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Spent 20 million credits on XP


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Stevies_Team #1 Posted 12 June 2019 - 11:56 PM

    Second Lieutenant

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    07-14-2016

This XP thing looks really good to me, crew books

 

The alternative for extra up to now was buying gold


Edited by If_I_Die_You_Die_Too, 12 June 2019 - 11:56 PM.


gitgud_cannot #2 Posted 12 June 2019 - 11:59 PM

    Second Lieutenant

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    10-31-2013
waste of credits, if they have introduced something like this, it pretty much means, that crew skills as we know, might become irrelevant quite soon.

Riggerby #3 Posted 12 June 2019 - 11:59 PM

    Staff Sergeant

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View PostIf_I_Die_You_Die_Too, on 12 June 2019 - 11:56 PM, said:

The alternative for extra up to now was buying gold

 

Wait what have i missed something? there is an alternative to the alternative now? wat



Stevies_Team #4 Posted 13 June 2019 - 12:03 AM

    Second Lieutenant

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    07-14-2016

The difference in play results is noticeable

 

2000 3000 damage is suddenly a doddle

 

I've been stuck at 1000 to 1800 for a while but with these extra "skills" its made a big difference



Riggerby #5 Posted 13 June 2019 - 12:05 AM

    Staff Sergeant

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View PostIf_I_Die_You_Die_Too, on 13 June 2019 - 12:03 AM, said:

The difference in play results is noticeable

 

2000 3000 damage is suddenly a doddle

 

I've been stuck at 1000 to 1800 for a while but with these extra "skills" its made a big difference

 

Bar Sixth sense, camo and repairs, i genuinely don't notice a difference in whether or not crew have certain skills, I dont think a couple tiny percents here and there can truly have such a major impact on your results, Might be a little bit of confirmation bias / placebo effect i think.

Edited by Riggerby, 13 June 2019 - 12:10 AM.


gitgud_cannot #6 Posted 13 June 2019 - 12:06 AM

    Second Lieutenant

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dont fool yourself mate :D i dont give a damn what the crew is like, if its 100% base qualification its already good enough to play well. difference between 3 skill crew and 6 skill crew is minor, for example.

Stevies_Team #7 Posted 13 June 2019 - 12:12 AM

    Second Lieutenant

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    07-14-2016

The biggie across the board is camo

 

Max it out with credits is now an option

 

Other stuff too

but I will leave the community to figure out their own bits

 

PART OF THE FUN OF THE GAME GIRLS!

--live long and prosper--


Edited by If_I_Die_You_Die_Too, 13 June 2019 - 12:13 AM.


jack_timber #8 Posted 13 June 2019 - 12:19 AM

    Lieutenant Сolonel

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Interesting way to improve crew seems to work well.

gitgud_cannot #9 Posted 13 June 2019 - 12:21 AM

    Second Lieutenant

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i think its cheaper  to use directives = cost nothing :D, if you do the campaign missions for example or simply spend your bonds, while you train your crew. 

Stevies_Team #10 Posted 13 June 2019 - 12:24 AM

    Second Lieutenant

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Also made me think of "ranked"

 

Everyone should use the same tank with the same skills... or its a total waste of time

 

"biggest badass tank" is a completely different competition



ExclamationMark #11 Posted 13 June 2019 - 12:48 AM

    Brigadier

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LMAO. What a waste of credits.

NUKLEAR_SLUG #12 Posted 13 June 2019 - 02:11 AM

    Brigadier

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View PostExclamationMark, on 13 June 2019 - 12:48 AM, said:

LMAO. What a waste of credits.

 

If you got millions in the bank and nothing else to spend it on then why not? 



Sfinski #13 Posted 13 June 2019 - 06:02 AM

    Lieutenant Сolonel

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    09-26-2013
They dont even work properly. Fe. it says EACH crew member gets that 20k xp from the smallest one, but clan mate tried it and it gave only 4k to each of the four crew members.

TankkiPoju #14 Posted 13 June 2019 - 06:06 AM

    Lieutenant General

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View PostMajor_Gitgud, on 13 June 2019 - 12:06 AM, said:

dont fool yourself mate :D i dont give a damn what the crew is like, if its 100% base qualification its already good enough to play well. difference between 3 skill crew and 6 skill crew is minor, for example.

 

Well 6th sense is pretty good to have, no?

kaneloon #15 Posted 13 June 2019 - 06:40 AM

    Colonel

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View PostSfinski, on 13 June 2019 - 05:02 AM, said:

They dont even work properly. Fe. it says EACH crew member gets that 20k xp from the smallest one, but clan mate tried it and it gave only 4k to each of the four crew members.

 

Yeah the same with my Primo Victoria crew (not retrained to any other tank) , they didn't get  the xp (or very few) and the book disappeared. They are still in their first skill after BIA.

OohSpicy #16 Posted 13 June 2019 - 07:03 AM

    Private

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View PostSfinski, on 13 June 2019 - 05:02 AM, said:

They dont even work properly. Fe. it says EACH crew member gets that 20k xp from the smallest one, but clan mate tried it and it gave only 4k to each of the four crew members.

 

Hmmm, did he just check how much its needed to "boost up" with free xp and how much that amount decreased because doesn't it go 1 free xp = 5 crew xp ratio, so the crew member would have gotten 20k since 20k/5 is 4k?

 

Correct me if Im wrong..

06:05 Added after 1 minute

View Postkaneloon, on 13 June 2019 - 05:40 AM, said:

 

Yeah the same with my Primo Victoria crew (not retrained to any other tank) , they didn't get  the xp (or very few) and the book disappeared. They are still in their first skill after BIA.

 

It makes a huge difference are they 5% to the 2nd skill or 95%.. 

4nt #17 Posted 13 June 2019 - 07:07 AM

    Lieutenant

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Would guess amount is divided between crew members. Second skills on hwk12 didn't go up a single percent at 94.

baratoz1701 #18 Posted 13 June 2019 - 07:12 AM

    Sergeant

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i checked on 1 or 2 of my crews and they deffo went up by 20k xp each. Sadly that only gave them an extra 1% :/

 



PowJay #19 Posted 13 June 2019 - 07:46 AM

    Major General

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I won't be entertaining this nonsense. I like to keep a good stock of credits for anything unexpected that comes along- such as the Black Market- and you never quite know when something might be available that requires those credits.

 

I tend to agree with those that consider many skills to be- let's be polite- less than stellar. I use 6th Sense, Recon, Situational Awareness, Concealment, Smooth Ride and BIA according to vehicle type. I think it's fair to say that after these I start putting any old rubbish on just because I can.


OP. A simple opinion from me. You have plenty of room for improvement. There are two possibilities if you have had a better session/day/week etc. 1. You have actually improved. 2. You have been lucky.

 

Crew skills do make a difference, but YOU are the ultimate Commander. You are the one who decides where you go and what you do when you get there. The 24 hour stats available for you right this minute are up to 8.30 p.m. on the 12th of June. You played 32 battles. The ONLY thing that seems to have improved is your damage. You won 10 and died in every single one.

 

I am seriously starting to wonder who you are lying to. I will admit that I have targeted you in the past. You know it. I know it. I guess others know it: but who are you trying to kid when you say that things are getting better?

 

Have you even seen this? https://wot-life.com/eu/player/If_I_Die_You_Die_Too-539248636/ That is your stats. WoTLabs EU also gives more information than this such as kills per game and number of enemies spotted (per tank).

 

You are welcome in the forum, and I have neither the right, nor the intention to put you off. What I am not impressed with- if that is the right word- is that you have been playing less than six months, you are- frankly- a terrible player, and yet you offer advice.

 

Opinion is always welcome. If you want to proclaim your favourite tank, then I cannot argue that it is not your favourite tank. If you want to ask a question, I will attempt to answer it if I can. But here you are, extolling the virtues of Crew Books and only succeeding in demonstrating that you are still hopeless at this game.

 

We can simply agree to disagree and that is fine, but I cannot allow you to make such a comment without making a comment of my own. If we understand that, then we can get along fine.


Please don't take any of this as a direct attack on your person. I have always attempted to try to educate the poorer players on the principals of where they are going wrong. I know I am no unicum, and if I could tell you the exact way to play, then I would be a unicum, but I know that you are not doing enough- damage, kills, surviving- to be considered a good player.

 

Sorry to derail the thread- if that is what you consider that I have done- but I do feel that what I have said is relevant to what you have posted: i.e. Players will not care what you have to say when you continue to demonstrate a complete lack of ability to play this game even competently.

 

I'd like to see you improve. After all, that is one of the reasons that the forum exists. The first stage is getting you to realise where you are going wrong. There is one forum regular- I haven't seen him for a while- who is also pretty bad. The difference is that he knows it, and everyone knows that he knows. I like him. He is happy playing as he does and he makes it clear that he is clueless. You are something different. You pretend that you are not clueless.
 



tajj7 #20 Posted 13 June 2019 - 09:20 AM

    Field Marshal

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View PostSfinski, on 13 June 2019 - 05:02 AM, said:

They dont even work properly. Fe. it says EACH crew member gets that 20k xp from the smallest one, but clan mate tried it and it gave only 4k to each of the four crew members.

 

No they do, you are just looking at it from the perspective of free XP to crew XP which is a 1 to 5 ratio. 




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