that I am going to buy the AX, playing T10 doesn't interest me, so I will go back and grind another tank line)
#16 Posted 15 May 2019 - 11:04 AM
Sirebellus, on 15 May 2019 - 09:32 AM, said:
143 Penetrating hits per day... if you are in a T9 or T10 game you can easily get a penetration rate of 1 in 5
I hadn't actually realised that this had been changed to 20K per day... With the Premium account boosters I can get 20-25K XP a day playing 8-10 games, so the extra boost from the mission is not really an issue.
I started the Cent7/1 grind yesterday - 17 days at 20K XP per day will get me through to the AX
(not that I am going to buy the AX, playing T10 doesn't interest me, so I will go back and grind another tank line)
I'm talking about damage, not about experience...
#17 Posted 15 May 2019 - 12:52 PM
Agree with comments about 20,000 dmg a day mission, just not practical unless I can spend half a day at the weekend and am happy to ignore my family...not going to happen! So recommend this is fixed in future. Also agree with comment that this is not such an issue when your gun actually penetrates and does some damage, which British pop guns often don’t! Still I love my Centurian and fully loaded it’s not a bad tank and I’m getting better with more experience in it, i.e. playing it as a support or active spotting from cover tank. I have experienced all the fun of ammo racks and driver injuries promised by numerous reviews, so keep it hull down and once you get the upgraded turret you start bouncing a few shots. 20pdr A is an accurate gun most of the time, but the ammo bounces a lot and many tanks you meet are impentrable. I finally even managed a decent outing in Frontline with it vs all the OP tanks and wheelies that predominate the game now. Notwithstanding the above I still like the Centurian and would now like a Chieftan Tree for the British. I love my Canaervon AX too.
Edited by reddog102, 15 May 2019 - 12:57 PM.
#19 Posted 15 May 2019 - 01:46 PM
parim1331, on 14 May 2019 - 01:45 PM, said:
Yes, indeed the mission is harder now, but instead of being able to complete it 10 times a month, you're able to complete it everyday.
Sorry, but this does not address my issue at all:
I did complete it 10 times for Maus and AMX 50B - this month I am totaling at 85k TotT-damage so far, so I would have completed it 4 times already, but thanks to your silly change could not do so but once (which was still before the change).
In case this change got imposed because WG wasn't selling enough boost-packages, this step will create an adverse effect for me: I won't buy any more boosters, unless such scam gets fixed.
If you would actually care for your "normal" users, you would have just raised the monthly number of damaging-push missions from 10 to 30:
That way, the really die-hard players could complete all of them within the first week of the month (and still not exceed their now possible maximum of 30), while others would be more than happy to finish them 12 (or even only 8) times over the course of the entire month.
As StinkyStonky already mentioned:
By changing the mission (without any anouncement btw, so I do feel scammed for purchasing this months boost-package while mission was still untouched...), you put it behind a grind-lock for us sub-par players.
So thanks a lot for not wanting to understand our point and #wallet closed for future TotT-events.
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Edited by Don_71, 15 May 2019 - 01:54 PM.
#20 Posted 15 May 2019 - 02:23 PM
I wanted to get the 5k exp bonus a couple of times to help me get through the Cent I. The way the mission works now, you have to grind one tank for the whole day, and lose all your progress if you didint succeed. 20k damage is around 15 battles for servers top 200 player in Cent I and you will get 13k exp from it. That takes like 2:20 up to 3 hours.
Don't you see how *edit this is? You need to make 13k exp in a day to get 5k exp bonus. It would be OK if You could do the mission over 2 or 4 days. Now it simply sucks.
Edited by xP4_warrior, 15 May 2019 - 03:52 PM.
*This post has been edited by the moderation team due to inappropriate remarks.
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