Cro006, on 05 June 2019 - 08:20 AM, said:
WG: Track it if you can.
Reality: Damage it if you can. You can even hit it and there's 50% chance you'll do no damage. You know - magic rubber.
Cars made this game a bit more annoying, so they need some nerfs - nerf turning radius (wheel angle) on higher speeds (maybe larger turning radius for 1% for each 1kmph), NERF MAGIC RUBBER so when you hit the wheels you still do damage, and when you hit it DESTROYED WHEEL SHOULD NOT BE REPAIRED WHILE MOVING, you should use repair kits to fix them, or completely stop so repairs can start. And that's it. I think they would be fine then.
I know a lot of fans of these tanks would hate these changes, and I know those who don't like cars would love them... I also know WG doesn't care about my or anyone elses opinion so they won't do anything about cars, or else they'd be already out of the game.
Biggest problem is that these things can move around like dirtbikes, increase the turning radious at high speeds and make them have the speed advantage but the drivers need to plan out their route a bit more.
Tracked vehicles are supposed to have the advantage on rough terrain, in the current state of the game having wheels is better then having tracks in nearly every way possible...














