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British AVRE Heavy Line


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saxsan4 #1 Posted 30 May 2019 - 12:52 AM

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Hi,

 

I am going to make another British Heavy one

 

Tier 2 - A7 (Medium)

 

Spoiler

 

Tier 3 - A1E1 independent (Heavy)

 

Spoiler

 

Tier 4 -  A20 (Heavy)

 

Spoiler

 

Tier 5 - Churchill Crocodile (Heavy)

 

Spoiler

 

Tier 6 - Churchill AVRE

 

Spoiler

 

Tier 7 - Arideer Aggie

 

Spoiler

 

Tier 8 - Centurian AVRE

 

Spoiler

 

 

Tier 9 - FV215a AVRE

 

No pictures but I a conqueuer hull with AVRE gun

 

 

Tier 10 - Chieftain AVRE

 

Spoiler

 



UrQuan #2 Posted 30 May 2019 - 06:27 AM

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I guess the Types weren't enough of a warning on how terrible high tier derps can be.

 

I can only support this line if the Sturmtiger sees the light of day, because of the 380 mm caliber gun. If people absolutely need have to have high tier derp guns, then let the mother of all derp guns ride the battlefield.

And then realize why it is such a bad idea.


Edited by UrQuan, 30 May 2019 - 12:09 PM.


ValkyrionX #3 Posted 30 May 2019 - 06:31 AM

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can I be honest?
no thanks

 

this game does not need any other content to add , but it strongly needs to improve the present one , and I see no need for other British vehicles sincerely



Pi_314159265358979 #4 Posted 30 May 2019 - 07:01 AM

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I really want to see dustbins flying on the battlefield!

Jamadeus #5 Posted 30 May 2019 - 07:40 AM

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What ammo are you suggesting for the T5? At least with all the free directives WG are giving out, everyone has a chance for 100% firefighting skill.

shikaka9 #6 Posted 30 May 2019 - 07:59 AM

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oh boi... bulldozers, cranes... we need bridge layers too .. I can use it  :trollface: especially with that fat gun 

Wintermute_1 #7 Posted 30 May 2019 - 09:49 AM

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HE Derp guns break the games central mechanic 'guns vs armour', you can get away with isolated examples as a novelty ie. KV2 but whole lines just hurt the game ie Japanese Types. The last thing we need is a British heavy Derp line.

leggasiini #8 Posted 30 May 2019 - 09:58 AM

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View PostUrQuan, on 30 May 2019 - 07:27 AM, said:

I can only support this line if the Sturmtiger sees the light of day, because of the 380 mm caliber gun. If people absolutely need have to have high tier derp guns, then let the mother of all derp guns ride the battlefield.

And then realize who it is such a bad idea.

If Sturmtiger sees the light of day, can I also get my 20cm derp Chi-Ha as well? :trollface:

 

y e s

 

And yea, 183, FV4005 and the Types proved that a large HE based gun at higher tiers can often end up being very toxic, so I strictly say no to this proposal.


Edited by leggasiini, 30 May 2019 - 09:59 AM.


SaintMaddenus #9 Posted 30 May 2019 - 10:24 AM

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Funny how the historical Sturmtiger can't get in the game when so many drawing board only ones do.



Sirebellus #10 Posted 30 May 2019 - 10:24 AM

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Do we really need a flamethrower at T5 ?

 



Scotviking1968 #11 Posted 30 May 2019 - 11:30 AM

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Branch them at T6 from the current british arty line and give them god view...  I'd play them.

dex_1950 #12 Posted 30 May 2019 - 11:32 AM

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Legasini 2.0

 

:facepalm:



Nishi_Kinuyo #13 Posted 30 May 2019 - 11:48 AM

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View PostSirebellus, on 30 May 2019 - 10:24 AM, said:

Do we really need a flamethrower at T5 ?

 

Crocodile still has the regular gun, so it should probably use that.

Making it barely different from the Churchill I.



Suicide_Wolf #14 Posted 30 May 2019 - 12:02 PM

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Please add this tree need this game more derp to counter gold spammers

leggasiini #15 Posted 30 May 2019 - 12:54 PM

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View Postdex_1950, on 30 May 2019 - 12:32 PM, said:

Legasini 2.0

 

:facepalm:

 



tajj7 #16 Posted 30 May 2019 - 02:02 PM

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No more derps please. 

dex_1950 #17 Posted 30 May 2019 - 02:12 PM

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View Postleggasiini, on 30 May 2019 - 12:54 PM, said:

 

 

The whole wotlabs circlejerk about Jap derps (and jap related). So this guy is Lega 2.0.

 

Is that hard to comprehend?



leggasiini #18 Posted 30 May 2019 - 02:37 PM

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View Postdex_1950, on 30 May 2019 - 03:12 PM, said:

 

Is that hard to comprehend?

Not really, I just found it pretty funny :trollface:



arthurwellsley #19 Posted 30 May 2019 - 02:52 PM

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Much as I would like to see inter-war tanks such as the A1E1 independent (Heavy) modelled into the game, I do not agree with the AVRE derp guns. As others have said the Japanese derp guns have been unpopular, and I see not reason why the AVRE's would be equally unpopular.

 

The Churchill AVRE at tier VI might be an exception as the KV-2 is already there and sort of works as a novelty. If the Churchill AVRE were no better in speed, dispersion, aim time, reload and armour then it might be vaguely acceptable.

 

The Churchill Crocodille is ridiculously over powered in cities in close in combat (pretty useless in the open at distance). You do realise that it was capable of emitting the liquid petroleum unlit. It could staturate a corner until a large puddle had formed on both sides of the corner, back off a safe distance, and then shoot liquid flame at the puddle to set the whole lot alight, and incinerate anything that was around the corner even if the Crocodile had no line of site.

 

The other trick was to leave depressions in a road with lots of puddles of unlit petroleum in them, wait until an enemy had entered the road, and then come out of cover and ignite the whole road.

 

The Crocodile would not work in gameplay.


Edited by arthurwellsley, 30 May 2019 - 02:55 PM.


saxsan4 #20 Posted 31 May 2019 - 02:50 PM

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View Postarthurwellsley, on 30 May 2019 - 01:52 PM, said:

Much as I would like to see inter-war tanks such as the A1E1 independent (Heavy) modelled into the game, I do not agree with the AVRE derp guns. As others have said the Japanese derp guns have been unpopular, and I see not reason why the AVRE's would be equally unpopular.

 

The Churchill AVRE at tier VI might be an exception as the KV-2 is already there and sort of works as a novelty. If the Churchill AVRE were no better in speed, dispersion, aim time, reload and armour then it might be vaguely acceptable.

 

The Churchill Crocodille is ridiculously over powered in cities in close in combat (pretty useless in the open at distance). You do realise that it was capable of emitting the liquid petroleum unlit. It could staturate a corner until a large puddle had formed on both sides of the corner, back off a safe distance, and then shoot liquid flame at the puddle to set the whole lot alight, and incinerate anything that was around the corner even if the Crocodile had no line of site.

 

The other trick was to leave depressions in a road with lots of puddles of unlit petroleum in them, wait until an enemy had entered the road, and then come out of cover and ignite the whole road.

 

The Crocodile would not work in gameplay.

 

The crocodile is not going to have the flamethrower in action




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