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It's 2019 and artillery still spawn on urban maps? They're useless on them!

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NekoPuffer_PPP #1 Posted 08 June 2019 - 02:13 PM

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Can we all agree on this?

 

Maps like Himmelsdorf, Ensk, Ruinberg, Paris... Arty ain't got much to do there other than get spotted and die within the first minute, or counter the enemy's arty.

 

It makes no sense, why should artillery spawn on maps where 90% of the available passages, such as on Paris and Himmeldorf, are virtually inaccessible for targetting enemy tanks?

 

Every time I hop in an arty, the first battle of the day is 100% guaranteed to be one of those 4 maps. Absolutely guaranteed. It makes me not wanna even play the damn things, is that the actual goal here or is it just an astronomical coincidence?

 

This ain't a discussion about just artillery in general, it's about certain tank types which sometimes just don't fit in places.

 

Same could be said about light tanks, the only way for them to spot is to get spotted and fight with the other light tanks as the other tanks on either of the teams pick one off, then the survivor hides in the back until it's safe to assassinate the remaining TDs or heavies. Is that fun? It certainly ain't, not for the guy who pulled out the short end of the stick in the encounter with the other light, that's for sure.

 

Pardon the accent, I been watching too many Red Dead Redemption videos...I can't help it.



leggasiini #2 Posted 08 June 2019 - 02:24 PM

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If arty didn't spawn on certain city maps, it would just mean that MM would throw more arties into every other maps, I.E maps where they aren't useless. This increases the chances of getting 3x arty games, and those are just hell for everyone else. And not like having multiple arties in each team is fun for arties themselves either, as you have to compete for stun damage etc. I think it's just fair for that reason that arty can spawn on those city maps as well. 

 

Besides, I see no issues with arty being useless. :^)



AvengerOrion #3 Posted 08 June 2019 - 02:26 PM

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I could tell you where the spots are that artillery is useful on city maps.

The problem is that it would be spreading knowledge that should stay unknown for the greater good of mankind.

We can't have dangerous info fall into the hands of the average skypig, now can we?

That would be a disaster.



UrQuan #4 Posted 08 June 2019 - 02:27 PM

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Look, I get to spawn on Prokorovka & Malinovka with my KV-4. Where i can feel as useful as an arty on Paris & Himmelsdorf. And that counts for any slow tank that can't hulldown.

Also, I dread lights in the engame in Paris/Himmelsdorf/other citymaps , especially when there's few tanks left, then those buggers turn into hunter-seeker killer tanks when driven by someone competent. Especially as it is very easy to break line of sight & the bugger can pop up anywhere.



HaZardeur #5 Posted 08 June 2019 - 02:32 PM

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*edit

Edited by DarkAri, 08 June 2019 - 03:08 PM.
Offtopic


Shad0wize #6 Posted 08 June 2019 - 02:37 PM

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Arta is actually useful in some city situations, you can always shotgun people, splash them around corners and do an array of interesting things. Sure it's not easy but neither is playing in my light tanks on himmelsdorf against 6-7 tier X TD's out of which 3 of them super-heavies which I struggle to penetrate in my T92.

 

People complaining about getting Phrohorovka whilst they're playing heavy tanks are also just undeniably bad at their tank class.  There's a lot they can do on that map and it's much easier than when arta or lights get close quarter city maps to play in.



onderschepper #7 Posted 08 June 2019 - 02:39 PM

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Most city maps offer an open area where Arty can be effective, and an area of winding streets where they are completely ineffective.

 

Taking one of your examples, Ensk, if there are three Artys therein then slower tanks basically have this option:

Image result for scary movie safety death



4nt #8 Posted 08 June 2019 - 02:49 PM

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Sorry, no. Arty ain't exactly useless on City maps.

vasilinhorulezz #9 Posted 08 June 2019 - 03:01 PM

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Why lights spawn on urban maps?

Why heavies spawn on open maps?

Why sniping meds and TDs spawn on Ensk?

Arty are not special snowflakes, you're gonna suffer as much as the others.

Man up, wipe your tears, and deal with it.



mgns #10 Posted 08 June 2019 - 03:01 PM

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Tell me more about the unfairness of playing arty. It takes a lot to make me cry.

Homer_J #11 Posted 08 June 2019 - 03:06 PM

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View PostNekoPuffer_PPP, on 08 June 2019 - 02:13 PM, said:

Can we all agree on this?

 

No.

 

I enjoy playing arty on those maps.  Ensk can be a challenge but if you survive the first 20 seconds then there are some cunning shots to pull off when people think they are safe.

 

The other three have loads of places to surprise people from.

 

Maybe you just need to L2P.


Edited by Homer_J, 08 June 2019 - 03:07 PM.


OreH75 #12 Posted 08 June 2019 - 03:07 PM

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Dont play arta, problem solved.

bitslice #13 Posted 08 June 2019 - 03:24 PM

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The problem is that every time you make it harder for arty, you are also making scout tanks even more pointless.

And now wheelies are making the traditional scout tanks irrelvant too.

 

I've noticed every single time I play CromwellG, I get Sand River,

which is great because it's the perfect map for that tank... just don't tell me that's ever supposed to be random.



BlackBloodBandit #14 Posted 08 June 2019 - 03:46 PM

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View PostAvengerOrion, on 08 June 2019 - 02:26 PM, said:

I could tell you where the spots are that artillery is useful on city maps.

The problem is that it would be spreading knowledge that should stay unknown for the greater good of mankind.

We can't have dangerous info fall into the hands of the average skypig, now can we?

That would be a disaster.

There are indeed positions that are useful and I'm not gonna share them, because I don't want them to be used against me :D the game is (well at least should be) about out-playing enemies, by using smart positions for example.



Sfinski #15 Posted 08 June 2019 - 03:49 PM

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2019 and arty at all...

IntruderFI #16 Posted 08 June 2019 - 03:58 PM

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View PostNekoPuffer_PPP, on 08 June 2019 - 04:13 PM, said:

Can we all agree on this?

 

Maps like Himmelsdorf, Ensk, Ruinberg, Paris... Arty ain't got much to do there other than get spotted and die within the first minute, or counter the enemy's arty.

 

It makes no sense, why should artillery spawn on maps where 90% of the available passages, such as on Paris and Himmeldorf, are virtually inaccessible for targetting enemy tanks?

 

Every time I hop in an arty, the first battle of the day is 100% guaranteed to be one of those 4 maps. Absolutely guaranteed. It makes me not wanna even play the damn things, is that the actual goal here or is it just an astronomical coincidence?

 

This ain't a discussion about just artillery in general, it's about certain tank types which sometimes just don't fit in places.

 

Same could be said about light tanks, the only way for them to spot is to get spotted and fight with the other light tanks as the other tanks on either of the teams pick one off, then the survivor hides in the back until it's safe to assassinate the remaining TDs or heavies. Is that fun? It certainly ain't, not for the guy who pulled out the short end of the stick in the encounter with the other light, that's for sure.

 

Pardon the accent, I been watching too many Red Dead Redemption videos...I can't help it.

 

*edit

Edited by DarkAri, 08 June 2019 - 05:05 PM.
Be respectful - avoid provocative post


Laatikkomafia #17 Posted 08 June 2019 - 04:12 PM

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It is 2019 and clickers still spawn on any map.

Nexuss9383 #18 Posted 08 June 2019 - 04:15 PM

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arty dying in the first minuite

 

i see this as an absolute win



Balc0ra #19 Posted 08 June 2019 - 05:00 PM

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Thing is, if you did that. Then HT's don't want open maps as they are useless there. TD's don't want corridor maps. Lights don't want urban maps either. And then meds would want to pick too. You get the point. The other classes have to suffer at times. Why not SPG's too? It's not like they struggle as is the rest of the time is it?

 

But to make it even simpler. There is no point feeding the LeFH on tier 5 as is with doing it more favors. 



15JG52Brauer #20 Posted 08 June 2019 - 05:57 PM

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View PostLaatikkomafia, on 08 June 2019 - 03:12 PM, said:

It is 2019 and arty haters are still crying delicious salty tears

 

Fixed that for you ;-)
17:00 Added after 2 minutes

For what it's worth I have had many good games in arty in city maps, and many bad ones - it's part of the game - just like a Type 5 player taking the chance of getting Campinovka -  it's the same for all classess more or less - they have strong and weak maps - in the long run it averages out - dont waste your breath raging at what you cant fix ;-)

 

And if your team isn't too terribad you can usually do something on those city maps - here is an example of what can be achieved: http://wotreplays.eu...c5a6bb56e9201a8

Screenshot_2019-06-08 WoTReplays — Main.png

 


Edited by 15JG52Brauer, 08 June 2019 - 06:04 PM.





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