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Chimera missions - Bloc 2 Bugged


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Vexnet #1 Posted 06 June 2019 - 02:29 PM

    Private

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I made this mission at least 8 times and nothing happens. WTF is going on ?

 

 



pallie_the_artillerist #2 Posted 06 June 2019 - 02:45 PM

    Second Lieutenant

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:/ uh oh

divsmo #3 Posted 06 June 2019 - 02:51 PM

    Staff Sergeant

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Are you sure the criticals you are doing are internal and not things like tracks?

Vexnet #4 Posted 06 June 2019 - 03:23 PM

    Private

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What do you understand by this:

"Damage or destroy enemy internal modules or crew members" ? 

 

The "things" were turret, ammo rack, reservoir, engine and other plus tracks.

 

P.S. i just did a game with at least 20 modules/crew injured and again no mission.


Edited by Vexnet, 06 June 2019 - 03:23 PM.


BlackBloodBandit #5 Posted 06 June 2019 - 03:27 PM

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You need to contact support instead of asking on the forums.. support usually has a stupid answer to make you go away.

VerticalBird_ #6 Posted 06 June 2019 - 04:19 PM

    Corporal

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I literally just did the mission, not bugged, just stupid. You're just breaking tracks whatever you say, and not doing enough internal crits. Gun, tracks or viewports don't count. 

Dava_117 #7 Posted 06 June 2019 - 04:43 PM

    Brigadier

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Also, IIRC, the module should be still damaged when battle ends. So if you knock out an enemy gunner but he get revived with medkit, he doesn't count.

Edited by Dava_117, 06 June 2019 - 04:44 PM.


NUKLEAR_SLUG #8 Posted 06 June 2019 - 04:49 PM

    Brigadier

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View PostDava_117, on 06 June 2019 - 04:43 PM, said:

Also, IIRC, the module should be still damaged when battle ends. So if you knock out an enemy gunner but he get revived with medkit, he doesn't count.

 

I think you might be confusing that with the mission that requires you to have no modules damaged on your tank at the end.

 

@OP Maybe it's because you're using arty and it requires penetrating hits?


Edited by NUKLEAR_SLUG, 06 June 2019 - 04:51 PM.


Dava_117 #9 Posted 06 June 2019 - 04:51 PM

    Brigadier

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View PostNUKLEAR_SLUG, on 06 June 2019 - 04:49 PM, said:

 

 

I think you might be confusing that with the mission that requires you to have no modules damaged on your tank at the end.

 

Maybe, even if I remember a similar thread times ago...

UrQuan #10 Posted 06 June 2019 - 05:10 PM

    Lieutenant General

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I know this will sound stupid, but are you sure that you did 2000 damage? That's alot for artillery & the mod seems to add stunned damage to damage you dealt. Because assist/spotted damage is something else, the tracked assist damage is listed, but I can't see the stunned damage listed, so it is likely merged with total damage. The mission explicitly requires you to do 2000 direct damage.

Can you upload a replay of one of those battles? To make sure the mod doesn't do funny things with stunned assist damage?

 

Would be better if you could display the damage values as below:

Arty damage result with stunned & direct damage split, combined he did more then 2K damage, but check the detailed screen & direct damage is below 2K

 


Edited by UrQuan, 06 June 2019 - 05:12 PM.





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