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Blueprints

Blueprints

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turret_armor #1 Posted 23 June 2019 - 02:53 PM

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Great idea.
1) made me play more the tanks I want to play then farming tank xp. 

2) made me sit back in games and watch a game resolve, instead of tank hopping

3) removed a tempo pressure, which definitely made me play a bit more aware.

 

It has become more of an enjoyable recreational game, instead of a job.

Thank you.



Bordhaw #2 Posted 23 June 2019 - 07:05 PM

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View Postturret_armor, on 23 June 2019 - 01:53 PM, said:

Great idea.
1) made me play more the tanks I want to play then farming tank xp. 

2) made me sit back in games and watch a game resolve, instead of tank hopping

3) removed a tempo pressure, which definitely made me play a bit more aware.

 

It has become more of an enjoyable recreational game, instead of a job.

Thank you.

 



BlackBloodBandit #3 Posted 23 June 2019 - 07:18 PM

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View Postturret_armor, on 23 June 2019 - 02:53 PM, said:

It has become more of an enjoyable recreational game, instead of a job.

well that's quite sweet you were having a job before now, without getting paid..



Peter44 #4 Posted 25 June 2019 - 07:41 PM

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Does anyone else think it would be good if we could 'trade' blueprint fragments?

 

I often end up with a high number of (certain :sceptic:) national 'fragments' and very few universal fragments (so can do nothing).

It would be good/helpful if you could trade in one 'national' fragment for 2,3 or 4 universal fragments - and vice versa.



onderschepper #5 Posted 25 June 2019 - 08:08 PM

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View PostPeter44, on 25 June 2019 - 07:41 PM, said:

Does anyone else think it would be good if we could 'trade' blueprint fragments?

 

I often end up with a high number of (certain :sceptic:) national 'fragments' and very few universal fragments (so can do nothing).

It would be good/helpful if you could trade in one 'national' fragment for 2,3 or 4 universal fragments - and vice versa.

 

If only we could trade, I have enough universal fragments to create multiple pieces at Tier X, or numerous completed BPs at Tier VII and below. :medal:

 

..........But I only have two National Fragments, both Russian. :facepalm:



Negativvv #6 Posted 25 June 2019 - 08:29 PM

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It will take ALONG time to collect enough to unlock tech tree tanks for totally free.

 

As in say a T10 needs 12 universal and 4 national fragments then times that by 12 times (or less if RNG loves you), plus you need the previous tanks to be able to unlock the higher tiers so no instantly leaps to T10.


Although the possibility of playing Prem tanks exclusively until the tech tree naturally unlocks itself for you can be considered now :sceptic:



NekoPuffer_PPP #7 Posted 25 June 2019 - 08:42 PM

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The sort of "grinding discount" blueprints offer, and the ability to specifically choose which tank you want the discount on, really comes in handy when you don't wanna play a certain tank, and just wanna move on to the next one.

 

Blueprints are a neat little addition to the game.



BlackBloodBandit #8 Posted 26 June 2019 - 08:13 AM

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View PostPeter44, on 25 June 2019 - 07:41 PM, said:

Does anyone else think it would be good if we could 'trade' blueprint fragments?

 

I often end up with a high number of (certain :sceptic:) national 'fragments' and very few universal fragments (so can do nothing).

It would be good/helpful if you could trade in one 'national' fragment for 2,3 or 4 universal fragments - and vice versa.

For me it's the other way around: 65 universal and 8 national blueprints in my depot.



undutchable80 #9 Posted 26 June 2019 - 08:38 AM

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View PostBlackBloodBandit, on 26 June 2019 - 08:13 AM, said:

For me it's the other way around: 65 universal and 8 national blueprints in my depot.

 

Same here. Fortunately I got a 4th US national BP last Monday. Now to have a think on which T10 I would like to apply it. I am thinking T57 Heavy - T54E1 grind is 'ok', but the xp requirement to get the T57 is 250k, which I believe is the highest of all T10 US tanks. 

Geno1isme #10 Posted 26 June 2019 - 08:38 AM

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View PostNekoPuffer_PPP, on 25 June 2019 - 09:42 PM, said:

The sort of "grinding discount" blueprints offer, and the ability to specifically choose which tank you want the discount on, really comes in handy when you don't wanna play a certain tank, and just wanna move on to the next one.

 

Except that "crafting" aspect doesn't really work with the way WG handles the national BPs. As you only get a national fragment when

a) you get a BP for an already researched tank, which

b) belongs to a techtree that still has researchable tanks and

c) you're lucky with RNG and get a national instead of a universal (unclear how the chances are distributed here).

 

And as the regular BPs are distributed randomly across all techtrees the system massively favors nations with many tanks (mainly RU and DE), while single-branch nations like italy or czech are pretty much chanceless (their chance to get a BP is about 2%, while RU has like 20%).

 

In the end crafting BPs for russian or german tanks is somewhat feasable, for US, british and french it's already tricky and with the minor nations you're lucky to get more than a single national BP fragment.

 

When you've actually completed the russian and german techtrees you get drowned with tons of universal BPs that you can't actually use.



jack_timber #11 Posted 26 June 2019 - 09:02 AM

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Well makes the grinding easier with these BPs, already got 2 BPs for CGC..... shock horror:)

But it would be 'nice' if we could craft, bit like Christmas event, fragments for other nations.

But hey they are free so not knocking these.



Negativvv #12 Posted 26 June 2019 - 09:03 AM

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WG should have say the 3rd and 5th reward always dropping a national blueprint. Hell even just the final one if they are feeling tight.

That way it would cut out some of the RNG at least.

TheDrownedApe #13 Posted 26 June 2019 - 09:13 AM

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I don't really care about having them or not. I made sure I had every tank up to T5 researched before they were released so to avoid nugatory ones and if I have them then so be it.


 

I'm more confused with the reward boxes and the distribution of "gifts". every 5th box is the BIG one yet it seems every 5th box I open is filled with less/similar gifts than the other 4. Again I'm not complaining about free stuff, just the frequency of it. I also seem to get lots of crew skins which, IMO, are completely useless (like the 1000s of pointless directives I'm never going to use).



Geno1isme #14 Posted 26 June 2019 - 09:32 AM

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View PostNegativvv, on 26 June 2019 - 10:03 AM, said:

WG should have say the 3rd and 5th reward always dropping a national blueprint. Hell even just the final one if they are feeling tight.

That way it would cut out some of the RNG at least.

 

They could easily solve that mess by adding a conversion feature to trade say 5 universal for one national fragment. Even if nation is picked randomly. Or just allow us to sell the fragments for some free-xp, bonds or credits so at least they have some use.

 

Esp. now that I've got the senior engineer from completing all techtrees those universals just keep piling up (about 250 now) and even if WG adds a new techtree I'll never be able to actually use them in the current state. Sure I can just ignore them, except I have to watch that stupid animation on every merit box for nothing.



WhoCares01 #15 Posted 26 June 2019 - 09:34 AM

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View PostBlackBloodBandit, on 26 June 2019 - 08:13 AM, said:

For me it's the other way around: 65 universal and 8 national blueprints in my depot.

 

Similar for me - stopped playing before they were introduced, came back early this month and accumulated ~50 universals and maybe 12+ national (5x German, 5x Russian, 2x USA, maybe also a British one). Which also matches with the tech trees I mainly focused on, and where I probably don't grind that much more trees in the future. And then the trees that I will definitely not touch, like I think I already have 6 or 7 BPs for French fartys…

 

Trading in BPs from one nation to another might also be an interesting option, as you will likely accumulate national BPs for nations/trees you already played and do not intent to expand on, while you will not get national BPs for nations that you have not yet played. Maybe at a 2-for-1 rate-...


Edited by WhoCares01, 26 June 2019 - 09:37 AM.


Gremlin182 #16 Posted 08 July 2019 - 02:24 PM

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Latest reward today was somewhat interesting.

A Gun Lay Drive, 3 directives 2 universal blueprints and 50k credits.

The 50k was compensation It was going to Give me a De Gaulle crew skin but I already have 3 which is the max.

So if anyone was intending to crew a tank with clones 3 is the limit.

 

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Homer_J #17 Posted 08 July 2019 - 03:45 PM

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View PostGremlin182, on 08 July 2019 - 02:24 PM, said:

Latest reward today was somewhat interesting.

A Gun Lay Drive, 3 directives 2 universal blueprints and 50k credits.

The 50k was compensation It was going to Give me a De Gaulle crew skin but I already have 3 which is the max.

So if anyone was intending to crew a tank with clones 3 is the limit.

 

 

3 is the max in storage.  You can have more if you allocate them to crew.

Miepie #18 Posted 08 July 2019 - 04:00 PM

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View PostHomer_J, on 08 July 2019 - 03:45 PM, said:

 

3 is the max in storage.  You can have more if you allocate them to crew.

 

I'd better not allocate mine, then. I'm still at the stage where the 50k credits are far more welcome. :coin:





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