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Black Market influencing gameplay

black market credits skill ammo

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wookie187 #1 Posted 29 May 2019 - 06:45 AM

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This morning i was in few t.X battles, and from all sorts of enemies - not a one shot at me with skill ammo. Could it be possible Black Market made people change their credit spending/earning strategy, and consequently - gameplay? If this could be a case, than i applause to WG, really outstanding move!

MeetriX #2 Posted 29 May 2019 - 08:30 AM

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They got ridoff hundreds of millions credits out of the game. Of course it has some influence, but it is only a momentary.

How long it last? We will see.



Cobra6 #3 Posted 29 May 2019 - 09:35 AM

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View PostMeetriX, on 29 May 2019 - 07:30 AM, said:

They got ridoff hundreds of millions credits out of the game. Of course it has some influence, but it is only a momentary.

How long it last? We will see.

 

Not long if they keep handing out tons of credits with personal missions and distributing all these personal reserves.

 

Cobra 6



bitslice #4 Posted 29 May 2019 - 10:49 AM

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Actually I've realised that my credits rack up faster than I've been able to spend them,

In a SkorpG it seems like I can spam gold and still make credits, so this must be the same case for the majority above me?

 

I miss the balance of barely making enough to repair my tank, never mind buying a new one.

In fact I never used to fire it for the first few years of playing, because I used to think that expensive gold was only for better players.

 

These days there seems to be fewer weakspots, so the whole advantage of knowing any them has been dumped by WG.


Edited by bitslice, 30 May 2019 - 04:25 PM.


Somnorila #5 Posted 29 May 2019 - 10:56 AM

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View PostMeetriX, on 29 May 2019 - 08:30 AM, said:

They got ridoff hundreds of millions credits out of the game. Of course it has some influence, but it is only a momentary.

How long it last? We will see.

 

If this is the case then probably not for too long.

View Postwookie187, on 29 May 2019 - 06:45 AM, said:

This morning i was in few t.X battles, and from all sorts of enemies - not a one shot at me with skill ammo. Could it be possible Black Market made people change their credit spending/earning strategy, and consequently - gameplay? If this could be a case, than i applause to WG, really outstanding move!

 

Also if their intention was to hit two objectives in one move, this synergises pretty well with new modifications to premium time account. Because this certainly will influence sales to get that huge benefit to income compared to free accounts.

 

Win-win for WG, many players get shafted and the game suffers on the long run. But hey, 50 000$ in 3 min...


Edited by Somnorila, 29 May 2019 - 11:05 AM.


NUKLEAR_SLUG #6 Posted 29 May 2019 - 11:23 AM

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View PostCobra6, on 29 May 2019 - 09:35 AM, said:

 

Not long if they keep handing out tons of credits with personal missions and distributing all these personal reserves.

 

Cobra 6

 

Hopefully they follow this event up with a major nerf to credit income, there's been way too many credits in the system for a while.



Aimless #7 Posted 29 May 2019 - 11:32 AM

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View PostNUKLEAR_SLUG, on 29 May 2019 - 11:23 AM, said:

 

Hopefully they follow this event up with a major nerf to credit income, there's been way too many credits in the system for a while.

 

WG could easily increase the prices for premium ammo if they wanted to lower the credit incomes, but for some reason they don't seem to take that into consideration...

pecopad #8 Posted 29 May 2019 - 11:38 AM

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Been one shot by some new FV's... so yes it has been changing the gameplay alright

TankkiPoju #9 Posted 29 May 2019 - 11:50 AM

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Saw a few T34B platoons yesterday so I guess.

10:50 Added after 0 minutes

View PostNUKLEAR_SLUG, on 29 May 2019 - 11:23 AM, said:

 

Hopefully they follow this event up with a major nerf to credit income, there's been way too many credits in the system for a while.

 

It's not really the credit income, but the amount of 25-50% credit boosters WG also hand out.

MeetriX #10 Posted 29 May 2019 - 12:14 PM

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View PostTankkiPoju, on 29 May 2019 - 11:50 AM, said:

 

It's not really the credit income, but the amount of 25-50% credit boosters WG also hand out.

 

5/year is does not make a huge difference.

Bordhaw #11 Posted 29 May 2019 - 07:15 PM

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View Postpecopad, on 29 May 2019 - 10:38 AM, said:

Been one shot by some new FV's... so yes it has been changing the gameplay alright

 



vasilinhorulezz #12 Posted 29 May 2019 - 07:59 PM

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From my games I'd say I got special spammed a very satisfying amount, nothing different here.

Suurpolskija #13 Posted 31 May 2019 - 08:11 PM

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Oh boy is the tier X matchmaking a hell, once again. For a couple of weeks it was actually rather enjoyable with 0-1 s**tbarns on each team, which is sort of manageable. Now we're back to 2-3 per team + 2-3 Foch 155's each team. 

 

It's also funny, that you could pretty much get those tanks by just playing all your (wot)life tier2 premiums. 

 

Now I'm just waiting for the bond shop, because I'm SURE it'll make tier 10 even better! 



ExclamationMark #14 Posted 01 June 2019 - 09:17 AM

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View PostMeetriX, on 29 May 2019 - 08:30 AM, said:

They got ridoff hundreds of millions credits out of the game. 

 

Multiple trillions*



KillingJoker #15 Posted 01 June 2019 - 02:16 PM

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Its not only Blackmarket its ranked battles...

 

even with premium accounts "try-harders" will tend to lose millions per day... 

the average joe wont spamm gold at higher tiers because it wont be in position to lose credits playing it either...

 

 



AzoreanOutkast #16 Posted 01 June 2019 - 02:39 PM

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All this tanks, all this bonuses, all have a ton of influence in the game.

 

Ive been playing little, and what i play is just to try and get the M10 Sirroco, but i can see the impact this black market and also others has been having ingame.

 

Tier 5, its a mess to play with all the PZ 5/4 around in a single battle...

Tier 8, getting way too much games vs tier 10 with all the Foch around... geezzz...

 

Only tier that is kinda, kinda, decent atm is tier 6 and even so...

 

But im not bad since i got a big collection of tier 6 and 8 premiums, i dont even dwell in thinking how it is for the F2P player that is dealt all this...



ExclamationMark #17 Posted 01 June 2019 - 03:45 PM

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View PostKillingJoker, on 01 June 2019 - 02:16 PM, said:

even with premium accounts "try-harders" will tend to lose millions per day... 

the average joe wont spamm gold at higher tiers because it wont be in position to lose credits playing it either...

 

Your so called "try-harders" also tend to be good players which can in fact play with full gold and come close to breaking even.

They can also make fat profits if running a PR alongside clan bonuses, which again, these "try-harders" tend to do since they're in top clans which can afford to run those boosters.



KillingJoker #18 Posted 01 June 2019 - 04:36 PM

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View PostExclamationMark, on 01 June 2019 - 03:45 PM, said:

 

Your so called "try-harders" also tend to be good players which can in fact play with full gold and come close to breaking even.

They can also make fat profits if running a PR alongside clan bonuses, which again, these "try-harders" tend to do since they're in top clans which can afford to run those boosters.

 

Yes that's why i support 100% the nerf of premium rounds... 

 

it will force some people to be less lazy while playing...






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